The Other Conjured Weapons
Please let me know what you think about my suggestions for a healthy revamp for Conjures.
The really short version of the changes is that each Conjure has its own full set of stats, converting what ever the player had before using it into a set type, such as Lightning Hammer turning a player into “Berserker” stats.
For Flame Axe, I transformed it into a Sinister-stat based weapon focused on dealing decent, low duration burning for constant condition damage without crazy high stacking like some burn builds.
For Earth shield, I created a new stat-combination type called Rugged, which is Toughness mainstat with Condition Damage and Vitality as secondary stats. This has been changed to have slightly better bleed application, better personal condition removal, and otherwise remains its nice, tanky self for controlling foes and staying alive. Pull increased from 3 targets to 5 to improve its control aspect.