Q:
What's a good staff-support wvw ele build?
Hi Reastloz,
beforehand I am no native english Speaker so excuse my spelling Errors and german autocorrect.
I am playing a staff/bunker fullsupport ele 0/0/10/30/30 in wvw as commander with full clerircs gear and about 1.5k healing power. Runes are 2 Earth, 2 Water, 2 Dwaynas.
In WvW I feel like my Support powers have a considerable Impact in little Group fights and larger skirmishes. Since my frontline can hold out much longer.
10 Earth is great. When I get DMG that is too heavy it will proc earth armor. Granting me stability and protection. Making staying alive alot easier when I take one wrong step or happen to stumble in a surprising Situation.
30 Water is self explanatory. Atleast I hope that. As well as 30 Arcane. Granting another heal and more and longer boons is just to good to be true aswell as blasting staff is.
Tornado is a skill I like to use as well. You can proc your water fields with it while blinding or pushing back enemies. Just try to be cautios with it. Confusion can kill you very fast while in Tornadoform.
But I use lightning Flash instead of the signet. I find it very effective to Reposition myself very fast. And it procs more Regeneration and this boon which Speeds up endurance reggen (called “Elan” in german).
1. Try to use the cantrip trait (eg water III).
2. Dont miss out on evasive arcane
3. consider ure role and Position in fights to be more frontline oriented
(edited by evilkniefel.8162)
Nice to have someone who actually play the same style to give input! Gives a good perspective. I can see the use of Lightning Flash, but what do you mean it procs Regen and Vigor (that’s what the endurance regen is in English)?
Also, what do you think about Final Shielding? Should I change it to Evasive Arcana instead or keep it for survivability? Because it has Cleansing Wave for Water Attunement
I also want to ask your opinion about the utility skills. If I use Lightning Flash, it’ll be full-on cantrips. Should I keep the cantrips or get something else (like maybe Glyph of Lesser Elementals? Glyph of Renewal? Glyph of Storms? Conjure Ice Bow?)? I read about using Arcane Blast to trigger blast finisher yourself in need, but considering my position relative to the AoE location perhaps I shouldn’t take it?
What about the sigil you put on your weapon? I honestly don’t know what I should put there, because mostly they all require a) Killing, which I’m not part of or b) swapping weapons, which eles can’t do. This leaves permanent sigils, but there is no sigil that fits a “support” role much
Lastly, what about the accessories and their runes? Should I go Cleric’s and Sapphire?
Sorry for the long post, but I’m curious
Well solely just my humble opinion:
1. I play cleric and sapphire accessories. Since you really Need to stack healing power and thoughness. It scales linear as well. But negativly with protection… The bigger the incoming dmg the bigger the 33% that get reduced. Which is nice to know.
2. Eles can “weaponswap”. Switching attunements Counts as such.
3. I use sigil of life on my staff. You can use a second staff however, when you finished stacking. healing after kills can be Handy in teamfights. When the enemy lines drop u become kinda unkillable. But since the fight is won when enemys die… well
4. in my opinion the blast finisher Thing is more an spvp Thing where you cant Count on numbers.
5. cantrips are and will be (after the nxt series of nerfes) very strong for healing elementalist. with water trait III you get Regeneration and vigor whenever you use a cantrip skill. With that you have Regeneration up almost everytime you start loosing health. and Regeneration is very effective with the high toughness values you have from the cleric gear.
what you can do however but i didnt test that yet is using mistform and ice bow with the corresponding trait in water… since water XII gets nerfed. ice bow gives u additional healing Options.
ps.: and yeah you Need evasive arcane! free heal and blast finisher and blinding after dodge
i think it is a must if u want to Support
(edited by evilkniefel.8162)
Wait, what? Swapping attunement counts as weapon swap? Now there’s something I’d like to learn about!
Water XII’s nerf only affects PvP (at least the forum thread about patch notes lists it as so)
I’ve never used cantrips much, mostly they’re just “OH *@#%” buttons, but I’ll see if I can pick the traits and learn to use ’em well.
Thanks for the input! Greatly appreciated