(edited by Grimreaper.5370)
Windbourne Dagger + super speed?
I don’t know man. I like the idea, but Ele’s have plenty of ways to close in gaps.
I don’t know man. I like the idea, but Ele’s have plenty of ways to close in gaps.
Because we’re talking about Windborn Dagger, I’m going to assume we’re talking about D/D builds.
Yeah, we can close gaps Blazing Speed, which doesn’t cover much distance, or we can use RTL, which has a 40 second CD, or we can try our luck with Magnetic Leap, which rarely ever hits if there’s a small variation in elevation between you and the target.
In my opinion, our gap closers are pretty lame and take way too long to come off CD, or just don’t hit unless you’re right next to your target, and what’s the point in a gap closer when you have to use it without a gap to close?
Don’t even get me started on the gap closers of other classes. Thieves can just 22232222 at you until they’re right on top of you. Good luck shaking that off.
Personally, I really like Windborn as it is now. The perma speed is nice, but it’d be nicer if it also gave some speed while rolling as well as the perma speed. I don’t think that’s too tall of an order.
I don’t know man. I like the idea, but Ele’s have plenty of ways to close in gaps.
We do have some good gap closers on d/d Ele. Regardless of these gap closers it bugs me that a couple builds have the capability of spamming snares/immob/chills and kiting you for 50% or more of a fight. If magnetic grasp was more reliable that would be really nice. D/D is so fun to play, but also so frustrating when you fight a kiting build and have no option for ranged attacks/gap closers.
(edited by Grimreaper.5370)
I don’t know man. I like the idea, but Ele’s have plenty of ways to close in gaps.
We do have some good gap closers on d/d Ele. Regardless of these gap closers it bugs me that a couple builds have the capability of spamming snares/immob/chills and kiting you for 50% or more of a fight. If magnetic grasp was more reliable that would be really nice. D/D is so fun to play, but also so frustrating when you fight a kiting build and have no option for ranged attacks/gap closers.
Just respond in kind. If they’re using all that you ought to use the same on them, no way that they can escape. I can charge ‘m with 12 seconds of chill, several seconds of immobilize, cripple, gap closers and CC’s all the while outputting tremendous damage. Enough damag to take down everyone who’s stupid enough to stay right next to me…. well its not like they have much of a choice.
I don’t know man. I like the idea, but Ele’s have plenty of ways to close in gaps.
We do have some good gap closers on d/d Ele. Regardless of these gap closers it bugs me that a couple builds have the capability of spamming snares/immob/chills and kiting you for 50% or more of a fight. If magnetic grasp was more reliable that would be really nice. D/D is so fun to play, but also so frustrating when you fight a kiting build and have no option for ranged attacks/gap closers.
Just respond in kind. If they’re using all that you ought to use the same on them, no way that they can escape. I can charge ‘m with 12 seconds of chill, several seconds of immobilize, cripple, gap closers and CC’s all the while outputting tremendous damage. Enough damag to take down everyone who’s stupid enough to stay right next to me…. well its not like they have much of a choice.
First off I’d probably mention that you’re using a chill spamming build, which is really only viable in duels. Regardless of your chill from dagger and focus weapon and your signet of water, you’re still not going to be able to catch some of these classes kiting you.
(edited by Grimreaper.5370)
The only change I would want to see in windborne dagger is to give it the full effect with single dagger sets.
I don’t know man. I like the idea, but Ele’s have plenty of ways to close in gaps.
We do have some good gap closers on d/d Ele. Regardless of these gap closers it bugs me that a couple builds have the capability of spamming snares/immob/chills and kiting you for 50% or more of a fight. If magnetic grasp was more reliable that would be really nice. D/D is so fun to play, but also so frustrating when you fight a kiting build and have no option for ranged attacks/gap closers.
Just respond in kind. If they’re using all that you ought to use the same on them, no way that they can escape. I can charge ‘m with 12 seconds of chill, several seconds of immobilize, cripple, gap closers and CC’s all the while outputting tremendous damage. Enough damag to take down everyone who’s stupid enough to stay right next to me…. well its not like they have much of a choice.
First off I’d probably mention that you’re using a chill spamming build, which is really only viable in duels. Regardless of your chill from dagger and focus weapon and your signet of water, you’re still not going to be able to catch some of these classes kiting you.
I’ve ran my chill spamming build for a looong time now and I’ve never had a kiter survive me. Only ones that survive me are very very sturdy tanky builds or condition minion masters and the occasional pro thief.
I don’t know man. I like the idea, but Ele’s have plenty of ways to close in gaps.
We do have some good gap closers on d/d Ele. Regardless of these gap closers it bugs me that a couple builds have the capability of spamming snares/immob/chills and kiting you for 50% or more of a fight. If magnetic grasp was more reliable that would be really nice. D/D is so fun to play, but also so frustrating when you fight a kiting build and have no option for ranged attacks/gap closers.
Just respond in kind. If they’re using all that you ought to use the same on them, no way that they can escape. I can charge ‘m with 12 seconds of chill, several seconds of immobilize, cripple, gap closers and CC’s all the while outputting tremendous damage. Enough damag to take down everyone who’s stupid enough to stay right next to me…. well its not like they have much of a choice.
First off I’d probably mention that you’re using a chill spamming build, which is really only viable in duels. Regardless of your chill from dagger and focus weapon and your signet of water, you’re still not going to be able to catch some of these classes kiting you.
I’ve ran my chill spamming build for a looong time now and I’ve never had a kiter survive me. Only ones that survive me are very very sturdy tanky builds or condition minion masters and the occasional pro thief.
Again, I’m going to assume you are a dueler, you are not playing the game as intended, organized groups have condition clears up the wazoo. You are also running a focus weapon, not d/d. This thread is about a trait that focuses on dual daggers.
I don’t know man. I like the idea, but Ele’s have plenty of ways to close in gaps.
Because we’re talking about Windborn Dagger, I’m going to assume we’re talking about D/D builds.
Yeah, we can close gaps Blazing Speed, which doesn’t cover much distance, or we can use RTL, which has a 40 second CD, or we can try our luck with Magnetic Leap, which rarely ever hits if there’s a small variation in elevation between you and the target.
In my opinion, our gap closers are pretty lame and take way too long to come off CD, or just don’t hit unless you’re right next to your target, and what’s the point in a gap closer when you have to use it without a gap to close?
Don’t even get me started on the gap closers of other classes. Thieves can just 22232222 at you until they’re right on top of you. Good luck shaking that off.
Personally, I really like Windborn as it is now. The perma speed is nice, but it’d be nicer if it also gave some speed while rolling as well as the perma speed. I don’t think that’s too tall of an order.
If magnetic grasp became more reliable and the follow up a tad less buggy I’d be more than satisfied, super speed while dual wielding daggers would just be icing on the cake, since it would probably mean dropping renewing stamina.