Utility Revamp Ideas

Utility Revamp Ideas

in Elementalist

Posted by: FrownyClown.8402

FrownyClown.8402

This is just some brainstorming I’ve been doing for our underused utilities. Feel free to use them ANET (hahah yea right).

Signets

Signet of Fire- Change the burn to aoe with 180 radius.

Signet of Air- Turn it into kitten aoe smoke field with 180 radius.

Signet of Water- pbAoE chill with 180 radius (similar to dagger 3 in water but longer duration freeze)

Signet of Earth- pbAoE immobalize with 180 radius.

Conjures

Earth Shield- Change the 5 skill to work more like Obsidian Flesh

Lava Axe- Give might on every attack not just the auto attack

Make the casting time instant and have the second weapon placed under us.

Glyphs

Glyph of Storms- increase range to match staff range (1200). Reduce cool down to 50
seconds.

Glyph of Lesser Elementals- Increase their Vitality in pve. Increase attack power by 50% or give them better support options (more frequent chills. longer swiftness durations etc.)

Arcanes

Arcane shield- Remove the auto-remove of this skill if you are not hit more than 3 times after a certain duration.

Arcane Power- All attacks critical hit for the next 4 seconds. Decrease cool down to 40 seconds.


Bad Elementalist

Utility Revamp Ideas

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Posted by: zitounae.4803

zitounae.4803

plus a decent auto atck on each attenument? and a donut? If some day they manage to make signet aoes, they would have to reduce their effectiveness by 50%. If we r lucky they ll add some odd 0.3s coolspeed on side effect.

I ran into a VERY strong staff Elem earlier on live and was excited to see it -time4nerf-

Utility Revamp Ideas

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Posted by: Leuca.5732

Leuca.5732

No, don’t make our other utilities better; that would make cantrips less required, and we can only do that by nerfing cantrips!

Utility Revamp Ideas

in Elementalist

Posted by: FrownyClown.8402

FrownyClown.8402

No, don’t make our other utilities better; that would make cantrips less required, and we can only do that by nerfing cantrips!

You’re right. We need to make it so cleansing fire removes less conditions. Same with Cleansing water while we are it. Also, we need to remove the stunbreakers off half of the cantrips. Oh wait…


Bad Elementalist