A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.
i hope you are not saying that warrior lacks survivability in WWW because being one of the best classes and most popular for WWW would suggest the opposite.
So much confusion everywhere between pvp and www
i hope you are not saying that warrior lacks survivability in WWW because being one of the best classes and most popular for WWW would suggest the opposite.
So much confusion everywhere between pvp and www
I think he is referring to sustain. I can jump in on my warrior if everything is up I can stay in for a bit and get out but you kind of have to get far out as in reset your health many times. A ele doesn’t really have to break combat just create enough space to get your heals off and go right back in if your running signet of restoration then you don’t really have to break combat often ele does have the ways to replenish health that don’t rely on a 30 sec cd or 25 if you take mending. I wouldn’t say it is far in a elementalists favor though warriors can stay in pretty decent after the recent buffs.
(edited by oZii.2864)
i hope you are not saying that warrior lacks survivability in WWW because being one of the best classes and most popular for WWW would suggest the opposite.
So much confusion everywhere between pvp and www
I think he is referring to sustain. I can jump in on my warrior if everything is up I can stay in for a bit and get out but you kind of have to get far out as in reset your health many times. A ele doesn’t really have to break combat just create enough space to get your heals off and go right back in if your running signet of restoration then you don’t really have to break combat often ele does have the ways to replenish health that don’t rely on a 30 sec cd or 25 if you take mending. I wouldn’t say it is far in a elementalists favor though warriors can stay in pretty decent after the recent buffs.
That is exactly what I meant. It’s true that the recent buffs have helped sustainability on the warrior but it still is no where near as good as the ele. Last night we had a 3 zerg fight for SM and fought trapped on the second floor for over 10 min. An awesome battle that we eventually lost but none the less, my ele survived to the end. My warrior (not a zerk but a well balanced WvW build) would have run out of heals 8 mins ago and died (without the help from Ele and guradian heals and buffs), even with Melandru Runes and Lemongrass food + cleansing ire and dogged march.
(edited by Julie Yann.5379)
I main a warrior just recently leveled an ele and I don’t get why all the complaining. Sure I can’t DPS like crazy like a warrior does …can’t faceroll pve content with my ele like I do on the warrior or guardian…
This is why people complain about ele (and many other classes) in pve. All a large chunk of people want is the highest dps possible so they can speed clear. That’s why the request for heavy classes is so high in pve.
…In WvW however the ele kicks kitten…
QFT
i hope you are not saying that warrior lacks survivability in WWW because being one of the best classes and most popular for WWW would suggest the opposite.
So much confusion everywhere between pvp and www
I think he is referring to sustain. I can jump in on my warrior if everything is up I can stay in for a bit and get out but you kind of have to get far out as in reset your health many times. A ele doesn’t really have to break combat just create enough space to get your heals off and go right back in if your running signet of restoration then you don’t really have to break combat often ele does have the ways to replenish health that don’t rely on a 30 sec cd or 25 if you take mending. I wouldn’t say it is far in a elementalists favor though warriors can stay in pretty decent after the recent buffs.
That is exactly what I meant. It’s true that the recent buffs have helped sustainability on the warrior but it still is no where near as good as the ele. Last night we had a 3 zerg fight for SM and fought trapped on the second floor for over 10 min. An awesome battle that we eventually lost but none the less, my ele survived to the end. My warrior (not a zerk but a well balanced WvW build) would have run out of heals 8 mins ago and died (without the help from Ele and guradian heals and buffs), even with Melandru Runes and Lemongrass food + cleansing ire and dogged march.
Yep. This is exactly what I meant. Warriors are great in WvW due to their mobility and ability to reset (and high damage helps). But in spvp/tpvp you cannot reset so easily (due to smaller area and conquest gamestyle), so you are forced to fight an uphill battle (since your sustain is pathetic). An ele can sustain very well (nearly as good as engi/guard) without the use of gimmics like stealth (thief). The only problem is base hp which is why nearly every ele in spvp/tpvp takes 20+ in water.
i hope you are not saying that warrior lacks survivability in WWW because being one of the best classes and most popular for WWW would suggest the opposite.
So much confusion everywhere between pvp and www
I think he is referring to sustain. I can jump in on my warrior if everything is up I can stay in for a bit and get out but you kind of have to get far out as in reset your health many times. A ele doesn’t really have to break combat just create enough space to get your heals off and go right back in if your running signet of restoration then you don’t really have to break combat often ele does have the ways to replenish health that don’t rely on a 30 sec cd or 25 if you take mending. I wouldn’t say it is far in a elementalists favor though warriors can stay in pretty decent after the recent buffs.
That is exactly what I meant. It’s true that the recent buffs have helped sustainability on the warrior but it still is no where near as good as the ele. Last night we had a 3 zerg fight for SM and fought trapped on the second floor for over 10 min. An awesome battle that we eventually lost but none the less, my ele survived to the end. My warrior (not a zerk but a well balanced WvW build) would have run out of heals 8 mins ago and died (without the help from Ele and guradian heals and buffs), even with Melandru Runes and Lemongrass food + cleansing ire and dogged march.
Yep. This is exactly what I meant. Warriors are great in WvW due to their mobility and ability to reset (and high damage helps). But in spvp/tpvp you cannot reset so easily (due to smaller area and conquest gamestyle), so you are forced to fight an uphill battle (since your sustain is pathetic). An ele can sustain very well (nearly as good as engi/guard) without the use of gimmics like stealth (thief). The only problem is base hp which is why nearly every ele in spvp/tpvp takes 20+ in water.
warriors? mobility? really? You let them get away?
1. If its a tanky warrior he won’t kill you if you keep a steady stream of heals.
2. Very few warriors go ranged so once he’s running or once you’re outside of melee range he won’t do damage. You can.
3. Warriors generally lack good condition removal so chilling/cripple/immobilize+stuns and knock downs and knock backs all chained together will prevent warriors from getting away.
All a large chunk of people want is the highest dps possible so they can speed clear.
While this is true, the issue there is PvE, not Ele.
It’s PvE that is ridicolous and broken by raw DPS outperfoming any other approach the problem.
I’ve mained Ele since launch. It’s been really sad to see how the class has been handled. It’s lost a lot of usefulness while not really being given much in return. D/D was and always has been the best build, but has seen nothing but nerfs with nothing else being buffed enough to be viable. S/D is okay, but if somebody dodges right when you’re hitting your big burst, you’re pretty much screwed. Other classes can achieve burst builds with at least marginal survivability. S/D only survivability is to kill the target before they kill you, because there just isn’t enough damage mitigation available and healing (Ele’s main “defensive” mechanism) can’t keep up with how glassy you are. I will admit, it’s extremely fun though. Enjoyable playstyle is really the only thing keeping me on my ele. Of course it still works pretty well as a support class in PvE, so there’s that, too.
I’ve recently moved to playing Guardian in sPVP and every time I see an Ele, I look at it as a free kill. As an Ele main, it’s heartbreaking.
i hope you are not saying that warrior lacks survivability in WWW because being one of the best classes and most popular for WWW would suggest the opposite.
So much confusion everywhere between pvp and www
I think he is referring to sustain. I can jump in on my warrior if everything is up I can stay in for a bit and get out but you kind of have to get far out as in reset your health many times. A ele doesn’t really have to break combat just create enough space to get your heals off and go right back in if your running signet of restoration then you don’t really have to break combat often ele does have the ways to replenish health that don’t rely on a 30 sec cd or 25 if you take mending. I wouldn’t say it is far in a elementalists favor though warriors can stay in pretty decent after the recent buffs.
That is exactly what I meant. It’s true that the recent buffs have helped sustainability on the warrior but it still is no where near as good as the ele. Last night we had a 3 zerg fight for SM and fought trapped on the second floor for over 10 min. An awesome battle that we eventually lost but none the less, my ele survived to the end. My warrior (not a zerk but a well balanced WvW build) would have run out of heals 8 mins ago and died (without the help from Ele and guradian heals and buffs), even with Melandru Runes and Lemongrass food + cleansing ire and dogged march.
Yep. This is exactly what I meant. Warriors are great in WvW due to their mobility and ability to reset (and high damage helps). But in spvp/tpvp you cannot reset so easily (due to smaller area and conquest gamestyle), so you are forced to fight an uphill battle (since your sustain is pathetic). An ele can sustain very well (nearly as good as engi/guard) without the use of gimmics like stealth (thief). The only problem is base hp which is why nearly every ele in spvp/tpvp takes 20+ in water.
warriors? mobility? really? You let them get away?
1. If its a tanky warrior he won’t kill you if you keep a steady stream of heals.
2. Very few warriors go ranged so once he’s running or once you’re outside of melee range he won’t do damage. You can.
3. Warriors generally lack good condition removal so chilling/cripple/immobilize+stuns and knock downs and knock backs all chained together will prevent warriors from getting away.
You must not be up on some of the new warrior builds with good condi removal 3k-3.2k armor 100+ crit damage with either melandru or hoelbrak. In wvw you throw the lemon grass on top of it and none of those conditions matter. This is probably the best warrior build atm. On my warrior I haven’t had a problem with any class except healway guardians it is pretty deadly. I don’t know if people run it in sPvP.
People that are complaining about warriors in WvW are clueless as to what the current meta is to be honest. The best guilds are running them for a reason…. because they own face in a melee train.
People that are complaining about warriors in WvW are clueless as to what the current meta is to be honest. The best guilds are running them for a reason…. because they own face in a melee train.
They are the dmg frontline of meeletrains, sure, but keep in mind that w/o the backup of guardians and eles babysitting them warriors would have a much tougher time.
That’s what is called “group play”.
Keep in mind that is true of every class except for Guardians.
I suspect I have quite a good grasp of “group play”, thanks.
Keep in mind that is true of every class except for Guardians.
I suspect I have quite a good grasp of “group play”, thanks.
I was not attacking you in any way, chill.
Just pointing out that yes, Warriors are good in wvw zergs but they shines there because they have ppl covering their lack in self sustain – without guardians and eles bakcup they’d be much more fragile.
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