(edited by killahmayne.9518)
Which build would you guys take?
For your second build, I’m curious why you chose the traits Earth 2 over Earth 3 and Earth 1 over Earth 3.
Sand Squall from Earth skill 4 must be used very often (or as often as possible). The protection boon is insane as it reduces 1/3 of all incoming damage. Not only that but it heals one condi because of the aura application.
Your water and tempest traits are spot on. However, your claim on boon duration would bode better with Tempest 3/2/1, as Imbued Melodies trait extends boon duration. It works very well with Earth skill 4.
Also I run Rune of the Soldier for condi cleanse. Each shout would otherwise remove one less condition if Soldier Rune wasn’t applied.
As for Diamond Skin… i dont know. Ever since its nerf I feel like it’s just not good. Stone Heart is a lot better imo.. diamond skin has a 1 second cd so even if you miraculously manage an upkeep of HP >75%, you’ll barely be cleaning off condis. It’s pretty much useless IMO. Stone Heart has ridiculous tanking potential, especially when coupling Sand Squall.
The grandmaster traits for Tempest (Imbued Melodies and Elemental Bastion) are both pretty great. Elemental Bastion heals all allies if you get an aura applied. With Mender/Sage/Magi equipment the healing is high (~1.5k HP per aura) with elemental bastion. Imbued Melodies grants sand squall every 30 sec upon hit while elemental bastion grants frost aura every 30 sec.
Imbued Melodies = 20% boon duration increase (warhorn only), Elemental Bastion = passive aura healing and frost aura. I personally go with Elemental Bastion for its powerful healing potential, but so far I haven’t really tried Imbued Melodies.
As for build 1 and 3, I haven’t evaluated them yet. Good job btw.
my bad the 2nd build is actually wrong, updated