Quasi-elitist dungeoneer and missing Gw1 GvGs greatly.
“GW2’s PvE is almost as bad as the PvP.”
“GW2’s PvE is almost as bad as the PvP.”
The reliance on Might:
One of the things I hate about Ele is it’s heavy reliance on might unlike other classes. While other classes get stronger with every might stacks, outside going full glass cannon, balanced builds (Soldiers Amulet in sPvP) NEED to stack 20+ might to deal any significant damage whatsoever.
I’d rather not have Superior Sigil of Battle work with attunement swaps at all in exchange for higher skill damage coefficients.
The burden of healing
In addition to a low health pooland armor, our healing skills slightly too weak. Yes, we have additional heal skills from our weapons, but isn’t that already justified by the low health pool and armor? I’d rather not take 15 in water and 30 arcane ifthey weren’t so NECESSARY to survive. Imo, we would be all much happier if you e.g. changed Evasive Arcana’s water effect to maybe Frost Burst instead and buffed our weapon heals and heal skill by 1,302 and doubled their healing power scaling to compensate and also buffed water trident to remove 1 condi and cleansing wave to remove 2.
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