Things are changing in the wrong direction.

Things are changing in the wrong direction.

in Elementalist

Posted by: Battery.5930

Battery.5930

Hi. My name is Battery and i’ve waited for GW 2 ever since the first game granted me many hours of fun and enjoyment many years ago. Although i am far from dissapointed by the wonderful game that is GW 2 i feel that instead of getting progressivly better, moving toward a point of balance between fun and challange where it should be. Instead the fun of the game seems to be getting toned down as these patches keep rolling in and that makes me very concerned indeed.

Take the elementalist as an example. I personally never played the beta but from what i heard elementalist was a blast to play and maybe even somewhat OP. Now move on to the release of the game, i myself did not roll an elementalist at the very beginning but soon enough i decided to try out the class and even though it took some effort so understand i really enjoyed the profession.

At that point i was satisfied but i did not spend all my hours playing GW 2 since while elementalist was my prefered profession to spend time in the game with i felt it being lackluster in many aspects where the problem often did not concern any intended mechanic but instead the many unintended bugs happening ever so often when fighting in both the PvE and PvP environments.

Moving on into the present i must confess i have not played very much in quite some time since i have been waiting for a patch with bug fixed to atleast some of the major issues which were ruining my fun but instead it seems focus is on nerfing any mechanic which could be “OP” or in other views just pure awesome. Instead of nerfing anything buffs should be handed out to balance the professions, everyone wants to feel like an awesome all-powerful deathdealer when playing their character and the way things are going it just seems we will all just be foot-soldiers in the end.