Will no more Culling affect how we play?
i am thinking to that players will become much bolder seeing many players are around them, or meeker at how many they face.
There have been plenty of times I have been certain the only reason I have survived is because I was invisible.
Granted most players in Wvw don’t work together. I never see targets over anyone’s heads. I get the impression everyone just hits what is closest to them. Excluding groups of good pvp players who do work together and are always a problem, what happens now that everyone can see us?
There are alot of variables depending on the systems of the players. Many players will just be seeing badges and some kind of blobs. Whether or not they will now see me as a squishy elementalist I don’t know. Certainly we will be more visable than we have been before and that creates problems. If I see the tell-tale streak of RTL or a ring of fire, you can bet that player is targeted, but will I be able to target him? Tab targeting with a so many players in view? Mouse clicking on an itty bitty Asura amoung so many targets?
I am thinking that regardless of the madness the new battlefield will bring, our class will be much more vulnerable than before. Though smaller battles will remain unchanged, I expect to be surprised at how many more players have been around that I have never seen and how many more of them will see me. That is bad news for a d/d ele lol. imo. I have to wonder how this will play out with builds and tactics, now that we can expect more incoming damage.
i am thinking to that players will become much bolder seeing many players are around them, or meeker at how many they face.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.