Where are the Conjure Traits?????

Where are the Conjure Traits?????

in Elementalist

Posted by: Zero.6592

Zero.6592

I am quite new to playing an Elementalist, so this may be an old notion for you. But since I discovered how weird Ele traits are I am very curious what kind of excuse Anet could have for this.

We Elementalists have 5 Conjure skills to choose from, 1 of which is an Elite skill.

We Elementalists have 4 Cantrips to choose feom, no Elite skill.

Based on this info, you would think Conjures are more important to us than Cantrips right? So what the hell is going on with our traits?!

Traits related to Cantrips:
Fire IV: Cantrips give 3 stacks of might.
Fire VIII: Cast the cantrip Cleansing fire when you have 3 conditions.
Earth III: Cast the cantrip Arrmor of Earth at 50% health
Water III: Cantrip has 20% lower recharge
Water IX: Cantrips grant regeneration and Vigor
combine with Water XI: regeneration removes conditions

Now the impressive list that makes Conjures more interesting:
Fire II: Conjures have 10 more charges.

Thats ALL. And besides for MAYBE fiery greatsword that trait is completely useless. It doesn’t change your power, rather makes you hold on to the weapon longer than is good for you.

Seriously?? How could anyone think this makes sense?

(edited by Zero.6592)

Where are the Conjure Traits?????

in Elementalist

Posted by: Darox.8069

Darox.8069

It does not make sense.
But that’s not the only thing that does not make sens with our class.
We have made tons of suggestion
And the devs have used tons of earplugs to ignore us.
It’s funny!

Where are the Conjure Traits?????

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Posted by: Darox.8069

Darox.8069

So they told us we would have a CDI, but we are still waiting. In fact I’m not even sure I want it now, because CDI shows two things:
1. They do not listen to us normally. We have to perfectly write structured reports exactly where they want us to do it for that.
2. It has no effect. They have stated many times they do not care that much about feedback on the forums. Do you think they have changed their mind? I don’t.
So I just prefer harassing the devs with our issues every time I get the chance. Sometimes I get punished for that. But at least it helps to relieve the frustration

Where are the Conjure Traits?????

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Posted by: Magi.8643

Magi.8643

And besides for MAYBE fiery greatsword that trait is completely useless.

For any might stacking Ele this trait is taken for use with Lighting Hammer to increase the number of auto attack we can do for the blast finisher in fire fields.

Conjurer is not necessary for FGS as in most case after your done with its rotation the Boss/Mobs you used it on will be dead.

Where are the Conjure Traits?????

in Elementalist

Posted by: Darox.8069

Darox.8069

And besides for MAYBE fiery greatsword that trait is completely useless.

For any might stacking Ele this trait is taken for use with Lighting Hammer to increase the number of auto attack we can do for the blast finisher in fire fields.

Conjurer is not necessary for FGS as in most case after your done with its rotation the Boss/Mobs you used it on will be dead.

I think he was speaking in the context of PvP/WvW

Where are the Conjure Traits?????

in Elementalist

Posted by: Zero.6592

Zero.6592

And besides for MAYBE fiery greatsword that trait is completely useless.

For any might stacking Ele this trait is taken for use with Lighting Hammer to increase the number of auto attack we can do for the blast finisher in fire fields.

Conjurer is not necessary for FGS as in most case after your done with its rotation the Boss/Mobs you used it on will be dead.

I think he was speaking in the context of PvP/WvW

Yes, I was. A large portion of the PvE content doesn’t have much to do with traits anyway.

Where are the Conjure Traits?????

in Elementalist

Posted by: MotherKitten.6795

MotherKitten.6795

The water trait that gives you 20% more damage to targets with vuln on them is effectively a conjure only trait. Lots of classes would love to have a trait giving you 20% more damage.

The Goderators have ruined this forum for me.

Where are the Conjure Traits?????

in Elementalist

Posted by: Liewec.2896

Liewec.2896

if you’re going for pure dps then something like this could be good if you just sit in water attunement, but its purely glasscannon http://intothemists.com/calc/?build=-kZ;3BJF5-C5NNkY0;9;49OO9-1;054-52-3;3OJ;4H7W3H7W35BY
basically anything with flat damage increase is great for conjurers.
Piercing shards: 20% more damage vs foes with vulnerability.
(works with Weakspot: 60% chance to apply vulnerability on crits.)
Stone Splinters: deal 10% more damage while within 600 of your target.
Enduring Damage: deal 10% more damage while endurance is full.
Bolt to the Heart: deal 20% more damage to targets below 33% health.
and ofcourse you’ll want Conjurer: Conjured weapons have 10 more charges.
you could even shuffle things around and grab Vital Striking too for 10% extra damage while you’re over 90% hp

forgot to add the legendary frostbow 5+4 combo works really well with Tempest Defense (deal 20% more damage to stunned targets)

(edited by Liewec.2896)