What kind of build meets these preferences?

What kind of build meets these preferences?

in Elementalist

Posted by: gewgle.9530

gewgle.9530

Q:

Preface: My main is an AH Guardian, and I’d like something that does more damage than that. What would be a good build for high dps?

I would just like have high dps and survivability. I’m not sure if I should get full beserkers gear + staff, or Soldiers + d/d. Any help would be greatly appreciated.

tl;dr armor/weapons/traits for high dps

What kind of build meets these preferences?

in Elementalist

Posted by: Gaudrath.6725

Gaudrath.6725

Well, you can’t have high DPS and high survivability, so you are going for a balanced build?

Personally I am running a semi-glassy crit build, traits are 10/20/0/20/20, full Knight for armor to get some toughness in the mix, berserker trinkets for extra power and crit chance/damage.
Weapons are also power/precision.

For traits I take:

Fire: Burning Precision (30% chance to cause burning on crit)
Air: Zephyr’s Boon for extra crit chance (Fury) and Bolt to the Heart at the moment
Water: Soothing Disruption for regen and vigor on cantrips + Cantrip Mastery for quicker cantrips
Arcane: Renewing Stamina and Elemental Attunement

For utility I use all cantrips, Mist Form and Lightning Flash for mobility and defense, Armor of Earth when I have to get away or strafe zergs with D/D. I swap Armor of Earth for signets when appropriate, usually Signet of Air for extra speed or Signet of Earth for catching runners.

Overall I am satisfied with the build, if you use food buffs / Master Sharpening stones you do crazy damage, I frequently do ~2000 damage just on my Air #1 with D/D. Low HP (~13 000) is a problem in some situations, though not too often. You can die to glass thieves if they’re specced for their insane burst damage, but otherwise I get enough defense from Mist Form and Armor of Earth + healing not to have to worry about it too much.

For weapon sets, I use everything. D/D for general roaming and small group action, S/D when trailing a zerg because you can drop the Tooth and Phoenix easily in the middle of the enemy zerg without anyone noticing and walking away. Staff of course when defending/assaulting keeps.
On weapons I run Sigils of Battle for might stacking + Sigils of Accuracy for crit chance.
Runes, right now playing with a full set of Runes of Rage for extra fury duration and crit damage boost.

Hope this helped!

Uthgar Stormbringer, elementalist
Sigurd Greymane, guardian
~ Piken

(edited by Gaudrath.6725)