Trying to solo Orr with D/D Help ?
By Orr, do you mean Straits/Malchor’s/Cursed Shore? What parts are specifically giving you trouble?
If it’s skill points, try RTL/ LF in, pop a spy kit, and channel. If it’s bunches of mobs, try using Elementals and Ember powders to give them more targets, line of sight them, or just try to be careful where you run. If it’s some particular group event champ that no one does… well, there’s probably a reason no one does it.
If I were to choose a build, I’d probably go for something fresh air-centric such as 0/30/10/20/10 or 30/30/10/0/0 (with aura traits in air and earth). If you absolutely can’t live without EA, then maybe something like 10/20/10/0/30.
I don’t often do PvE-stuff, and I did the map completion stuff a long long time ago, however I didn’t have any problems with sth like one of my WvW roaming builds (modified for easier equipment acquisation). I know there are those hardcore players who like to run total glass, but you should equip some condition remove and stun breaks / teleports to get out of rough situations. Ele is no cake walk, so you should get into stacking rotations, train your reflexes, train effective positioning (use line of sight, height differences, range, etc) and never ever spam skills which could – wisely used – save your character’s life in critical situations (e.g. use updraft as an additional dodge roll or interrupt).
A landing you can walk away from just wasn’t fast enough.
Malchor’s Leap is downing me in certain area’s. Got most of the map completed just having trouble with some of the skill point challenges that harbor mobs and vets.
Thanks for the suggestions. Appreciated.
I don’t often do PvE-stuff, and I did the map completion stuff a long long time ago, however I didn’t have any problems with sth like one of my WvW roaming builds (modified for easier equipment acquisation). I know there are those hardcore players who like to run total glass, but you should equip some condition remove and stun breaks / teleports to get out of rough situations. Ele is no cake walk, so you should get into stacking rotations, train your reflexes, train effective positioning (use line of sight, height differences, range, etc) and never ever spam skills which could – wisely used – save your character’s life in critical situations (e.g. use updraft as an additional dodge roll or interrupt).
Agreed. Elementalist, in my opinion, is the hardest class to play.
Appreciate the suggestions. Thank you.