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Posted by: sicsempertyrannis.3510

sicsempertyrannis.3510

You tried to give Elementalists something interesting, you really did. Unfortunately, the profession ended up with an uninspired, unpopular, and ultimately flawed Elite specialization that, despite hugely negative feedback and endless suggestions from players, was shipped without thoughtful modifications.

(edited by sicsempertyrannis.3510)

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Posted by: scerevisiae.1972

scerevisiae.1972

You can add the core mechanic to that list as well.

Overloads were a great idea but the implementation sucks hard. This was made abundantly clear in feedback yet was blatantly ignored in favour of trivial number bumps.

It’s like the spec was conceived one afternoon and implemented without ever playing it to see it was fun to play.

It’s not.

downed state is bad for PVP

(edited by scerevisiae.1972)

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Posted by: nearlight.3064

nearlight.3064

I’m just baffled as to why he went ahead and made major improvements to his other elite specs, dragonhunter and daredevil (and they’re pretty strong right now) but for tempest we received no follow up information and we only received gutting nerfs to heat sync and a trait that turns tempest into a boring aura bunker.. While kitten like minor traits and lucid singularity weren’t even touched.

All I want is some justification from Karl about why he didn’t make more drastic changes to the spec like he did for the other two he worked on.. I mean for DH, they even got a whole new skill on one of the virtues and a major buff to all traps.

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

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Posted by: Azel.4786

Azel.4786

Heat sync nerf was needed, it just sounds like they gutted the skill and it doesn’t even work.

Furthermore, from the notes, really like how they added the build diversity. Now not specing water is beyond stupid with the Tempest, and then you are left with 1 option which will generally go to arcane or earth so that you have access to protection, either from a ton of auras or from swapping to earth.

In essence what they have just created is a beast that is likely to be as close to unkillable as possible. Just go cleric or celestial and keep spamming short CD shouts that double cure conditions (rune of the trooper and aura regen) plus gives a ton of heal constantly…. I.e., they are trying to make it stronger than vanilla D/D else.

So much balance… So much fun…

What an awesome finished product. Grade A production and delivery.

Any info on how good/bad the numbers on overloads are compared to BWE3? I am not able to play until the 8th, but was eager to know how much of a failure this elite specialization really is.

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Posted by: Xillllix.3485

Xillllix.3485

To nerf Heat Sync they needed to buff the damage on all skills drastically. Now there is just no reasons at all to use Warhorn.

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Posted by: Gabriell.4856

Gabriell.4856

I’m just baffled as to why he went ahead and made major improvements to his other elite specs, dragonhunter and daredevil (and they’re pretty strong right now) but for tempest we received no follow up information and we only received gutting nerfs to heat sync and a trait that turns tempest into a boring aura bunker.. While kitten like minor traits and lucid singularity weren’t even touched.

All I want is some justification from Karl about why he didn’t make more drastic changes to the spec like he did for the other two he worked on.. I mean for DH, they even got a whole new skill on one of the virtues and a major buff to all traps.

Just so we are both clear. Daredevil sucks just as much as tempest. Maybe even worst than.

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Posted by: nearlight.3064

nearlight.3064

I’m just baffled as to why he went ahead and made major improvements to his other elite specs, dragonhunter and daredevil (and they’re pretty strong right now) but for tempest we received no follow up information and we only received gutting nerfs to heat sync and a trait that turns tempest into a boring aura bunker.. While kitten like minor traits and lucid singularity weren’t even touched.

All I want is some justification from Karl about why he didn’t make more drastic changes to the spec like he did for the other two he worked on.. I mean for DH, they even got a whole new skill on one of the virtues and a major buff to all traps.

Just so we are both clear. Daredevil sucks just as much as tempest. Maybe even worst than.

You’d know better than me, but Karl did get dragonhunter right, in part because guardian is such a strong and diverse platform to build on, whereas their and ele may be strong platforms, but they’re limited by horrible diversity.

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Taking a break from GW2 to play various
Nintendo games..

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Posted by: GLOR.2489

GLOR.2489

Thanks Karl ! you give us something skilled to play with : )

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Posted by: Vissarion.6509

Vissarion.6509

I pick tempest just for overloads, warhorn is boring(and useless @pve), shouts are not THAT bad but still have to compete with arcane and other utilities which are better, elite is again BAD cause i want to slot something that i would WANT to use regularly (actually every time its available, like with all the other classes, but that ELITE doesn’t give me that feeling(really situational).

They called us TEMPESTs, but we can use our elite to cheat death instead

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Posted by: SchmendrickTheMagician.8247

SchmendrickTheMagician.8247

Wait they really didn’t change a single thing about the horrible tempest minor traits? Not even making stability on overloads the major minor? Ridiculous Karl!

Edit: Also WTH no change to latent stamina? Is this some kind of joke?

Last of the Red Hot Swamis

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Posted by: nearlight.3064

nearlight.3064

Wait they really didn’t change a single thing about the horrible tempest minor traits? Not even making stability on overloads the major minor? Ridiculous Karl!

Edit: Also WTH no change to latent stamina? Is this some kind of joke?

Eh, while I think it’s still weak, invigorating torrents was a big indirect buff to latent stamina, by actually making it capable of doing something.

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Posted by: SchmendrickTheMagician.8247

SchmendrickTheMagician.8247

Wait they really didn’t change a single thing about the horrible tempest minor traits? Not even making stability on overloads the major minor? Ridiculous Karl!

Edit: Also WTH no change to latent stamina? Is this some kind of joke?

Eh, while I think it’s still weak, invigorating torrents was a big indirect buff to latent stamina, by actually making it capable of doing something.

There’s no way to take invigorating torrents though because you need stability on overloads for the spec to even try to function.

Last of the Red Hot Swamis

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Posted by: nearlight.3064

nearlight.3064

Wait they really didn’t change a single thing about the horrible tempest minor traits? Not even making stability on overloads the major minor? Ridiculous Karl!

Edit: Also WTH no change to latent stamina? Is this some kind of joke?

Eh, while I think it’s still weak, invigorating torrents was a big indirect buff to latent stamina, by actually making it capable of doing something.

There’s no way to take invigorating torrents though because you need stability on overloads for the spec to even try to function.

Well there’s that critical flaw, and there’s also the critical flaw of having powerful auras compete with cleansing water (needed for invigorating torrents to be worth it) so yeah the synergies are better, but still limited by wasted minor traits.

You can run shout tempest with IT and pretend to be a support guardian with trooper runes, but why bother when that guardian can do everything you can for support, with better stability across and better Rez capability? Yeah you can do more damage with celestial and the rare overload and heal better than receive the light with wash the pain away and EB , but I still don’t think it’d be on the same level when looking at support in a pvp match.

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Nintendo games..

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Posted by: Alekt.5803

Alekt.5803

Tempest for me is very good. People need to read the traits carefully; it’s possible to run a Berserker Amulet Tempest in SPvP.

Alerie Despins

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Posted by: Wildclaw.6073

Wildclaw.6073

Wait they really didn’t change a single thing about the horrible tempest minor traits?

I assume you didn’t actually play the expansion yet, because one of the changes they did was a massive buff to the grandmaster minor.

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Posted by: SchmendrickTheMagician.8247

SchmendrickTheMagician.8247

Wait they really didn’t change a single thing about the horrible tempest minor traits?

I assume you didn’t actually play the expansion yet, because one of the changes they did was a massive buff to the grandmaster minor.

It doesn’t do you well to assume. Minor Master is still just “swiftness on overloading” instead of at least swiftness on all channels.

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Posted by: Wildclaw.6073

Wildclaw.6073

It doesn’t do you well to assume. Minor Master is still just “swiftness on overloading” instead of at least swiftness on all channels.

What does the minor master trait have to do with a buff to the minor grandmaster trait? You specifically tried to claim that they didn’t change “a single thing” about the minor traits, but they did.

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Posted by: SchmendrickTheMagician.8247

SchmendrickTheMagician.8247

It doesn’t do you well to assume. Minor Master is still just “swiftness on overloading” instead of at least swiftness on all channels.

What does the minor master trait have to do with a buff to the minor grandmaster trait? You specifically tried to claim that they didn’t change “a single thing” about the minor traits, but they did.

https://en.wikipedia.org/wiki/Hyperbole

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Posted by: Xillllix.3485

Xillllix.3485

They didn’t even improve it after BW3… Not even the rushed elite or the warhorn!

It’s just unbelievable. Anyway when I do a full review of HoT it’s clear Tempest won’t get a lot of praise.

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Posted by: BlackBeard.2873

BlackBeard.2873

As it is, tempest is either:

PvP/WvW: another tanky line to take for more defense/sustain on a d/d ele. (None of the unique aspects of “tempest” are truly used, overloads should basically never be cast unless you get stunned in air after Lighting Whipping for a few seconds, warhorn is complete crap).

PvE: A fresh air spec that spams air overload for decent aoe damage. This doesn’t really feel all that different to just playing fresh air d/f ele. Again, warhorn should not be used.

There isn’t much new or satisfying with this elite spec. As has been said from the start: tempest is just more of the same, nothing new. It is not just a numbers problem. They dropped the ball.

Oh well, chronomancer is a lot of fun!

Tempest for me is very good. People need to read the traits carefully; it’s possible to run a Berserker Amulet Tempest in SPvP.

That is cute that you think that. I am sure that chronomancers, thieves, and dragonhunters will just LOVE you making the game basically 4v5 as you are a free kill every time they see you.

(edited by BlackBeard.2873)

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Posted by: Alekt.5803

Alekt.5803

Tempest for me is very good. People need to read the traits carefully; it’s possible to run a Berserker Amulet Tempest in SPvP.

That is cute that you think that. I am sure that chronomancers, thieves, and dragonhunters will just LOVE you making the game basically 4v5 as you are a free kill every time they see you.

That surely is cute. I wouldn’t have told you that if I hadn’t tested it first. Thieves are a non-issue. DH trap is just broken to the core anyway.

Alerie Despins

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Posted by: Wildclaw.6073

Wildclaw.6073

They give a large buff to one of the minor traits and you call it hyperbole when I point out that you were wrong in saying that they didn’t change a single thing about the minor traits.

Sorry, but you are just an idiot or troll or both.