Windbourne Dagger + super speed?

Windbourne Dagger + super speed?

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Posted by: Grimreaper.5370

Grimreaper.5370

Would you like it if Windbourne dagger gave elementalist a mechanic that would allow them short bursts of super speed opposed to perma 25% run speed when dual wielding daggers? Something along the lines of a dodge producing a short burst of super speed? Or super speed on crit? I wouldn’t mind taking a nerf somewhere if it meant I’d have a better shot at catching people who kited while playing d/d. Every other class can switch to ranged when kittenz hit the fan, D/D Ele is stuck around ~300 range on average.

(edited by Grimreaper.5370)

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Posted by: MightyMicah.7451

MightyMicah.7451

I don’t know man. I like the idea, but Ele’s have plenty of ways to close in gaps.

This is that new sound. Ya’ll ain’t ready.

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Posted by: Anomaly.7612

Anomaly.7612

I don’t know man. I like the idea, but Ele’s have plenty of ways to close in gaps.

Because we’re talking about Windborn Dagger, I’m going to assume we’re talking about D/D builds.

Yeah, we can close gaps Blazing Speed, which doesn’t cover much distance, or we can use RTL, which has a 40 second CD, or we can try our luck with Magnetic Leap, which rarely ever hits if there’s a small variation in elevation between you and the target.

In my opinion, our gap closers are pretty lame and take way too long to come off CD, or just don’t hit unless you’re right next to your target, and what’s the point in a gap closer when you have to use it without a gap to close?

Don’t even get me started on the gap closers of other classes. Thieves can just 22232222 at you until they’re right on top of you. Good luck shaking that off.

Personally, I really like Windborn as it is now. The perma speed is nice, but it’d be nicer if it also gave some speed while rolling as well as the perma speed. I don’t think that’s too tall of an order.

Windbourne Dagger + super speed?

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Posted by: Grimreaper.5370

Grimreaper.5370

I don’t know man. I like the idea, but Ele’s have plenty of ways to close in gaps.

We do have some good gap closers on d/d Ele. Regardless of these gap closers it bugs me that a couple builds have the capability of spamming snares/immob/chills and kiting you for 50% or more of a fight. If magnetic grasp was more reliable that would be really nice. D/D is so fun to play, but also so frustrating when you fight a kiting build and have no option for ranged attacks/gap closers.

(edited by Grimreaper.5370)

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Posted by: Swimsasa Stoon.8936

Swimsasa Stoon.8936

I don’t know man. I like the idea, but Ele’s have plenty of ways to close in gaps.

We do have some good gap closers on d/d Ele. Regardless of these gap closers it bugs me that a couple builds have the capability of spamming snares/immob/chills and kiting you for 50% or more of a fight. If magnetic grasp was more reliable that would be really nice. D/D is so fun to play, but also so frustrating when you fight a kiting build and have no option for ranged attacks/gap closers.

Just respond in kind. If they’re using all that you ought to use the same on them, no way that they can escape. I can charge ‘m with 12 seconds of chill, several seconds of immobilize, cripple, gap closers and CC’s all the while outputting tremendous damage. Enough damag to take down everyone who’s stupid enough to stay right next to me…. well its not like they have much of a choice.

Windbourne Dagger + super speed?

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Posted by: Grimreaper.5370

Grimreaper.5370

I don’t know man. I like the idea, but Ele’s have plenty of ways to close in gaps.

We do have some good gap closers on d/d Ele. Regardless of these gap closers it bugs me that a couple builds have the capability of spamming snares/immob/chills and kiting you for 50% or more of a fight. If magnetic grasp was more reliable that would be really nice. D/D is so fun to play, but also so frustrating when you fight a kiting build and have no option for ranged attacks/gap closers.

Just respond in kind. If they’re using all that you ought to use the same on them, no way that they can escape. I can charge ‘m with 12 seconds of chill, several seconds of immobilize, cripple, gap closers and CC’s all the while outputting tremendous damage. Enough damag to take down everyone who’s stupid enough to stay right next to me…. well its not like they have much of a choice.

First off I’d probably mention that you’re using a chill spamming build, which is really only viable in duels. Regardless of your chill from dagger and focus weapon and your signet of water, you’re still not going to be able to catch some of these classes kiting you.

(edited by Grimreaper.5370)

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Posted by: Zephyrus.9680

Zephyrus.9680

The only change I would want to see in windborne dagger is to give it the full effect with single dagger sets.

Zefyres – Ele | Maguuma | (ex) top100 solo/teamQ casual | Youtube

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Posted by: Swimsasa Stoon.8936

Swimsasa Stoon.8936

I don’t know man. I like the idea, but Ele’s have plenty of ways to close in gaps.

We do have some good gap closers on d/d Ele. Regardless of these gap closers it bugs me that a couple builds have the capability of spamming snares/immob/chills and kiting you for 50% or more of a fight. If magnetic grasp was more reliable that would be really nice. D/D is so fun to play, but also so frustrating when you fight a kiting build and have no option for ranged attacks/gap closers.

Just respond in kind. If they’re using all that you ought to use the same on them, no way that they can escape. I can charge ‘m with 12 seconds of chill, several seconds of immobilize, cripple, gap closers and CC’s all the while outputting tremendous damage. Enough damag to take down everyone who’s stupid enough to stay right next to me…. well its not like they have much of a choice.

First off I’d probably mention that you’re using a chill spamming build, which is really only viable in duels. Regardless of your chill from dagger and focus weapon and your signet of water, you’re still not going to be able to catch some of these classes kiting you.

I’ve ran my chill spamming build for a looong time now and I’ve never had a kiter survive me. Only ones that survive me are very very sturdy tanky builds or condition minion masters and the occasional pro thief.

Windbourne Dagger + super speed?

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Posted by: Grimreaper.5370

Grimreaper.5370

I don’t know man. I like the idea, but Ele’s have plenty of ways to close in gaps.

We do have some good gap closers on d/d Ele. Regardless of these gap closers it bugs me that a couple builds have the capability of spamming snares/immob/chills and kiting you for 50% or more of a fight. If magnetic grasp was more reliable that would be really nice. D/D is so fun to play, but also so frustrating when you fight a kiting build and have no option for ranged attacks/gap closers.

Just respond in kind. If they’re using all that you ought to use the same on them, no way that they can escape. I can charge ‘m with 12 seconds of chill, several seconds of immobilize, cripple, gap closers and CC’s all the while outputting tremendous damage. Enough damag to take down everyone who’s stupid enough to stay right next to me…. well its not like they have much of a choice.

First off I’d probably mention that you’re using a chill spamming build, which is really only viable in duels. Regardless of your chill from dagger and focus weapon and your signet of water, you’re still not going to be able to catch some of these classes kiting you.

I’ve ran my chill spamming build for a looong time now and I’ve never had a kiter survive me. Only ones that survive me are very very sturdy tanky builds or condition minion masters and the occasional pro thief.

Again, I’m going to assume you are a dueler, you are not playing the game as intended, organized groups have condition clears up the wazoo. You are also running a focus weapon, not d/d. This thread is about a trait that focuses on dual daggers.

Windbourne Dagger + super speed?

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Posted by: Grimreaper.5370

Grimreaper.5370

I don’t know man. I like the idea, but Ele’s have plenty of ways to close in gaps.

Because we’re talking about Windborn Dagger, I’m going to assume we’re talking about D/D builds.

Yeah, we can close gaps Blazing Speed, which doesn’t cover much distance, or we can use RTL, which has a 40 second CD, or we can try our luck with Magnetic Leap, which rarely ever hits if there’s a small variation in elevation between you and the target.

In my opinion, our gap closers are pretty lame and take way too long to come off CD, or just don’t hit unless you’re right next to your target, and what’s the point in a gap closer when you have to use it without a gap to close?

Don’t even get me started on the gap closers of other classes. Thieves can just 22232222 at you until they’re right on top of you. Good luck shaking that off.

Personally, I really like Windborn as it is now. The perma speed is nice, but it’d be nicer if it also gave some speed while rolling as well as the perma speed. I don’t think that’s too tall of an order.

If magnetic grasp became more reliable and the follow up a tad less buggy I’d be more than satisfied, super speed while dual wielding daggers would just be icing on the cake, since it would probably mean dropping renewing stamina.