Toughness: useless for dungeons?

Toughness: useless for dungeons?

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Posted by: ThiBash.5634

ThiBash.5634

After playing through the Crucible of Eternity for a few days, I must say that I find myself somewhat cheated out of my gold. I’ve purchased a set of armor and gems that all boost my toughness. I’ve also spent 30 points in Earth Magic. I’’m one tough Elementalist.

And yet, many things still take me out in 1 hit.

Now, before you say something like learning to dodge stuff: I do dodge stuff. In fact, against Project Alpha, I hardly do anything else. The problem however is that when I miss just 1(!) dodge, I get downed. A second AoE defeats me easily before I even get a chance to get back up.

It’d be nice if my investment in toughness yielded some reward, but as it stands now, I’d be better off just going with Magic Find equipment because I’ll die just as often. It’d be great if the damage would be 90% of my health or something. That’d be still a great incentive to avoid stuff.

But at least my toughness would actually DO something…

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

Toughness: useless for dungeons?

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Posted by: Vaerah.4907

Vaerah.4907

Well I also noticed that stacking full thoughness plus full earth changed the 7.3k HS thief hits into 6.9k HS thief hits.

kittening to useless = saves 400 damage a hit for me…

Toughness: useless for dungeons?

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Posted by: DiogoSilva.7089

DiogoSilva.7089

I believe toughness is only viable against many small hits, and weak against big hits.

Toughness: useless for dungeons?

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Posted by: SAI Peregrinus.8410

SAI Peregrinus.8410

It’s Toughness * Vitality that matters, not either alone.

Toughness: useless for dungeons?

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Posted by: DesertRose.2031

DesertRose.2031

Just stacking Toughness/Vitality doesn’t increase your survivability by much, you also need to use active defensive.
Some +Precision to proc [Renewing Stamina] more often would properly increase your survivability more.

Toughness: useless for dungeons?

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Posted by: SixMachine.4670

SixMachine.4670

It’s not you or toughness thats the problem, it’s that alpha hits so kitten hard and spams all that annoying aoe On path 3 a lot of times if you just dodge all the circles, he can still hit you with his followup spikes if he wants to focus you). I’ve seen other classes drop as fast and Ele actually has it good on that part if they know what they are doing because Eles have a lot of ways to avoid damage and the fact that we can get vigor easily if we want.

In a “normal” situation with mobs in dungeons I like to take the trait that gets me protection when I cast auras and I sometimes like to run a focus. That really helps and you can have protection up a lot if you swap aura usage, go into earth attunement, and/or do stuff like do combo fields that yield auras.