What if Magnetic Aura...
It would then remove 1 condition. What else would that accomplish?
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.
eh.
I don’t see the point in it. if traited correctly swapping to water and then staff’s water 3/water 5 all remove conditions very easily. Along with the trait that everytime you get a renewed Regeneration effect, you remove conditions.
I think the Reflect on it is good enough, although I’d love a cooldown reduction or possibly for it to have a longer duration but I’m all good reflects ranger longbow 2
If fire auras added effect worked of -20% condition duration i think it would be a non issue of needing magnetic aura to removing conditions. The current auras do need a bit more effects such as giving a rune set that removing conditions on aura application or even a when under the effect of an aura you get a powerful buff.
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA
I don’t want anything about magnetic aura changing other than it stacking duration. Currently if two eles using powerful auras trait both activate magnetic aura, the duration of it does not stack like the other ones do.