WvW D/D Ele Build Optimizations
i dont understand, i just copied my original build into that site
http://gw2buildcraft.com/calculator/elementalist/?1.0|8.5n.h2.8.5c.0.0.0.0|0.0.0.0.0.0.0.0.0|5j.71j.5n.71j.5j.71j.5n.71j.5j.71j.5n.71j.0.0.0.0.0.0|2s.0.2v.0.3v.0.311.0.211.0.2v.0|0.k00.0.k00.u000|3t.1|0.0.0.0.0|e
and i have more power/crit chance/ crit damage/ and toughness. whats the point in just copying your build… sure u have a little more health, but if u look the effective hp is the same. also i didnt use any infusions and i didnt use a signet to boost stats.
(edited by KOLOS.2140)
It’s a very nice build, and would work pretty great.
Here are some ideas though:
Use a sigil of battle instead of a sigil of energy. Your power is quite low, and the might this gives + might from combos will significantly boost your damage.
Use boon duration runes instead of divinities. Extra protection, regen and might uptime is much stronger than the small stat increase you get. 2 traveler, 2 monk and 2 water
Dont use arcane blast, but armor of earth or mist form instead. They just have so much more impact, especially with 75 percent boon duration. 10 seconds of stability is amazing.
But again, a very good stat-spread in my opinion. Just needs some more power.
What are you looking to do in wvw? Zerging or roaming? Please include that in the post
EDIT: celestial is not that great on trinkets either. Consider making these cav/valk/zerk. Add an extra celestial armor piece if you want.
(edited by Gokil.2543)
It’s a very nice build, and would work pretty great.
Here are some ideas though:
Use a sigil of battle instead of a sigil of energy. Your power is quite low, and the might this gives + might from combos will significantly boost your damage.Use boon duration runes instead of divinities. Extra protection, regen and might uptime is much stronger than the small stat increase you get. 2 traveler, 2 monk and 2 water
Dont use arcane blast, but armor of earth or mist form instead. They just have so much more impact, especially with 75 percent boon duration. 10 seconds of stability is amazing.
But again, a very good stat-spread in my opinion. Just needs some more power.
What are you looking to do in wvw? Zerging or roaming? Please include that in the post
EDIT: celestial is not that great on trinkets either. Consider making these cav/valk/zerk. Add an extra celestial armor piece if you want.
im looking into more of a roaming build. didnt really consider boon duration stuff thanks for the tips
This build is the standard atm, not saying you HAVE to run it your build works out just fine.
I run with 2 roaming builds and the D/D build listed above (or one very close to it) seems to work the best. using mist and armor of earth as def cool downs is important for… well… staying alive, also stability for stomps is priceless when roaming/small group play.
My other build is a S/D burst build and its gimmicky as all hell but its just fun to be able to kill ANYONE on command… (then promptly eat it and die but who cares lol)