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Posted by: Cecilia.5179

Cecilia.5179

Ride the Lightning was buffed. Anything is possible now. Rejoice.

Necromancer Rights Advocate
Restart WvW: https://forum-en.gw2archive.eu/forum/game/wuv/Clean-The-Slate/first#post6208959
#CleanTheSlate

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Posted by: CETheLucid.3964

CETheLucid.3964

Everything got buffed. Today is a good day to be an ele.

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Posted by: Zintrothen.1056

Zintrothen.1056

Everything got buffed. Today is a good day to be an ele.

Unless you raid…which I don’t so I don’t care! ELES WERE BUFFED!!!!

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Posted by: Jski.6180

Jski.6180

Everything got buffed. Today is a good day to be an ele.

Unless you raid…which I don’t so I don’t care! ELES WERE BUFFED!!!!

If you wvw the ideal of dmg staff ele died today.

If you have only core ele its unplayable because ele is pure support and with out tempest line your wasting your time.

So GOD IS DEAD. (not to say they did not exist at one point but i think they where epi to death because they where standing too close to a “door” in wvw.)
https://forum-en.gw2archive.eu/forum/game/wuv/A-response-to-Karl-s-Epidemic-Comment

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

(edited by Jski.6180)

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Posted by: Rain.9213

Rain.9213

Everything got buffed. Today is a good day to be an ele.

Unless you raid…which I don’t so I don’t care! ELES WERE BUFFED!!!!

Even then, they’re still top DPS in raids so doesn’t matter xD

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Posted by: Henry.5713

Henry.5713

About time they did some about RTL. It was almost a joke to have such a long cooldown on that skill nowadays. Might not be enough to make people take dagger over warhorn in the current meta but it is a start.

And about raids, tempests will slowly go out of favour. Dragon Hunters, Daredevils and core Condi Rangers were already a better choice for quite a few encounters. This is simply another step into that direction.
Seeing DPS meters more commonly used will be another eye openener. Something that makes people realize that it takes far less effort and experience to perform those great numbers on other classes. It has already become a bit of a running joke to have people comment about how terrible most tempests are now that one can actually clearly see the numbers.

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Posted by: CETheLucid.3964

CETheLucid.3964

Everything got buffed. Today is a good day to be an ele.

Unless you raid…which I don’t so I don’t care! ELES WERE BUFFED!!!!

I mean I don’t have 130+ LI for your PUG demands, but yeah, I raid with my raiding guild and fill in a spot for DPS or druid now and then.

Ele’s still meta there regardless. So… I don’t see what you’re trying to say. It was objectively a good balance update for ele’s.

Try being happy sometimes. It helps with that whole ‘life’ thing.

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Posted by: apharma.3741

apharma.3741

Everything got buffed. Today is a good day to be an ele.

Unless you raid…which I don’t so I don’t care! ELES WERE BUFFED!!!!

If you wvw the ideal of dmg staff ele died today.

If you have only core ele its unplayable because ele is pure support and with out tempest line your wasting your time.

So GOD IS DEAD. (not to say they did not exist at one point but i think they where epi to death because they where standing too close to a “door” in wvw.)
https://forum-en.gw2archive.eu/forum/game/wuv/A-response-to-Karl-s-Epidemic-Comment

Just how did staff ele die in WvW? Universal cool down reductions on survival utility skills, cool downs reduced on a lot of great staff skills and the meteor nerf was only against NPC. Now I know some players are worse than NPCs but they can still be hit multiple times a second, the 0.5s cool down doesn’t apply.

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Posted by: Jski.6180

Jski.6180

Everything got buffed. Today is a good day to be an ele.

Unless you raid…which I don’t so I don’t care! ELES WERE BUFFED!!!!

If you wvw the ideal of dmg staff ele died today.

If you have only core ele its unplayable because ele is pure support and with out tempest line your wasting your time.

So GOD IS DEAD. (not to say they did not exist at one point but i think they where epi to death because they where standing too close to a “door” in wvw.)
https://forum-en.gw2archive.eu/forum/game/wuv/A-response-to-Karl-s-Epidemic-Comment

Just how did staff ele die in WvW? Universal cool down reductions on survival utility skills, cool downs reduced on a lot of great staff skills and the meteor nerf was only against NPC. Now I know some players are worse than NPCs but they can still be hit multiple times a second, the 0.5s cool down doesn’t apply.

A few things power dmg over all in wvw is all but dead and they are not going to fix epi at all and when you even talk about it you get a black out from anet it self. So any thing that weakens ele dmg out put (as ele is mostly power) is another kick in the gut for a lot of old ele players.

Ele was one of the only classes who could counter siege with out the need of siege making it so it was harder to bunker with siege. See metor is not truly random it falls in clusters and due to the aoe of each “rock” it would hit the same siege but now only 1 of there “rocks” will hit. Cutting down the over all dmg to ele for its main use in wvw if its power dmg aimed.

Also at the end of the day the “buffs” to cdr for wepon skill is just putting back the lost 0f 13% cdr that ele lost when they changed the effect from 33% to 20%. That and what the point of living or being able to live when your dmg out put means nothing over all.

Yes d/d ele got a buff but staff dmg ele was nerfed the main reason why ppl play mages classes. Ele over all not realty a mages class any more and THAT is the reason why “GOD IS DEAD.”

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: CETheLucid.3964

CETheLucid.3964

Everything got buffed. Today is a good day to be an ele.

Unless you raid…which I don’t so I don’t care! ELES WERE BUFFED!!!!

If you wvw the ideal of dmg staff ele died today.

If you have only core ele its unplayable because ele is pure support and with out tempest line your wasting your time.

So GOD IS DEAD. (not to say they did not exist at one point but i think they where epi to death because they where standing too close to a “door” in wvw.)
https://forum-en.gw2archive.eu/forum/game/wuv/A-response-to-Karl-s-Epidemic-Comment

Just how did staff ele die in WvW? Universal cool down reductions on survival utility skills, cool downs reduced on a lot of great staff skills and the meteor nerf was only against NPC. Now I know some players are worse than NPCs but they can still be hit multiple times a second, the 0.5s cool down doesn’t apply.

A few things power dmg over all in wvw is all but dead and they are not going to fix epi at all and when you even talk about it you get a black out from anet it self. So any thing that weakens ele dmg out put (as ele is mostly power) is another kick in the gut for a lot of old ele players.

Ele was one of the only classes who could counter siege with out the need of siege making it so it was harder to bunker with siege. See metor is not truly random it falls in clusters and due to the aoe of each “rock” it would hit the same siege but now only 1 of there “rocks” will hit. Cutting down the over all dmg to ele for its main use in wvw if its power dmg aimed.

Also at the end of the day the “buffs” to cdr for wepon skill is just putting back the lost 0f 13% cdr that ele lost when they changed the effect from 33% to 20%. That and what the point of living or being able to live when your dmg out put means nothing over all.

Yes d/d ele got a buff but staff dmg ele was nerfed the main reason why ppl play mages classes. Ele over all not realty a mages class any more and THAT is the reason why “GOD IS DEAD.”

You’re dead. Probably a lot.

If you’re staff in WvW and not zerg healing, I have to tell you, your DPS was never that great after the Tornado exploit rework for anyone with two brain cells to rub together.

Sorry to be the bearer of bad news there.

Don’t get me wrong in a group/zerg set up staff ele is still absolutely fantastic at area denial and pressure. But without a group, you’re not anything special.

If you’re really good you can be a slippery troll I guess by constantly resetting the fight? You’re not actually going to kill anyone competent 1vX though.

If you’re roaming, you’re much better served going dagger or scepter. Last I checked, scepters are pretty mage like if you’re worried about your magus A E S T H E T I C.

(And to kittens with traditional roles anyway, daggers for ele’s in GW2 are awesome. I’ll be a magical dagger mage if I want to be and you can’t stop me.)

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Posted by: Jski.6180

Jski.6180

Everything got buffed. Today is a good day to be an ele.

Unless you raid…which I don’t so I don’t care! ELES WERE BUFFED!!!!

If you wvw the ideal of dmg staff ele died today.

If you have only core ele its unplayable because ele is pure support and with out tempest line your wasting your time.

So GOD IS DEAD. (not to say they did not exist at one point but i think they where epi to death because they where standing too close to a “door” in wvw.)
https://forum-en.gw2archive.eu/forum/game/wuv/A-response-to-Karl-s-Epidemic-Comment

Just how did staff ele die in WvW? Universal cool down reductions on survival utility skills, cool downs reduced on a lot of great staff skills and the meteor nerf was only against NPC. Now I know some players are worse than NPCs but they can still be hit multiple times a second, the 0.5s cool down doesn’t apply.

A few things power dmg over all in wvw is all but dead and they are not going to fix epi at all and when you even talk about it you get a black out from anet it self. So any thing that weakens ele dmg out put (as ele is mostly power) is another kick in the gut for a lot of old ele players.

Ele was one of the only classes who could counter siege with out the need of siege making it so it was harder to bunker with siege. See metor is not truly random it falls in clusters and due to the aoe of each “rock” it would hit the same siege but now only 1 of there “rocks” will hit. Cutting down the over all dmg to ele for its main use in wvw if its power dmg aimed.

Also at the end of the day the “buffs” to cdr for wepon skill is just putting back the lost 0f 13% cdr that ele lost when they changed the effect from 33% to 20%. That and what the point of living or being able to live when your dmg out put means nothing over all.

Yes d/d ele got a buff but staff dmg ele was nerfed the main reason why ppl play mages classes. Ele over all not realty a mages class any more and THAT is the reason why “GOD IS DEAD.”

You’re dead. Probably a lot.

If you’re staff in WvW and not zerg healing, I have to tell you, your DPS was never that great after the Tornado exploit rework for anyone with two brain cells to rub together.

Sorry to be the bearer of bad news there.

Don’t get me wrong in a group/zerg set up staff ele is still absolutely fantastic at area denial and pressure. But without a group, you’re not anything special.

If you’re really good you can be a slippery troll I guess by constantly resetting the fight? You’re not actually going to kill anyone competent 1vX though.

If you’re roaming, you’re much better served going dagger or scepter. Last I checked, scepters are pretty mage like if you’re worried about your magus A E S T H E T I C.

(And to kittens with traditional roles anyway, daggers for ele’s in GW2 are awesome. I’ll be a magical dagger mage if I want to be and you can’t stop me.)

Dose not make it any better each time its like kicking some one who is down already. Kind of the sin of condi anet is putting on GW2 to keep the them going.

In any real play ele is support and ele is not an ele its an tempest because ELE IS DEAD. Over all mages are dead in gw2.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: apharma.3741

apharma.3741

Everything got buffed. Today is a good day to be an ele.

Unless you raid…which I don’t so I don’t care! ELES WERE BUFFED!!!!

If you wvw the ideal of dmg staff ele died today.

If you have only core ele its unplayable because ele is pure support and with out tempest line your wasting your time.

So GOD IS DEAD. (not to say they did not exist at one point but i think they where epi to death because they where standing too close to a “door” in wvw.)
https://forum-en.gw2archive.eu/forum/game/wuv/A-response-to-Karl-s-Epidemic-Comment

Just how did staff ele die in WvW? Universal cool down reductions on survival utility skills, cool downs reduced on a lot of great staff skills and the meteor nerf was only against NPC. Now I know some players are worse than NPCs but they can still be hit multiple times a second, the 0.5s cool down doesn’t apply.

A few things power dmg over all in wvw is all but dead and they are not going to fix epi at all and when you even talk about it you get a black out from anet it self. So any thing that weakens ele dmg out put (as ele is mostly power) is another kick in the gut for a lot of old ele players.

Ele was one of the only classes who could counter siege with out the need of siege making it so it was harder to bunker with siege. See metor is not truly random it falls in clusters and due to the aoe of each “rock” it would hit the same siege but now only 1 of there “rocks” will hit. Cutting down the over all dmg to ele for its main use in wvw if its power dmg aimed.

Also at the end of the day the “buffs” to cdr for wepon skill is just putting back the lost 0f 13% cdr that ele lost when they changed the effect from 33% to 20%. That and what the point of living or being able to live when your dmg out put means nothing over all.

Yes d/d ele got a buff but staff dmg ele was nerfed the main reason why ppl play mages classes. Ele over all not realty a mages class any more and THAT is the reason why “GOD IS DEAD.”

To be honest eles seige clearing abilities haven’t really changed from what I saw and most seige is placed where maybe 2 meteors at most will hit. The biggest change to ele clearing seige was dragons tooth becoming ground targeted as it was the only thing that could hit seige behind cover most of the time.

As for the rest of what you put again none of that changed with this patch, it’s been this way for a while but if you think staff ele doesn’t do much damage stick around in my lava fonts like the dead Jade Sea players did trying to rez someone. Even better when they push on meteor shower and take drugs of 3-4k repeatedly even with all their bulk, but then again I also play zerk and these buffs to mistform and armour of earth are very welcome to survive.

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Posted by: Jski.6180

Jski.6180

Everything got buffed. Today is a good day to be an ele.

Unless you raid…which I don’t so I don’t care! ELES WERE BUFFED!!!!

If you wvw the ideal of dmg staff ele died today.

If you have only core ele its unplayable because ele is pure support and with out tempest line your wasting your time.

So GOD IS DEAD. (not to say they did not exist at one point but i think they where epi to death because they where standing too close to a “door” in wvw.)
https://forum-en.gw2archive.eu/forum/game/wuv/A-response-to-Karl-s-Epidemic-Comment

Just how did staff ele die in WvW? Universal cool down reductions on survival utility skills, cool downs reduced on a lot of great staff skills and the meteor nerf was only against NPC. Now I know some players are worse than NPCs but they can still be hit multiple times a second, the 0.5s cool down doesn’t apply.

A few things power dmg over all in wvw is all but dead and they are not going to fix epi at all and when you even talk about it you get a black out from anet it self. So any thing that weakens ele dmg out put (as ele is mostly power) is another kick in the gut for a lot of old ele players.

Ele was one of the only classes who could counter siege with out the need of siege making it so it was harder to bunker with siege. See metor is not truly random it falls in clusters and due to the aoe of each “rock” it would hit the same siege but now only 1 of there “rocks” will hit. Cutting down the over all dmg to ele for its main use in wvw if its power dmg aimed.

Also at the end of the day the “buffs” to cdr for wepon skill is just putting back the lost 0f 13% cdr that ele lost when they changed the effect from 33% to 20%. That and what the point of living or being able to live when your dmg out put means nothing over all.

Yes d/d ele got a buff but staff dmg ele was nerfed the main reason why ppl play mages classes. Ele over all not realty a mages class any more and THAT is the reason why “GOD IS DEAD.”

To be honest eles seige clearing abilities haven’t really changed from what I saw and most seige is placed where maybe 2 meteors at most will hit. The biggest change to ele clearing seige was dragons tooth becoming ground targeted as it was the only thing that could hit seige behind cover most of the time.

As for the rest of what you put again none of that changed with this patch, it’s been this way for a while but if you think staff ele doesn’t do much damage stick around in my lava fonts like the dead Jade Sea players did trying to rez someone. Even better when they push on meteor shower and take drugs of 3-4k repeatedly even with all their bulk, but then again I also play zerk and these buffs to mistform and armour of earth are very welcome to survive.

Most staff ele do not run armor of earth but they do run misform and yes it helps keep the ele alive but the ideal of a staff as a real dmg wepon is just no longer a thing. Staff was the siege wepon of GW2 for ele the slow big hits both dmg and aoe. That was when power dmg was the main effect but now with condi being so important things like staff slow hits that only come with low stacking low duration condi just dose not cut it. Now adding in an icd to metor vs npc (wvw mostly talking) it confers the ideal behind ele staff anet has. Its a support wepon not a dmg wepon. Ele has on real dmg wepon now scepter and its a very limited wepon on aoe.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: apharma.3741

apharma.3741

Everything got buffed. Today is a good day to be an ele.

Unless you raid…which I don’t so I don’t care! ELES WERE BUFFED!!!!

If you wvw the ideal of dmg staff ele died today.

If you have only core ele its unplayable because ele is pure support and with out tempest line your wasting your time.

So GOD IS DEAD. (not to say they did not exist at one point but i think they where epi to death because they where standing too close to a “door” in wvw.)
https://forum-en.gw2archive.eu/forum/game/wuv/A-response-to-Karl-s-Epidemic-Comment

Just how did staff ele die in WvW? Universal cool down reductions on survival utility skills, cool downs reduced on a lot of great staff skills and the meteor nerf was only against NPC. Now I know some players are worse than NPCs but they can still be hit multiple times a second, the 0.5s cool down doesn’t apply.

A few things power dmg over all in wvw is all but dead and they are not going to fix epi at all and when you even talk about it you get a black out from anet it self. So any thing that weakens ele dmg out put (as ele is mostly power) is another kick in the gut for a lot of old ele players.

Ele was one of the only classes who could counter siege with out the need of siege making it so it was harder to bunker with siege. See metor is not truly random it falls in clusters and due to the aoe of each “rock” it would hit the same siege but now only 1 of there “rocks” will hit. Cutting down the over all dmg to ele for its main use in wvw if its power dmg aimed.

Also at the end of the day the “buffs” to cdr for wepon skill is just putting back the lost 0f 13% cdr that ele lost when they changed the effect from 33% to 20%. That and what the point of living or being able to live when your dmg out put means nothing over all.

Yes d/d ele got a buff but staff dmg ele was nerfed the main reason why ppl play mages classes. Ele over all not realty a mages class any more and THAT is the reason why “GOD IS DEAD.”

To be honest eles seige clearing abilities haven’t really changed from what I saw and most seige is placed where maybe 2 meteors at most will hit. The biggest change to ele clearing seige was dragons tooth becoming ground targeted as it was the only thing that could hit seige behind cover most of the time.

As for the rest of what you put again none of that changed with this patch, it’s been this way for a while but if you think staff ele doesn’t do much damage stick around in my lava fonts like the dead Jade Sea players did trying to rez someone. Even better when they push on meteor shower and take drugs of 3-4k repeatedly even with all their bulk, but then again I also play zerk and these buffs to mistform and armour of earth are very welcome to survive.

Most staff ele do not run armor of earth but they do run misform and yes it helps keep the ele alive but the ideal of a staff as a real dmg wepon is just no longer a thing. Staff was the siege wepon of GW2 for ele the slow big hits both dmg and aoe. That was when power dmg was the main effect but now with condi being so important things like staff slow hits that only come with low stacking low duration condi just dose not cut it. Now adding in an icd to metor vs npc (wvw mostly talking) it confers the ideal behind ele staff anet has. Its a support wepon not a dmg wepon. Ele has on real dmg wepon now scepter and its a very limited wepon on aoe.

I would in no way call sceptre a damage weapon for WvW, it’s slow, highly telegraphed and unless you meet an exceptionally fat enemy phoenix won’t hit the stupid number of times to make it better than other weapons.

Again non of what you are complaining about is an issue with either ele or the change to meteor, most NPCs are classed as small targets so it’s very unlikely they will get hit multiple times in 0.5s. The reason ele fell out of popularity for damage is because it can provide disgusting amounts of support and everyone is that resistant to power damage that it’s often not worth the risk running such a squishy class. It’s worth mentioning that resistance and resistance sharing was also making group nearly invincible to all forms of damage. Corrupting and condi nuking is the only thing left as resistance is the weakest kitten in the boon armour, protection and general rankings with disgusting heals are happening so often it doesn’t matter if you strip protection.

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Posted by: Jski.6180

Jski.6180

I would in no way call sceptre a damage weapon for WvW, it’s slow, highly telegraphed and unless you meet an exceptionally fat enemy phoenix won’t hit the stupid number of times to make it better than other weapons.

Again non of what you are complaining about is an issue with either ele or the change to meteor, most NPCs are classed as small targets so it’s very unlikely they will get hit multiple times in 0.5s. The reason ele fell out of popularity for damage is because it can provide disgusting amounts of support and everyone is that resistant to power damage that it’s often not worth the risk running such a squishy class. It’s worth mentioning that resistance and resistance sharing was also making group nearly invincible to all forms of damage. Corrupting and condi nuking is the only thing left as resistance is the weakest kitten in the boon armour, protection and general rankings with disgusting heals are happening so often it doesn’t matter if you strip protection.

Air 1 dose good dmg now to the point that you can about snip ppl with it.

Its not realty about how much it realty effects its about the meaning that anet is sending ele staff is not a dmg wepon its a support wepon. The support on it has been buff over and over and the dmg on it has been nerf over and over. Even when they changed burning to stack in dmg they at best added +1 stacking to one skill… that nothing and very telling what staff is for its not dmg.

That gets to a greater point ele is no longer a real dmg class. The lack of going after condis at any level the adding of stronger counters to power and not adding any effects such as condi to ele (mostly staff) is not able to do dmg on any level compared to other weapons and classes.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Feanor.2358

Feanor.2358

Its not realty about how much it realty effects its about the meaning that anet is sending ele staff is not a dmg wepon its a support wepon. The support on it has been buff over and over and the dmg on it has been nerf over and over. Even when they changed burning to stack in dmg they at best added +1 stacking to one skill… that nothing and very telling what staff is for its not dmg.

That gets to a greater point ele is no longer a real dmg class. The lack of going after condis at any level the adding of stronger counters to power and not adding any effects such as condi to ele (mostly staff) is not able to do dmg on any level compared to other weapons and classes.

That’s pure nonsense.

First, calling staff a support weapon. Staff has a single strength, and that’s Fire attunement skills. The rest is highly situational. Handy, but not really strong. If you’re trying to support, you’d probably want Warhorn which at least has something remotely resembling support.

Second, damage dealer is the only role an ele can fit. Both our support and healing options are easily outclassed by other professions. At the very least, because other support/heal professions bring party-wide buffs like Spotter or banners, which we don’t have. It’s either dps or nothing for us.

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Posted by: Jski.6180

Jski.6180

Its not realty about how much it realty effects its about the meaning that anet is sending ele staff is not a dmg wepon its a support wepon. The support on it has been buff over and over and the dmg on it has been nerf over and over. Even when they changed burning to stack in dmg they at best added +1 stacking to one skill… that nothing and very telling what staff is for its not dmg.

That gets to a greater point ele is no longer a real dmg class. The lack of going after condis at any level the adding of stronger counters to power and not adding any effects such as condi to ele (mostly staff) is not able to do dmg on any level compared to other weapons and classes.

That’s pure nonsense.

First, calling staff a support weapon. Staff has a single strength, and that’s Fire attunement skills. The rest is highly situational. Handy, but not really strong. If you’re trying to support, you’d probably want Warhorn which at least has something remotely resembling support.

Second, damage dealer is the only role an ele can fit. Both our support and healing options are easily outclassed by other professions. At the very least, because other support/heal professions bring party-wide buffs like Spotter or banners, which we don’t have. It’s either dps or nothing for us.

I agree but the action of Anet has showed us they want staff to be a support wepon. Fire alone dose not make a wepon for ele you must do dmg in at least air too and air staff are low dmg i think water dose more dmg.

It comes down to this staff was the slow high risk big pay off dmg wepon and it worked befor HoT but after HoT it did not get a buff like other wepons did and over all power dmg become much weaker due to new buff food runes etc.. ontop of making condi stronger over all. This pushed staff ele back into a more support roll. As they buff other dmg for classes it makes staff for ele less and less of an dmg wepon.

Keep in mind staff ele is not in a vacuum its pairs up with other class at all points of the game. Ele is the end all be all mages class (well it should be) that means the comply glass canon low hp and def but its missing the dmg out put by a lot. The other 2 mage classes mez / necro have high power dmg and very high condi dmg ontop of have high base hp / def with tools that hid there hp (stealth or over hp effect). Ele is lagging behind the mages classes by a lot on nearly all levels (ele can heal ppl better it cant realty boon better then a mez but necor has bad aoe boons so that is something) and its getting used less and less.

Ele feels like its balanced for before hot and every other class in GW2 are balanced after hot. I am not even sure if there a team working on ele any more as if there a group of ppl for all other classes and every thing done to ele is an after though of ppl who use to be there at Anet. In an odd way Ele has become like GW1 still there and ppl remember it being fun but there no new things with it and its comply out dated to current times a kind of “living dead” thing.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Feanor.2358

Feanor.2358

What are you even talking about? Staff was the number 1 damage dealer in the game just a week ago. Either the pure fire build which would only go in air to overload it and cast Lightning Storm, or with the Fresh Air build which would use both attunements and complement the lacking Air dps with conjured weapons.

Furthermore, lacking condi is irrelevant. If not for the MS change, the staff would still be number 1 dps. They didn’t make the change because they don’t want the staff to be used for damage, they made it so there are other dps classes out there beside ele. However, they completely overlooked how hard is to produce this dps on ele and how easy it is on other classes. That’s all. It’s just a bad decision made with good intention. Sadly, it ruined the state of ele.

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Posted by: Jski.6180

Jski.6180

What are you even talking about? Staff was the number 1 damage dealer in the game just a week ago. Either the pure fire build which would only go in air to overload it and cast Lightning Storm, or with the Fresh Air build which would use both attunements and complement the lacking Air dps with conjured weapons.

Furthermore, lacking condi is irrelevant. If not for the MS change, the staff would still be number 1 dps. They didn’t make the change because they don’t want the staff to be used for damage, they made it so there are other dps classes out there beside ele. However, they completely overlooked how hard is to produce this dps on ele and how easy it is on other classes. That’s all. It’s just a bad decision made with good intention. Sadly, it ruined the state of ele.

More then just pve in gw2.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Feanor.2358

Feanor.2358

The change to MS is strictly PvE-only. It’s doesn’t concern any other mode in the slightest. Read the patch notes.

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Posted by: Jski.6180

Jski.6180

The change to MS is strictly PvE-only. It’s doesn’t concern any other mode in the slightest. Read the patch notes.

Wvw plays with PvE rules but even in spvp ele staff dmg lags way behind other classes.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Feanor.2358

Feanor.2358

Which part of “when hitting nonplayer targets” did you not understand?

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Posted by: Jski.6180

Jski.6180

Which part of “when hitting nonplayer targets” did you not understand?

So siege that very important for ele to be able to clear that. Metor over all was not a good tool for doing dmg to zerg due to how slow it comes out and the nerf they did to its aoe a few years ago.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Feanor.2358

Feanor.2358

OK, I stand corrected. There is a tiny relevance to WvW. It was still done with only PvE in mind.

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Posted by: Jski.6180

Jski.6180

OK, I stand corrected. There is a tiny relevance to WvW. It was still done with only PvE in mind.

I get that but even in the forms ppl are getting confused on what each other is talking about because wvw and pve are lumped together. There is something very wrong and its showing in game and on the forms.

I should just put it in my tag that i am talking about wvw only all the time. Though i am not sure if ppl will pick up on that. I know nothing about pve and spvp seems more about holding points not killing ppl.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA