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Posted by: Jeyzer.1605

Jeyzer.1605

Hey,

I made 2 builds designed for WvW Roaming, I wanted to ask you for your oppinion before making them (As they are kinda expensive).

I didn’t make them to break the meta, I’m just searching gears that aren’t celestial and could be great or at least good for roaming.

1) The Dire one :

http://en.gw2skills.net/editor/?fFAQJAodhMMKbW3wvBf0AGAW4BQAoHO+GMD6BlKDA-TVSEABKoEE7HEgIaISRPAAm/OS5HP7Pgj6PMcCBIFAETjA-w

Tankiness(3k toughness and 18k hp + Earth 5#)
Cantrips and arcane(on traits)
Condi removal (ether + cleansing sigil + cleansing fire+ Earth 4#)
Toons of damage (2k1 condi dmg with 70% condi duration)
Mobility (the signet + dagger MH + FGS )
Blinds (Signet + all your burns)
Range (Both of your main dmg are 1200 range)
Condition pressure(Your burn got a 5sec CD while your bleed no CD and bleed burst 25sec)
3 Break Stun (Signet of Air + Armor of Earth + Arcane Shield)
CC and utility tankiness (Mainly thanks to the focus)

Idk what this build is lacking honestly, maybe you could tell me(Lack of non condition dmg ,idk if it’s a problem tho’)

You can even might stack easier than on a cele build (I mean, stacking via weapons skills ,not the sigil and the traits,and I said easier, not more stacks)

2) The Knight one (Tank and power):

http://en.gw2skills.net/editor/?fFAQJAoYhMMac25wwBf0AiAB5slqRBlfHTB-TFzDABxoujK7P8rSMpUagqSwnUGAgJoDOhAT8gA+QPgIaIcUlASBcxWA-w

I’m less sure about this one….

It’s basically a celestial one without celestial gear (But same traits)

You could swap Ether renewal for the signet (Tell me what you think it’s better, imo Ether is better but can be interrupted which is a problem)

It got :

Tankiness (3k toughness, 18k hp)
Power (2k1 power before might stack)
The rest you know it, it’s basically celestial but my build lacks :

Healing power (not that much, like 180 hp ,which is ok)
Ferocity (Now that’s my problem, is it that important ? Because this build got like 0 ferocity ^^’ )

So you loose a bit of dmg (12% crit chance and 25% crit dmg but gain 100 power)

But gain a lot of tankiness (over 500 tougness and nearly 2k hp)

As I said, I’m not expecting these build to become the meta builds, but I wanna know if they were at least viable.

EDIT: Btw, these build are designed for solo roaming ,not for team support)
EDIT2: Remplace D/F for S/F in the Dire build

(edited by Jeyzer.1605)

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Posted by: Mystogan.4157

Mystogan.4157

First one looks okay on paper. Not sure how practical it is but u could try it out. Second one you might as well jst go with the celestial meta. It hhas more damage and more tank then this one

Thy Shall Fear The Reaper (FxRe)

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Posted by: Hamster.4861

Hamster.4861

Jeyzer, I like the way your knights build comes together. That D/D build would work very well in a zerg as well, not just for roaming.

I’ve dueled an ele running a similar build to your knights one, and he ripped my face off with any class that i threw at him.

This Ele: https://www.youtube.com/watch?v=b-hYOiAUiFw

his build: http://en.gw2skills.net/editor/?fFEQJAoYlcMozhVOwwBMsNwDgQ+XsdiCUuaynA-T1yHABCpERM9AOpEsHlGEqSwQKjG4EAsnqC+pGDAPAAR2fIAACwNbzAYoDdoDdoDtbezbuclrcSBwkyI-w

I personally don’t like condi play style, so i would lean towards the knights set.

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Posted by: Granola.7309

Granola.7309

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Posted by: Hamster.4861

Hamster.4861

If you really want to team-support as a D/D, you should run Aura share, and consider taking 2 out of arcana to get Elemental shielding in earth. (Consider it, I’m not sure its worth)

your builds are tanky enough that you wont get 1shot by a melee train, its now just to make sure that you’re supporting your team

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Posted by: Granola.7309

Granola.7309

Oki thanks dude !