Switching Attunements & Targets

Switching Attunements & Targets

in Elementalist

Posted by: DJRiful.3749

DJRiful.3749

Many of you are spec into Air Magic pass 15 points. When we switch the attunement to the air, it will auto target and attack.

[Electric Discharge]
Strike your target with a bolt of lightning when attuning to air.

Can we not have the auto target?!? Seriously!

I know we have the option to turn off Auto Target but that’s not what I wanted. I do not want Switching (stance) attunement will engage myself in combat for no freaking reason! Most of the time I switch because I need to speed up my running not attacking.

I needed auto target on other skill but not on switching attunement just to be clear. The behavior of that need to be fixed!

1. Switch Attunement to Air.

2. Player has target? Yes, go to 3. If No, go to 5.

3. Player target attackable? If yes go to 4. If not go to 5.

4. Lightning Strike the target.

5. Do nothing.

Please not only to Air Attunement for other as well. This is getting annoying on unwanted attacks. What if we accidently pull boss fight in dungeons, just because I wanted to switch attunement to check something… or to use speed at start.

Stormïe ~ Tarnished Coast | My little monster <3 – http://valid.canardpc.com/6nbdeq

Switching Attunements & Targets

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Posted by: Zeemag.1024

Zeemag.1024

I rather the damage from switching attunementto to only be dealt to targets that are currently in combat.

Switching Attunements & Targets

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Posted by: Zedf.7829

Zedf.7829

Another possible solution would be to simply have the Electric Discharge not fire off if you are not considered in combat, so you don’t slow down and don’t aggro stuff needlessly.

Switching Attunements & Targets

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Posted by: Rainu.6871

Rainu.6871

I completely agree. This has annoyed me on several occasions as well, The lightning bolt strikes an enemy that isn’t even in front of me when I switch to air for a speed boost and suddenly I’m slowed down instead.

Switching Attunements & Targets

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Posted by: Razgriz.7319

Razgriz.7319

Electric Discharge is actually working as intended (as far as I know). If you don’t want it to hit non-combat targets, that’s a different story.

However, there IS a bug associated with switching to Air Attunement though. I’ve posted about it in the Bugs forum over here.

I’ve done fairly extensive testing if you care to read about it. It’s 4 pretty long posts, but it’s formatted nicely! .

It has nothing to do with trait points. Basically, when you switch to Air Attunement, your character will try to attack his/her target. This essentially means that if auto-target can find a target for you, your character will attack. This will also happen if you select a target yourself, with auto-target turned off.

I have fairly specific examples showcasing the bug and how to reproduce it. If you can take to time to try to reproduce the results yourself and posting about the results, it would help a lot in fixing the bug.

Posting in the other topic may be better because it’s in the Bugs forum and it would give it more exposure.

~ 80 Elementalist

(edited by Razgriz.7319)

Switching Attunements & Targets

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Posted by: Vaerah.4907

Vaerah.4907

This bug is fun when you are in those deep Orrian lands, surrounded by 20 super though risen undead and “whoops my switch to air made me just hit a leader of a 10 mobs pack”.

Switching Attunements & Targets

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Posted by: Volatility.6729

Volatility.6729

Isn’t this also true for fire?

What I’ve noticed: if you’re using staff and have Fireball on auto it will attack soon as you swap. This becomes a serious PIA if you switched to fire from earth because you casted Eruption and want to combo field with Lava Front but that Fireball now delays everything.

Ostrich Burger
The Patryns [TP]

Switching Attunements & Targets

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Posted by: Razgriz.7319

Razgriz.7319

Isn’t this also true for fire?

What I’ve noticed: if you’re using staff and have Fireball on auto it will attack soon as you swap. This becomes a serious PIA if you switched to fire from earth because you casted Eruption and want to combo field with Lava Front but that Fireball now delays everything.

This is just the nature of being in combat. Your character will try to continue to attack after switching attunements with whatever you’ve toggled as your auto attack. However, casting anything else other than skill-1 should overwrite the cast of fireball. I’ve never had a problem with swapping and dropping a lava font first or vice versa.

I’ve tested this extensively and have only been able to produce this bug when switching to air. But I’ve been able to produce it every time.

~ 80 Elementalist