Tempest at a glance
I agree with you 100% and warhorn seems more like a wvw escape for lower level skil factor it’s not better in spvp. Those tells will get us killed. If there is a trait not to give us protection but also stability for 2.5 -3 seconds 2 stacks. that seems better but the overload is too slow and during that channel time you can as you state above do double or triple damage in a ele rotation. I wish over load functions the way like engi f5 skill or other profs:
In fire 3 stacks of might to self and allies + 300 radius AOE blind field at your location that pulse ever second for 5 seconds to enemies.
For air you get quickness and super speed for self and allies 3 seconds + a AOE at your location, lightning storm 400 range radius which applies 1 second stun. Humor us you don’t have to make the dps high!
For water you heal (a small amount) /remove one condition from allies applies 3-4 second chill at you location to enemies 300 radius at your location.
Earth you apply 1 stack of stability to allies for 5 seconds and AOE launch enemies in 300 range radius 200 or 300 ranger hits 5 targets at your location.
Channeling gets ele killed in spvp haha I dont’ want a death flag so give us a quick spike applications and use nice animations too.
(edited by Waisenpai.6028)