WvW D/D - Good Survivability / Damage ratio?!

WvW D/D - Good Survivability / Damage ratio?!

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Posted by: Westside.7213

Westside.7213

Hello fellow elementalists!

I’m Warmage of Gandara, I play an elementalist for a while now and straight loving it in PvE gameplay!

However I’m more of a PvP / WvW fan than the actual PvE, so I decided to try it out. The result was awkward. At first I died within miliseconds. The reason for it was obvious; I had full berserker gear and my traits were fully damage oriented, mostly specced in Fire or Air.

After experimenting with the build for abit, I still couldn’t get enough survivability out, so I decided to use uncle Google as an easy way out.

It brought me to a defensive PvP build, which was 0/0/0/2/6/6 and Celestial stats.

Obviously the build had me alive for ages; I could tank 2 DPS oriented players for a while without any real difficulties. But then I realised; In all this time I was fighting the two, I barely took half the hp bar away from one of them. And we were fighting for ages, literally.

I don’t think the problem is in my skill, because I used my fire 4 and 3 so I got both of them hit, used fire grab properly aswell. I even managed to get 2 Earth 5 skills landed on the guys.

So I was wondering;

What’s currently a good overall (Decent survival but still good damage) D/D Elementalist build for tPvP and WvW?

Honestly, I rather do some extra damage than be a little bit tankier. I just find no fun in merely “surviving”. I want to kill. >:c

Thanks in advance for your time and help guys,
Warmage of Gandara.

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Posted by: Bo Van Swill.7619

Bo Van Swill.7619

This i am sure is out there as a build but its what i use and it takes skill to stay alive but its the best balance i have found so far.

http://gw2skills.net/editor/?fFQQJAoYnMISND24A+NAfEGgAQIusY4ARKIMVGA-TVjFABDcgA+TJIc7PkkShTU3ZJlcrpDAgHAwRKDIUlAM0QchWgkPhABAQAuZAQ+MczbezbezbWKAKWGB-w

Skuld Foefire Mesmer, Thord Blackthorn Guardian, Gele Fireheart Elementalist
Beezy Chan Engineer,Sarah Soulcaller Necromancer

WvW D/D - Good Survivability / Damage ratio?!

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Posted by: Westside.7213

Westside.7213

This i am sure is out there as a build but its what i use and it takes skill to stay alive but its the best balance i have found so far.

http://gw2skills.net/editor/?fFQQJAoYnMISND24A+NAfEGgAQIusY4ARKIMVGA-TVjFABDcgA+TJIc7PkkShTU3ZJlcrpDAgHAwRKDIUlAM0QchWgkPhABAQAuZAQ+MczbezbezbWKAKWGB-w

Thanks very much Bo! The build looks pretty amazing, will test it as soon as I get home!

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Posted by: Saturn.6591

Saturn.6591

You could also take a look at this build here:

http://en.gw2skills.net/editor/?fFQQJAoYhcMaZ25wwBf0AdAB5xzvRBlzbnB-TlCFwANOgAOOBAsUPIjeiUq4Ub/hmKNIcgAlgKVmB4BAQGg8tA-w

I didn’t get to use it myself yet since I still need to hit lvl 80 on my Ele. But according to this thread, it should be quite decent.

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Posted by: Westside.7213

Westside.7213

You could also take a look at this build here:

http://en.gw2skills.net/editor/?fFQQJAoYhcMaZ25wwBf0AdAB5xzvRBlzbnB-TlCFwANOgAOOBAsUPIjeiUq4Ub/hmKNIcgAlgKVmB4BAQGg8tA-w

I didn’t get to use it myself yet since I still need to hit lvl 80 on my Ele. But according to this thread, it should be quite decent.

Thanks to you aswell Saturn!

This is the exact build I’ve been using where I figured I needed more damage; The survivability of this build is insane; I don’t think I’ve seen any other ele builds being able to tank 2 DPS oriented enemies with such ease. But it really lacks damage big time.

The only difference is, I used celestial stats and this one uses Soldiers and Knights; a tradeoff I will test aswell to see how well it goes under such circumstances and will let you know!

The other build seems more damage oriented anyways, so I think I’ll stick to that one unless it turns out to be survivability lacking or if this one turns out to have enough damage for my taste.

Thanks again for your input anyhow, I wish you all the best with leveling your elementalist!

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Posted by: Saturn.6591

Saturn.6591

You could also take a look at this build here:

http://en.gw2skills.net/editor/?fFQQJAoYhcMaZ25wwBf0AdAB5xzvRBlzbnB-TlCFwANOgAOOBAsUPIjeiUq4Ub/hmKNIcgAlgKVmB4BAQGg8tA-w

I didn’t get to use it myself yet since I still need to hit lvl 80 on my Ele. But according to this thread, it should be quite decent.

Thanks to you aswell Saturn!

This is the exact build I’ve been using where I figured I needed more damage; The survivability of this build is insane; I don’t think I’ve seen any other ele builds being able to tank 2 DPS oriented enemies with such ease. But it really lacks damage big time.

The only difference is, I used celestial stats and this one uses Soldiers and Knights; a tradeoff I will test aswell to see how well it goes under such circumstances and will let you know!

The other build seems more damage oriented anyways, so I think I’ll stick to that one unless it turns out to be survivability lacking or if this one turns out to have enough damage for my taste.

Thanks again for your input anyhow, I wish you all the best with leveling your elementalist!

Thanks.

Well, celestial stats usually spread the stats all over the place, and you end up with a way too low power-value, which might be the reason why you weren’t doing enough damage. If you take a look, the power in my build is above 2,2k, while full celestial leaves you way below that (around 1,7k iirc).

Now to compare my build to Bo Van Swill’s build: If you look at the raw stats, his build is clearly better. However, he’s using his utility slots for things we could argue about, and the heal also might not be the optimal choice for WvW. You also need to remember that my build will most likely have around 12 stacks of might permanently, as well as perma-fury. Both of which his build won’t have. Also, lots of Regeneration.

In the end it’s a matter of preference I guess. And I personally still prefer my build.

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Posted by: Westside.7213

Westside.7213

Thanks.

Well, celestial stats usually spread the stats all over the place, and you end up with a way too low power-value, which might be the reason why you weren’t doing enough damage. If you take a look, the power in my build is above 2,2k, while full celestial leaves you way below that (around 1,7k iirc).

Now to compare my build to Bo Van Swill’s build: If you look at the raw stats, his build is clearly better. However, he’s using his utility slots for things we could argue about, and the heal also might not be the optimal choice for WvW. You also need to remember that my build will most likely have around 12 stacks of might permanently, as well as perma-fury. Both of which his build won’t have. Also, lots of Regeneration.

In the end it’s a matter of preference I guess. And I personally still prefer my build.

Now that you put it this way; I’ll test it out and see. But I’ll definitely take in consideration both of your builds as they both look equally appealing.

Again, I thank you for your input

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Posted by: Zach.3264

Zach.3264

This i am sure is out there as a build but its what i use and it takes skill to stay alive but its the best balance i have found so far.

http://gw2skills.net/editor/?fFQQJAoYnMISND24A+NAfEGgAQIusY4ARKIMVGA-TVjFABDcgA+TJIc7PkkShTU3ZJlcrpDAgHAwRKDIUlAM0QchWgkPhABAQAuZAQ+MczbezbezbWKAKWGB-w

I would take a Cleric amulet instead and swap out Soothing Winds for Zephyr’s boon. Those few seconds of Fury really do help.

WvW D/D - Good Survivability / Damage ratio?!

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Posted by: Rudy.6184

Rudy.6184

Hello fellow elementalists!

I’m Warmage of Gandara, I play an elementalist for a while now and straight loving it in PvE gameplay!

However I’m more of a PvP / WvW fan than the actual PvE, so I decided to try it out. The result was awkward. At first I died within miliseconds. The reason for it was obvious; I had full berserker gear and my traits were fully damage oriented, mostly specced in Fire or Air.

After experimenting with the build for abit, I still couldn’t get enough survivability out, so I decided to use uncle Google as an easy way out.

It brought me to a defensive PvP build, which was 0/0/0/2/6/6 and Celestial stats.

Obviously the build had me alive for ages; I could tank 2 DPS oriented players for a while without any real difficulties. But then I realised; In all this time I was fighting the two, I barely took half the hp bar away from one of them. And we were fighting for ages, literally.

I don’t think the problem is in my skill, because I used my fire 4 and 3 so I got both of them hit, used fire grab properly aswell. I even managed to get 2 Earth 5 skills landed on the guys.

So I was wondering;

What’s currently a good overall (Decent survival but still good damage) D/D Elementalist build for tPvP and WvW?

Honestly, I rather do some extra damage than be a little bit tankier. I just find no fun in merely “surviving”. I want to kill. >:c

Thanks in advance for your time and help guys,
Warmage of Gandara.

Try full celestial, but with traits in wvw 0/2/2/4/6 (zephyr boon and stone splitters) and use sigil of doom to lower enemies healing. Other thing that if you think that landing 3 and 4 from fire will get you a kill – no (the dps oriented guys yes), but more will give you combos and constatnt pressure. Also well injected conditions will do nice dmg. You can make over 10k burst in 1-2 sec if you land it well (other thing with ele is mightstacking – sometimes is more important to use skill just for blasting fire field then in the enemy). Other thing – dont use earth 5 – it works only on mobs and weak enemies. Autoattack in air – it deals nice dmg. If you tell me what class did you main in pvp/wvw I’ll tell you what mistakes can you make. If you like bursty spec then you can add few zerk pieces, or play fresh air scepter/dagger.

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Posted by: Westside.7213

Westside.7213

Try full celestial, but with traits in wvw 0/2/2/4/6 (zephyr boon and stone splitters) and use sigil of doom to lower enemies healing. Other thing that if you think that landing 3 and 4 from fire will get you a kill – no (the dps oriented guys yes), but more will give you combos and constatnt pressure. Also well injected conditions will do nice dmg. You can make over 10k burst in 1-2 sec if you land it well (other thing with ele is mightstacking – sometimes is more important to use skill just for blasting fire field then in the enemy). Other thing – dont use earth 5 – it works only on mobs and weak enemies. Autoattack in air – it deals nice dmg. If you tell me what class did you main in pvp/wvw I’ll tell you what mistakes can you make. If you like bursty spec then you can add few zerk pieces, or play fresh air scepter/dagger.

I’d really stick to D/D if possible, as its attacks are outstandingly nice in my opinion. And yes, I want to go abit more bursty; I always got mist form to disengage if things go south, I can use RTL to disengage aswell. I can knockback enemies with the air’s 5 and I got a teleport cantrip. Doesn’t really sound like I need much more survivability. I just need to live long enough to do my thing, which I haven’t when using full berserker, because you literally die in 1 hit most of the time.

I guess I could swap out some pieces for berserker; that actually sounds like a pretty good plan.

I’ll try experimenting with the gear abit and will let you know how it works anyways, thanks alot for your input!

Regards, Warmage of Gandara