Sword 1 Animations

Sword 1 Animations

in Elementalist

Posted by: Lonewolf Kai.3682

Lonewolf Kai.3682

Please at least make the animations on Sword 1 for the 4 attunements different from one another. They are currently all the same. Our other weapons have different animations, why does Sword have to suffer? The only difference with Sword1 is the blade trail! Please for the love of all that’s good tell me that’s going to change by expansion drop!

Actually in general most of the skill animations on Weave’s Sword are very lackluster. I’m sorely disappointed because I was really looking forward to this new Elite the most. It was the actual selling point to me. Now though…

“Be like water” – Bruce Lee

(edited by Lonewolf Kai.3682)

Sword 1 Animations

in Elementalist

Posted by: Jski.6180

Jski.6180

Chain attks simply do not fit on ele you have to stay in an atument to long to make it worth it and you lose the chain on swap. So realty over all sword 1 skills are not working well and they need to be combined into a single skill per atument.

So the animation is not the problem its more about spending to much time pretending your not an ele when you have a sword trying to get the most out of its 1 skills.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA