WvW Celestial advice

WvW Celestial advice

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Posted by: Robbo.9836

Robbo.9836

Hey guys, trying to find a setup with nice balance based around celestial armour, with knights/zerker weps and accessories. Any advice would be helpful. Looking to roam but also be able to zerg with the build also. Thanks.

http://gw2skills.net/editor/?fFAQJAoYhUM6cW5wxBf0AiAB5slqRBlnHTB-TlSDABss/AVKNiSZwmq/8kSsKeAAwpnYgTAAAmgUQJYAAEgb2mBwRP6RP6RPa38m38m3MpAuYMA-w

WvW Celestial advice

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Posted by: Robbo.9836

Robbo.9836

Anyone able to add advice? Also is my base power too low?

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Posted by: Kodiak.3281

Kodiak.3281

Only thing I’ll say for Zerging, your defensive stats are on point, but yes your power and your crit/crit damage is a bit low. You figure you’ll have 5/5 guard stacks (100 power and 2500 hp) as well as 25 bloodlust most likely (250 more power) so the power will sort itself out but the lack of crit/crit damage means you’re going to lack some burst potential when trying to focus downs. Also you’re not defensive enough to really ride out in the front line to survive spike so you’ll be somewhere mid line which is weird with D/D. I personally like 3000 armor for front line, 2500 for mid/back line. You’ll also definitely without a doubt need Armor of Earth these days with the CC heavy meta that’s developed since Anet decided to gut stability in all their infinite wisdom.

As for roaming someone else will probably be better at covering that as I haven’t roamed since the stab nerf on my Ele.

(Edit: Stupid + signs as underline!)

Kodiak X – Blackgate

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Posted by: Robbo.9836

Robbo.9836

Thanks for the help, ideally I would swap to staff when I’m zerging to stay on the mid/back line. I will try squeeze a little bit more precision out of the build

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Posted by: Kodiak.3281

Kodiak.3281

Yea as a mid/backliner I like to aim for around 2300 power (food/utility), 40% crit, 200% crit dmg, 2500 armor, and 15500 HP. This way with 5/5 guard stacks I’m at a relatively comfortable 18000 HP and 2400 power and 2650 with Bloodlust up. Currently I’m about 48% crit and nearly 2400 power but only at around 2400 toughness till I want to invest in Ascended armor (which is another 100 armor with toughness infusions) and 100 less HP than where I want to be (but I’m okay with this since my server always has a nice HP buff from WvW points).

Don’t forget to get a second Sigil of Bloodlust for your Trident. If you cross borderlands or go anywhere near water if you accidentally (or intentionally) go under you will lose all your stacks if you don’t.

Kodiak X – Blackgate

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Posted by: Fuzzion.2504

Fuzzion.2504

00266 is very PvP. In WvW you should try 02246 with ER instead of SoR

Base power of 2k is sufficient

Hoelbraks over str runes.

AF is around 2.6k so its fine.

Your build is in general acceptable.

Fuzzionx [SF]
Guest member of [LOVE]
JQ official Prime Minister

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Posted by: William C.6195

William C.6195

Why use Glyph though? Surely Ether or Signet would be better.

NA/EU: Auldon/Auldone
[feat]

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Posted by: MaXi.3642

MaXi.3642

Why use Glyph though? Surely Ether or Signet would be better.

because you need swiftness when you want to roam in WvW

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Posted by: Gorani.7205

Gorani.7205

Hot swap one of you cantrips for Signet of Air for the 25% increased base movement when travelling over the map.
If you have D/D, why Blasting Staff ? Take Renewing Stamina instead.

The build with its cantrips is focused on catching enemy roamers and battle them. Very PvP, like others said. For flipping camps I would suggest another AoE skill, like Arcane Wave or Glyph of Storms. to kill NPCs faster at chokes and be able to cap before defenders get warned by white swords.

Dolly escorts should be done with staff & Arcane Wave for blasting your lightning field two times, IMHO.

Member of The Guildwars Online Guild [GWO]
Still keeps a volume of Kurzick poems ;)

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Posted by: Taiyetos.3260

Taiyetos.3260

02066 with Zephyr’s Boon is an alternative to running Glyph if you just need swiftness.

FA