The Scepter buff was a lie
ahahahaahaha
hahahahaahhahahahahaaah
ahahahahhahahahahahahahahahaa
aside from that, i don’t think they actually said they would “buff scepter to make up for killing d/d”
however, this was a hilariously good laugh and smack in the face, considering i watched the entire stream in hype for “balance notes” at the end that got cut thin due to time reasons, since, you know, it was clearly as unimportant as it realistically is to be tossed so far in the back
THAT’S IT?? Wow, arenanet, you just lost a player. Time for some Dark Souls ownage.
I was kinda excited when I heard about the scepter buffs.
I was.
When I read the notes I was literally speechless.
Is this really that “scepter buff” ? You know the one that was supposed to make scepter builds viable and competitive?
Except for Dragon Tooth, this is laziest, most unimaginative and most worthless “buff” you could have made. Thanks for nothing.
Scepter is the best blasting finisher wepon that ele has now lol.
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA
Does anyone ever get hit by Shatterstone?? or tooth for that matter. If you get hit you must have fallen asleep.
(edited by iriyabran.6218)
Not gonna lie, I am disappointed by the scepter buffs. And they are buffs, I suppose, but they’re just not going to make much of a difference.
Go away, Necros. Hijack another thread to cry about your class. You’ve been getting significant buffs across the board in every major patch within the last few months, you are set to get one of the best (if not the best) elite specializations, and you still whine about your class on other class subforums?
Talk about a victim complex.
You guys got the victim complex, being one of the most demanded classes and still cry about everything. All I said was we didn’t get better changes either. Also there will be more changes, so hold your breath and wait. That’s what I will do.
My main is an Ele, but my second main is a Necro, and I gotta say, both profession forums are really whiny; really all the profession boards are, come to think of it. Everyone’s always convinced they’re in the worst spot.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.
(edited by Blaine Tog.8304)
dragoon thoot isn?t really a buff…. i mean, it was so easy to noscope it wherever you need that I can’t see it as a buff.
After 3 years you learn something the Developers think or are excited about doesn’t necessarily mean something that we the Players think are exciting.
Always wait to see the details. Basically just a Scepter nerf for WvW with Dragon’s Tooth.
I normally don’t laugh while reading the patch notes, but this was just hilarious.
lol most OP profession in the game complaining about a 33% damage buff…
Meanwhile necro’s scepter “buff” got us a net gain of 0% damage…
gg Anet.
lol most OP profession in the game complaining about a 33% damage buff…
Meanwhile necro’s scepter “buff” got us a net gain of 0% damage…
gg Anet.
yeah 33%damage so op… actually in maradeur sf it hit for 600 crit damage so op
lol most OP profession in the game complaining about a 33% damage buff…
Meanwhile necro’s scepter “buff” got us a net gain of 0% damage…
gg Anet.
Ele is not, and has not ever been OP because of the Scepter. In fact, we’re asking for buffs to Scepter to make builds with it more viable, so that we can play something besides D/D (which has been OP in PvP) and Staff (which has been meta in PvE and WvW.)
And I know Necros love playing the perennial victims, but you guys are getting buffs more frequently that most other classes at the moment, have one of the better-designed Elite specs, and a developer who actively engages your feedback. Heck, Robert Gee even made an appearance on your forum TODAY to discuss today’s balance changes. The future of your class is bright; don’t come here to troll legitimate discussion of things we’re lacking.
What a joke. I was expecting buffs to all scepter skills, it’s THAT bad.
Typical arenanet. Nerfs the only spec eles have. Doesn’t give us any new viable spec.
I was so excited to log on this morning to check the patch notes. I have been craving a scepter buff to give me a different playstyle.
To find out that only three skills were “buffed” is a major disappointment. I really hate to say this but this buff seems like a real slap in the face to an ele-main. I don’t really have any other words to put my feelings in. Heck, as a WvW player, the Dragon Tooth “buff” is actually more of a nerf to me (albeit I 100% support this move).
Arena-Net, please look at the auto-attacks on the scepter. It has been the biggest problem with the weapon. 3 out of 4 of them are not performing up to standards. Fire needs a casting reduction and the Earth auto-attack needs a serious re-working due to the pitiful state of bleeds on the Elementalist.
The buffs needed to the scepter are speed based. That is the #1 complaint with nearly all the moves that the scepter is too slow for the amount of damage it deals. Adding extra vulnerability to a move that does not hit anyone to begin with is not the direction. Lower the base damage and make it actually a decent small scale AoE.
Actually all 4 scepter autos are too weak. Arc lightning does 0.48 coeff./second. Necro scepter, a pure condi weapon, does 0.5 coeff./second with its auto along with 13.5 ticks of bleeding and 6 ticks of poison.
Scepter completely lacks an identity as a weapon.
Is it supposed to be a burst weapon? DT and Phoenix are bursty but extremely hard to land (basically both need melee range to actually hit people). DT is also more area denial than burst really. Outside of those 2 and Air #2 there isn’t any burst on scepter really.
It can’t be supposed to be a sustain weapon as it has no sustain at all, not damage (all autoattacks pityful) and not healing or defense (yeah earth #2 is neat but that’s it).
Is it supposed to be a condition weapon? Both fire and earth autos are condition attacks, with the recent 33% damage buff to fire #1 being useless as it’s (pityful) damage comes from the short burn. Outside of that and a few short burns on DT there’s no real condition focus either.
Don’t like the Dragon’s Tooth becoming an aimed skill. It was the only chance to do decent damage in Wurm and Ulgoth pre to try and get a bag. Which mostly didn’t happen.
Now with the zerg and graphics turned down to stop crash, no chance of finding the aim spot.
told ya all, they only increased useless skills, i expected nothing from the scepter buff, now we all shall expect the remaining nerfs
Flamestrike change is not getting at the problem with scepters autos.
Fire and Earth are just far too long cast times.
Water needs another effect to its auto.
Shatterstone could be either much faster explode or a pulsing effect.
Always thought this should be a blast as well.
Clean up the after cast on hurl and/or lower cast time.
Dust Devil could use some love too.
Also the renewing stamina change is ridiculous.
This is a major trait we have to choose, not a minor with the line. What about this reason it wasn’t equalized with the other the vigor traits?
If the point is to cut cele eles dodges, it should have either been by drastically reducing the vigor on soothing disruption or get rid of it completely.
I am happy with the change to Dragon’s tooth, trying to no-scope failed like 50% of the time (it often spawned the tooth under the map in many cases) and was annoying to de-target, point your camera into the sky, press 2, retarget and keep attacking.
Flamestrike is kinda irrelevant. The skill just needs to be faster, and it is still a terrible option to cast.
Shatterstone is just….lol.
Don’t like the Dragon’s Tooth becoming an aimed skill. It was the only chance to do decent damage in Wurm and Ulgoth pre to try and get a bag. Which mostly didn’t happen.
Now with the zerg and graphics turned down to stop crash, no chance of finding the aim spot.
They are adding (or may have already added) the capability to cast ground-targeted aoe’s at a selected enemy’s feet without manual aiming. Engineers have been rejoicing since it was announced a while ago. With that you get literally the exact same functionality (although you will probably swap to staff and have the functionality still)!!
Also the renewing stamina change is ridiculous.
This is a major trait we have to choose, not a minor with the line. What about this reason it wasn’t equalized with the other the vigor traits?If the point is to cut cele eles dodges, it should have either been by drastically reducing the vigor on soothing disruption or get rid of it completely.
Renewing stamina isn’t even that strong anymore with the vigor nerf, even at perma-vigor. If you are playing d/d ele you will still get perma-vigor, so it doesn’t matter. 100% vigor uptime gives you an extra dodge every 20s. With the change and no other sources of vigor, you get 1 extra dodge every 32s (accounting for 10% extra boon duration). That is 1 less dodge every ~1 min.
With how weak vigor is, you were probably better off taking arcane precision anyway, for all of that weakness (burns aren’t bad either). Now, you definitely should, and you won’t lose much efficacy (you will do better in 1v1’s but slightly worse in larger fights).
(edited by BlackBeard.2873)
Not gonna lie, I am disappointed by the scepter buffs. And they are buffs, I suppose, but they’re just not going to make much of a difference.
Go away, Necros. Hijack another thread to cry about your class. You’ve been getting significant buffs across the board in every major patch within the last few months, you are set to get one of the best (if not the best) elite specializations, and you still whine about your class on other class subforums?
Talk about a victim complex.
You guys got the victim complex, being one of the most demanded classes and still cry about everything. All I said was we didn’t get better changes either. Also there will be more changes, so hold your breath and wait. That’s what I will do.
My main is an Ele, but my second main is a Necro, and I gotta say, both profession forums are really whiny; really all the profession boards are, come to think of it. Everyone’s always convinced they’re in the worst spot.
I don’t think any Ele thinks that the class is in the worst spot. There are some legitimate complaints though -
1. Tempest is the worst elite spec. If it is used, it will only be because the base class is strong enough, and people are tired of using the same builds over and over.
2. Scepter is rarely used at least in part because the AAs are just awful.
Although ele is strong overall, that strength is primarily because of a few builds that are very strong, but besides that there is little variety.
this might be a novel idea but I’d love to see a chain attack replace flame strike. It would sort of mimic necro’s scepter AA but instead would apply burn and have a neat fireball animation maybe even increased power damage. I’m not sure if that would add value to the scepter but I’m all for more fire balls at my disposal.
First off. D/D is NOT dead, it actually requires brain power to play.
Second, while Scepter didn’t get a ton of love, the change to Dragonstooth is really good both defensively and offensively. I can now cast it in front of an escaping enemy and watch them run right into it and die.
Furthermore, the hits to the Fire line didn’t really affect my Scepter build tbh. The might stacking is still fantastic as I’m running S/D and the blinding ashes nerf was really necessary but it’s in no way killing my build. So… yeah.
Thanks Anet. Ele is actually fun to play knowing I won’t faceroll to victory.
Fool the lie was renewing stamina nerf! Anyone knows that was the true nerf that hurts, PFFT!!!! NOOBS!!!
Not gonna lie, I am disappointed by the scepter buffs. And they are buffs, I suppose, but they’re just not going to make much of a difference.
Go away, Necros. Hijack another thread to cry about your class. You’ve been getting significant buffs across the board in every major patch within the last few months, you are set to get one of the best (if not the best) elite specializations, and you still whine about your class on other class subforums?
Talk about a victim complex.
You guys got the victim complex, being one of the most demanded classes and still cry about everything. All I said was we didn’t get better changes either. Also there will be more changes, so hold your breath and wait. That’s what I will do.
My main is an Ele, but my second main is a Necro, and I gotta say, both profession forums are really whiny; really all the profession boards are, come to think of it. Everyone’s always convinced they’re in the worst spot.
^
I’m not an ele main, but i gotta say i was really looking forward to scepter buffs cause I love the animations for it and blasting might. This was definitely disappointing; basically no change at all. Personally, I’d like to see the air auto buffed so it can be more useful combined with fresh air.