Windborne Dagger?
If you are using evasive arcana, then no.
If you are not, it’s worth trying out to see if you like the benefits.
There will be a period to get use to the loss of vigor though, especially if you have no experience playing builds on other professions that do not have access to vigor.
well, people used to pick “Renewing Stamina” instead of this, or 20% CDR on Arcane spells, if they play with. I don’t think +25% perma speed is really usefull, since we’ve got some swiftness by our own. Even when they allowed us to gain +25% perma speed out of combat, I didn’t use this trait.
But if you feel you need it in fight, go ahead, it’s not worthless after all.
I use it mostly for Zerg trains.
Well … seeing as they are going to nerf Vigor somehow … Renewing Stamina may not be worth it anymore.
Also, they are nerfing Boon duration on 2 Water / 2 Noble / 2 Monk to +10%/10%/10% … so you will lose 15% duration on your swiftness. Nerfing to make subpar traits look worth it.
80 Necromancer (IRNY), 80 Guardian (IRNY)
GW2: it’s like DAoC, but for the WoW crowd.
Well … seeing as they are going to nerf Vigor somehow … Renewing Stamina may not be worth it anymore.
Also, they are nerfing Boon duration on 2 Water / 2 Noble / 2 Monk to +10%/10%/10% … so you will lose 15% duration on your swiftness. Nerfing to make subpar traits look worth it.
Meh, staff can easily keep up permaswiftness without using any boon duration, zero kittens given.
More on topic, final shielding and even arcane retribution will still be better than windborne daggers if renewing stamina gets the nerf hammer, and running any arcanes at all makes arcane mastery better than anything other than our precious permavigor.
Frankly windborne is probably the worst option out of arcane adept majors. I might even prefer blasting staff over it on a D/D build, because you’re not going to see a practical difference anyway.
(edited by P Fun Daddy.1208)