Upcoming changes to Ele

Upcoming changes to Ele

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Posted by: Mbelch.9028

Mbelch.9028

Based on the recent ready up, here are some of my thoughts on the upcoming buffs and nerfs to Ele.

I’ve got to say, I’m happy to hear them merging the bridge between WvW and PvP a little. I hate the massive gap between the two. Its kept me out of PvP in some situations, so cheers.

They are removing our SoR nerf in PvP, which is great. They are changing sigils, which will buff all classes, but energy and battle will be great together on Ele.

They’re buffing Armor of Earth. Its still got far too long of a cooldown IMO. But this is positive.

They’re making Burning speed an evade. This needed to happen, but I’m impressed to see them add this.

They are adding regen on water’s scepter (Three skill I believe), which is good (But not as positive as they made it out to be).

~

Nerfs I see coming on the side of eles:

Crit dmg nerf. That’s not good for my style of play.

Boon Duration nerf on runes. You’ll only be able to go 10/10/10.

~

Largest problem.. They’re not nerfing conditions.


Discuss away fellow eles.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

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Posted by: Xillllix.3485

Xillllix.3485

I wished staff had another blast as well. Eruption is so slow.

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Posted by: Mbelch.9028

Mbelch.9028

Right on. Staff should have more, but they should require skill to pull off.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

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Posted by: Cries Of Sorrow.5864

Cries Of Sorrow.5864

Boon dur nerf isn’t that big of a deal, crit dmg however… Way too unspecific

Main Elementalist:Train Of Thought
Alt Warrior: Burning Paris
Best Ele build EU.

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Posted by: Rhalas.4167

Rhalas.4167

I wished staff had another blast as well. Eruption is so slow.

Agreed. Ive gotten so used to this tho, that I can time it pretty well. With AW and AB, I seem to do ok now with BF’s and I only run staff.

[WAR]- HOD
Lord Rhalas: Commander

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Posted by: Mbelch.9028

Mbelch.9028

Boon dur nerf isn’t that big of a deal, crit dmg however… Way too unspecific

Boon duration nerf of 15% kind of is a big deal..

I’m definitely concerned about the crit dmg.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

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Posted by: Forgotten Legend.9281

Forgotten Legend.9281

boon durations…

as for sigils, they’re changing sigils to encourage us to use a full set of six instead of using 2/2/2…

example:

Runes changes

Big pass on all runes, making them all consistent with each other. (i.e. What % something proc, What % health trigger etc). Every single rune set pretty much changed. If you want to speculate on the runes on the TP, it is recommended to buy all sets.

Superior Rune of the ranger – 6 pt bonus didn’t do anything. It will be changed.

We moved stat weights to later bonuses (i.e. 4, 5, 6) so people don’t use mix-match rune bonuses.

Example: Superior rune of strength changed to 1) +25 power, 2) 10% might duration, 3) 50 power, 4) 15% might duration and 25% chance when struck to gain might for 10s with 10s cooldown 5) 100 power, 6) 20% might duration, +5% damage under might.

taken from http://dulfy.net/2014/01/17/gw2-ready-up-skill-and-balance-developer-livestream-notes/

compare the “new” sigil of strength to the “old” sigil of strength. the old sigil set gave a total of 20% might duration in a full set of 6… the new sigil gives 45% might for a full set.

so sure, going 2/2/2 won’t be as good anymore, but going full 6 gives you more stats and more benefit (such as more damage while might stacked) i hope a similiar 6 set bonus will show on the 6 set bonuses for the boon duration sigils. (maybe higher healing while under a boon)

so, while still a nerf to duration, it may balance out with higher potency

– The Baconnaire

(edited by Forgotten Legend.9281)

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Posted by: Mbelch.9028

Mbelch.9028

There’s a chance for that. Thanks for responding. oZii predicted they’d change rune of water to give the full 45% now, and they’d compensate that way.

This patch could screw up my build, or it could buff it. I won’t take high night duration if it means sacrificing toughness or regeneration. I love perma regen.

I also rely on fury from attunement swaps

So we will see. I am trying to have confidence they’ll do this in a way which is positive for eles. As they seemed excited to buff them.

The two things concerning me at this point are: the eles who made celestial gear could see heavy handed nerfs in it and the potential jump in condition tanks.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

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Posted by: Przemek Pro.1309

Przemek Pro.1309

guys but when is a patch?

“We stopped checking for monsters under our beds when we realized they were inside us”
Prnn [dF]
Driven By Fury

(edited by Przemek Pro.1309)

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Posted by: LightningBlaze.4913

LightningBlaze.4913

I propose for burning speed to get a nerf already. Against a good d/d ele player….. it will be a lot more troublesome to defeat with my s/d or s/f ele :P.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

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Posted by: ensoriki.5789

ensoriki.5789

Burning speed evade?
Just means more damage negation for D/F muahahahahahahahaa.
Frozen Burst blast?
Just means something to do with my flame wall.
Muahhahaha
….Focus fire attunement still mediocre :p.

The great forum duppy.

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Posted by: Insanity.5174

Insanity.5174

i hoped in “shard of ice” reworked as “drop geyser when health drops to 50%(30sec cd)”—> blast it —> sustain, hey but now we have 3s of regen on water trident,we can carry the game,ele now is fixed,ty pvp balance team.

armor of earth,hey now we are absolutely fixed,really,ty pvp balance team.

arcane shield 3 blocks every 75sec,come on anet buff this,why are you afraid of this?

buff signets anet?
signet of water passive healing increase by 25% and active heals for 3k allies and chills foes?
signet of earth passive conditions on you decreased by 20% ,active immune to condition for 5s?
signet of fire passive conditions duration increase by 20% active aoe burning?
signet of air reduced to 25sec?
signet mastery reduce signet recharge by 20 and now all signet are blast finisher?

make conjure weapons like engi kits anet?
buff focus anet?
flame wall is still ridiculous.
rework fire aura?like gain 2 stack of might and burn foes every time you have been hitted 30sec cd?

ty for the un-nerfing 5 sec cooldown on cleansing water.

ty for the “nerf” to healing signet for the warrior lol,now we can “try” to counter them.

ty for all the nerfs eles received.

imho this patch won’t fix/change nothing as always,when they can’t fix some stupid things they introduce kitten like double sigils on 2h.

ah,last thing,ty for restoring ride the lightning.

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Posted by: Jabberwock.9014

Jabberwock.9014

Sadly I just started to play a zerk d/f build with amazing burst and good survival due to focus and earth trait points. But I think I’ll have to switch back to a full fledged condition bunker build due to crit damage nerf and the fact that it is now possible to stack sigil of doom and sigil of geomancy/torment.

Then again, stacking sigil of blood and fire might be interesting for zerk.

Get stoned whenever you want:
Endless Petrification Tonic

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Posted by: Linver.5897

Linver.5897

Eles need have sigil on every attunment 0_0
We get a little buff, i think we will get it every balance patch…
May be March mega-patch will do something.
May be/

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Posted by: Shockwave.1230

Shockwave.1230

If you don’t like the way ele plays currently, just wait until the new weaponsets come. I’m waiting for a viable hit and run build on ele. I’ve moved on to thief until it happens.

Sylvari Elementalist – Mystree Duskbloom (Lv 80)
Norn Guardian – Aurora Lustyr (Lv 80)
Mia A Shadows Glow – Human Thief (Lv 80)

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Posted by: DiogoSilva.7089

DiogoSilva.7089

imho this patch won’t fix/change nothing as always

So, you are judging the entire patch, including all the unannounced balance changes and all the “new stuff they can’t reveal yet” (probably new skills or new traits) based on a few (very positive) preview buffs?

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Posted by: SmokinBuda.1398

SmokinBuda.1398

Very unsatisfied with crit dmg changes..just changed all my gear to celestial to be more survivable in WvW and therefore went down the crit/crit dmg route instead of crit/power,hope we get to swap stats on the gear we already invested in..furthermore I dont understand why they buff d/d when staff still needed love and d/d was fine as it was?
Most of all I find it kittened to make changes to the basics of the game(hence new ferocity stat) so short after they introduced ascended gear..people will have to re-evaluate their gear choice now..not to freaking smart…and I am for sure not grinding 60 new laurels for another set…Very unprofessional to change game basics after the new gear and not at the same time.

Snowblind the Elementalist of Cantankerous

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Posted by: vanensang.1389

vanensang.1389

… This whole balancing is pointless. Nothing changes anyway. “Big balancing” was promissed and – again – it was … way too less. I hope there is more aside those mentioned points but this is poor.

GODkitten IT THIS IS NO BALANCING. Don’t be shy, ArenaNet. Nerf HARDER. Buff HARDER. This is not consequent enough. Remember Searing Flames Elementalists in GuildWars? Why don’t we have something like this?

Even GuildWars 1 had more build variety right now on Elementalist …

Nothing will change. Thieves will one- or twohit Elementalists, warriors will faceroll them and mesmers will burst them. But hey! Don’t be sad Elementalist-fellows! We still have 4 element attunments which justify the state of Elementalists! Right?! …

Kodash [DE]
Avallora Erasleigh // e
Tara Airgetlám // m

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Posted by: Mbelch.9028

Mbelch.9028

I suppose I’m not sure why people are giving more than patch predictions. We could theoretically get a lower cd on RTL, but the notes aren’t released yet.

Heidia, I’m waiting to fight BG again.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

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Posted by: LightningBlaze.4913

LightningBlaze.4913

I suppose I’m not sure why people are giving more than patch predictions. We could theoretically get a lower cd on RTL, but the notes aren’t released yet.

Heidia, I’m waiting to fight BG again.

I gotta find better ways to counter d/d now lol

Heidia- The elementalist is the #1 most OP profession in this game since beta!