Would Elementalists be able to use greatswords in the future?
in Elementalist
Posted by: SeTHBeaRz.3456
in Elementalist
Posted by: SeTHBeaRz.3456
Oh… how I wish that a Dev would give us anything at all regarding this matter T.T
Oh… how I wish that a Dev would give us anything at all regarding this matter T.T
Everyone knows class forums are designed to resdistrubte class complaints away from the suggestion forums where they won’t be heard, because everyone is wrong about their complaints :P
Joking aside, I wish elementalists could use pistols, at least pistol main hand.
I want to shoot gravity bullets in earth form.
in Elementalist
Posted by: Minion of Vey.4398
I’m fine with eles getting some sort of new weapon whenever, I hope it isn’t the greatsword though.
2 out of 3 dorks running around out there in WvWvW are toting a greatsword (on the other classes, of course) and I don’t need to see even more of them.
I would love it if Elementalists could use Swords.
in Elementalist
Posted by: Milennin.4825
I’d prefer having our Fiery Greatsword skill changed to Elemental Greatsword that has different looks and skills for each attunement, and lasts longer.
A weapon I’d like to see on Elementalists is the 1-handed sword. Cause then there’d finally be a reason to craft the legendary weapon Bolt.=P
in Elementalist
Posted by: STRanger.5120
I’d prefer having our Fiery Greatsword skill changed to Elemental Greatsword that has different looks and skills for each attunement, and lasts longer.
Someone suggested this even on another thread and that is a good idea imho.
But all ppl should be aware that what Elementalist really needs isn´t a new weapon set , but a bugfix of our skills/traits/some game mechanics (which often bothers even other classes – for example starting an autoattack with non-offensive skill/mechanic usage etc…)
Additions are welcome, but only after the class actually works
in Elementalist
Posted by: Milennin.4825
I’d prefer having our Fiery Greatsword skill changed to Elemental Greatsword that has different looks and skills for each attunement, and lasts longer.
Someone suggested this even on another thread and that is a good idea imho.
But all ppl should be aware that what Elementalist really needs isn´t a new weapon set , but a bugfix of our skills/traits/some game mechanics (which often bothers even other classes – for example starting an autoattack with non-offensive skill/mechanic usage etc…)
Additions are welcome, but only after the class actually works
That was me with the thread for the Elemental Greatsword from a few weeks ago.=P
And yeah, of course bug fixes first. I don’t expect them to add new weaponsets until an expansion comes out anyway, so that’ll probably be next year or so.
in Elementalist
Posted by: STRanger.5120
I’d prefer having our Fiery Greatsword skill changed to Elemental Greatsword that has different looks and skills for each attunement, and lasts longer.
Someone suggested this even on another thread and that is a good idea imho.
But all ppl should be aware that what Elementalist really needs isn´t a new weapon set , but a bugfix of our skills/traits/some game mechanics (which often bothers even other classes – for example starting an autoattack with non-offensive skill/mechanic usage etc…)
Additions are welcome, but only after the class actually worksThat was me with the thread for the Elemental Greatsword from a few weeks ago.=P
And yeah, of course bug fixes first. I don’t expect them to add new weaponsets until an expansion comes out anyway, so that’ll probably be next year or so.
I thought that it was you, but I´m too lazy to find that thread again, just to be sure
It´s a great idea, to rework conjures to be binded to attunements like standard weapon skills, give a whole new dimension to these mostly unusable utility skills (well, except for hammer with the right build, it is usable then).
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