[Vid] Random tourneys with a condition build
Video just makes me want to roll a Thief. There were multiple times that first match where you got spiked from full to nearly dead in a second.
Otherwise it’s a cool vid. I never thought to actually use Fire Aura to apply burning to things by getting hit on purpose (though I guess that is the intended use).
(edited by PinCushion.7390)
Tbh it was the first time I was running this build, and I know, I haven’t enough defense, 10 points in earth and a rabid jewel, I think I will sacrify some points from fire.
For the Fire aura yes I use it to “kamikaze”, since it also gives power, I use it with the aurashare trait(wich is really random…).
The range on Powerful Auras with the Fire Aura (the focus skill, not the combo because it doesn’t apply to the combo) seems very small. The rest are alright, but imo could use a range buff.
This build is terrible. How can this build offer good assist when you are dead pretty much all the time? You should go d/d, that’s our only viable weapons in spvp.
(edited by Timelord.8190)
This build is terrible. How can this build offer good assist when you are dead pretty much all the time? You should go d/d, that’s our only viable weapons in spvp.
How cute. There is one build that has been refined and suddenly its the only possible weapon set-up for the elementalists even though its been constantly nerfed and the focus has been buffed, rebuffed etc.
Sure you can run away from a 5v1 but with a focus-bunker set up you can walk away just as good or for the very daring you can stay and fight.
side-note:
I posted on your video and since I’ve been there done that I gave some hints as to how to make this build better.
Also in pvp when you go mainhand dagger you need the cantrips. If you are going for a signet build try and use ‘m when you’re ranged and get the earth 30 instead of water 30 that allows your signets to keep their passives (basically doubles your signet of healing) Also you can do signet recharge -20% etc.
I’ve only run with a condition-signet-bunker build in wvw and on the first try my D/D instinct told me to run away and while running away (walking) I accidentally killed one of ’m.. somehow when I jumped off a ledge and he followed it was enough to get him killed…
This build is terrible. How can this build offer good assist when you are dead pretty much all the time? You should go d/d, that’s our only viable weapons in spvp.
How cute. There is one build that has been refined and suddenly its the only possible weapon set-up for the elementalists even though its been constantly nerfed and the focus has been buffed, rebuffed etc.
Sure you can run away from a 5v1 but with a focus-bunker set up you can walk away just as good or for the very daring you can stay and fight.side-note:
I posted on your video and since I’ve been there done that I gave some hints as to how to make this build better.
Also in pvp when you go mainhand dagger you need the cantrips. If you are going for a signet build try and use ‘m when you’re ranged and get the earth 30 instead of water 30 that allows your signets to keep their passives (basically doubles your signet of healing) Also you can do signet recharge -20% etc.I’ve only run with a condition-signet-bunker build in wvw and on the first try my D/D instinct told me to run away and while running away (walking) I accidentally killed one of ’m.. somehow when I jumped off a ledge and he followed it was enough to get him killed…
And timelord I didn’t mean it offensive and I might have mis-read what you wrote but be happy there are more possibilities for elementalists than you can imagine.
This build is terrible. How can this build offer good assist when you are dead pretty much all the time? You should go d/d, that’s our only viable weapons in spvp.
I said it was the first time I played this build, if you say d/d is our only viable set in spvp, you certainly never tried s/d burst or bunker.
How cute. There is one build that has been refined and suddenly its the only possible weapon set-up for the elementalists even though its been constantly nerfed and the focus has been buffed, rebuffed etc.
Sure you can run away from a 5v1 but with a focus-bunker set up you can walk away just as good or for the very daring you can stay and fight.side-note:
I posted on your video and since I’ve been there done that I gave some hints as to how to make this build better.
Also in pvp when you go mainhand dagger you need the cantrips. If you are going for a signet build try and use ‘m when you’re ranged and get the earth 30 instead of water 30 that allows your signets to keep their passives (basically doubles your signet of healing) Also you can do signet recharge -20% etc.I’ve only run with a condition-signet-bunker build in wvw and on the first try my D/D instinct told me to run away and while running away (walking) I accidentally killed one of ’m.. somehow when I jumped off a ledge and he followed it was enough to get him killed…
Totally agree for the traits. But wanted to try something new, I think I will try the same build (with 30 in earth of course) with s/f – s/d. By the way, thanks.
Youre wrong, i have tried s/d. You got almost no controll over your opponent with that.
We can have a duel in spvp if you would like. Your build vs the the one that i use (0,10,0,30,30). ^^
(edited by Timelord.8190)
what music you used in the video?
Meg and dia monster remixed by dotexe.
gosh, the first thing you should do in fights is use Drakes breath. But that seems to be the last one you do. You are tagging it as “condition damage” while you are never trying to do damage, and definetly not condition.
If you wanna troll around with signets, you should focus on having permanent fireshield for alot of burning + might&prot&fury&swift. It’s not fully bad, but not gonna be as good as standard. But hell alot better than this style.