Why no 'vigor on aura'?

Why no 'vigor on aura'?

in Elementalist

Posted by: The Great Al.2546

The Great Al.2546

Vigor on switch to water attunement doesn’t make sense thematically or mechanically for the tempest. How about 5s vigor when gaining an aura, with an internal cool down of 10 seconds?

Why no 'vigor on aura'?

in Elementalist

Posted by: The V.8759

The V.8759

You sir (or m`am) have just earnes yourself a +1 from le moi

One of the Firstborn Channel of Fvux

Why no 'vigor on aura'?

in Elementalist

Posted by: Krysard.1364

Krysard.1364

+1

And maybe switch this trait with Tempestuous Aria so it doesnt conflict with Unstable Conduit as an Adept trait

M I L K B O I S

Why no 'vigor on aura'?

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Posted by: Ganathar.4956

Ganathar.4956

I think that the tempest should get another form of defense instead of vigor. Vigor simply doesn’t work with overloads in their current state. If overloads were changed so that you could dodge while channeling then maybe it would work, but I wouldn’t count on that happening.

Why no 'vigor on aura'?

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Posted by: The V.8759

The V.8759

Indeed, traits should we swapped.:) Then we can use our tempest trait line fully for aura’s

One of the Firstborn Channel of Fvux

Why no 'vigor on aura'?

in Elementalist

Posted by: The Great Al.2546

The Great Al.2546

I think that the tempest should get another form of defense instead of vigor. Vigor simply doesn’t work with overloads in their current state. If overloads were changed so that you could dodge while channeling then maybe it would work, but I wouldn’t count on that happening.

I agree with this as well. The problem is that protection on aura is in the earth line, which is basically mandatory IMO as a tempest because of that and the damage reduction in melee range. I’d like to see protection on aura moved to tempest as well. This would destroy any non tempest aura builds but I think I’m ok with that.

Why no 'vigor on aura'?

in Elementalist

Posted by: The Great Al.2546

The Great Al.2546

Other opportunities for better traits:

Condi removal on aura application to 5 allies nearby
All auras applied to allies nearby have x% increased duration.