WvW Front-ish line Build Help
You don’t need boon duration. What you should be doing is overloading earth on pushes for protection and using shouts for more protection. Id focus on healing power instead of boon duration since your revs will help w that. If you dont run revs in pt you got bigger problems.
Bad Elementalist
You don’t need boon duration. What you should be doing is overloading earth on pushes for protection and using shouts for more protection. Id focus on healing power instead of boon duration since your revs will help w that. If you dont run revs in pt you got bigger problems.
Just a question……wouldn’t increased boon duration increase the duration of protection and regen? Or does that increased boon duration only apply to self? I’m just wondering is all.
I appreciate your assistance!
http://gw2skills.net/editor/?vFAQJBIhcSfJWhJ4gJwhJW2AM396f9wO8ACAXQiVQKoCA-TlRWAB2q+zenAATfAgeAjV+Bw+DVrEkUA+t3C-w
This build is kinda called the GF Ele (or atleast that’s what we call it)
I much prefer Durability runes over trooper but since you want condi clears.
If you cant afford minstrels gear and weapons switch those our for Nomads but minstrels Trinkets should be very easy to get.
The playstyle from back line ele isn’t much different. Instead of positioning your self to take least dmg and maximize dmg. You have to position yourself in ways that you can stick close to tag and still move and target low health allies to heal them
Elementalist
#Ele
just reading. How are minstrel trinkets easy ?
http://gw2skills.net/editor/?vFAQJBIhcSfJWhJ4gJwhJW2AM396f9wO8ACAXQiVQKoCA-TlRWAB2q+zenAATfAgeAjV+Bw+DVrEkUA+t3C-w
This build is kinda called the GF Ele (or atleast that’s what we call it)
I much prefer Durability runes over trooper but since you want condi clears.
If you cant afford minstrels gear and weapons switch those our for Nomads but minstrels Trinkets should be very easy to get.
The playstyle from back line ele isn’t much different. Instead of positioning your self to take least dmg and maximize dmg. You have to position yourself in ways that you can stick close to tag and still move and target low health allies to heal them
Thank you for this!!!!!!!
This build is propably the strongest support troll in the game :-). I agree durability is a good one. I run it in WvW. but don´t get bored, the damage it does is very low. Maybe pick cheaper utility like precision oil or sharpening stone.
just reading. How are minstrel trinkets easy ?
I think he may mean easier then some of the other stat combinations. Looks like for exotic recipe’s you need air ship parts or use proof of heroics. That’s not too bad. But ascended trinkets look difficult. Unless I’m mistaken, for rings and accessories those are only available from the PvE raid. Which I have no desire to run. So I may have to live with exotic on those.
This build is propably the strongest support troll in the game :-). I agree durability is a good one. I run it in WvW. but don´t get bored, the damage it does is very low. Maybe pick cheaper utility like precision oil or sharpening stone.
Do you feel durability is stronger than trooper runes? With the traits not cleansing on water attunement I would think trooper runes more valuable in that case. Durability if traited to cleans on water attunment. Or do you feel differently?
i am a bit torn. Both are good. If you run 4 shouts trooper is very good in 5 man teams. It´s the main rune i use in PvP. Durability is very tempting to compensate for low health and armor and it gives boon duration which is good for ele. One one side minstrel is already tanky on the other the boon duration rocks and on top you get resistance which is superior condi defence if the whole team runs the rune.
So if the team uses durability go for it too if not use soldiers.
just reading. How are minstrel trinkets easy ?
With the new stat selectable trinkets it makes it much cheaper than the armor set. I didn’t mean to say easier I meant to say cheaper. To make the armor or weapons its about 115g just in freshwater pearls. While for the stat selectable trinkets its just farming the blood rubies, petrified wood, and winter berries
Elementalist
#Ele
This build is propably the strongest support troll in the game :-). I agree durability is a good one. I run it in WvW. but don´t get bored, the damage it does is very low. Maybe pick cheaper utility like precision oil or sharpening stone.
Do you feel durability is stronger than trooper runes? With the traits not cleansing on water attunement I would think trooper runes more valuable in that case. Durability if traited to cleans on water attunment. Or do you feel differently?
With my 10 -15 man. The Ele’s job isn’t condi cleanse that’s our guardians job. The Ele’s job is mostly water fields heals and perma prot.
Elementalist
#Ele
This build is propably the strongest support troll in the game :-). I agree durability is a good one. I run it in WvW. but don´t get bored, the damage it does is very low. Maybe pick cheaper utility like precision oil or sharpening stone.
Do you feel durability is stronger than trooper runes? With the traits not cleansing on water attunement I would think trooper runes more valuable in that case. Durability if traited to cleans on water attunment. Or do you feel differently?
With my 10 -15 man. The Ele’s job isn’t condi cleanse that’s our guardians job. The Ele’s job is mostly water fields heals and perma prot.
Smaller groups I’d go trooper. 10-15 isn’t large but enough where trooper isn’t as needed you should have some classes that are condi cleansing. That being said imo you can never have too much condi cleanse long as you are coordinating. Tempest make strong condi cleansers w/ trooper. BUT Dura runes are just better for larger groups for reasons mentioned; esp as you’re using dagger/WH for boon support/heals, even if u use a bunch of shouts.
This build is propably the strongest support troll in the game :-). I agree durability is a good one. I run it in WvW. but don´t get bored, the damage it does is very low. Maybe pick cheaper utility like precision oil or sharpening stone.
Do you feel durability is stronger than trooper runes? With the traits not cleansing on water attunement I would think trooper runes more valuable in that case. Durability if traited to cleans on water attunment. Or do you feel differently?
With my 10 -15 man. The Ele’s job isn’t condi cleanse that’s our guardians job. The Ele’s job is mostly water fields heals and perma prot.
That’s really dependent on your group’s comp is organized. Sure you could have guardians running shouts with trooper runes or rev’s spamming resistance. But it’s really not a one size fits all situation. But I do understand your point. However my original post specified condi clearing which is why I was asking for clarification. I think probably the perfect scenario would be 2 armor sets. 1 with durability and 1 with trooper.
(edited by Magical Things.8465)
This build is propably the strongest support troll in the game :-). I agree durability is a good one. I run it in WvW. but don´t get bored, the damage it does is very low. Maybe pick cheaper utility like precision oil or sharpening stone.
Do you feel durability is stronger than trooper runes? With the traits not cleansing on water attunement I would think trooper runes more valuable in that case. Durability if traited to cleans on water attunment. Or do you feel differently?
With my 10 -15 man. The Ele’s job isn’t condi cleanse that’s our guardians job. The Ele’s job is mostly water fields heals and perma prot.
That’s really dependent on your group’s comp is organized. Sure you could have guardians running shouts with trooper runes or rev’s spamming resistance. But it’s really not a one size fits all situation. But I do understand your point. However my original post specified condi clearing which is why I was asking for clarification. I think probably the perfect scenario would be 2 armor sets. 1 with durability and 1 with trooper.
If you have the money for two armor sets then yes that would be much better. Right now in my group I’m actually running monk runes but I do have a second set with durability. Most of the time I prefer to switch traits over armor sets. It much easier for most people. So if we are fighting a group that’s condi heavy I will just switch up my water grandmaster trait to cleanse on regen.
Elementalist
#Ele
This is the build i run, it does quiet well keeping team up. i can flash into middle of enemy zerg and condi bomb and flash out. it provides great support with boons and auras on the front line. i’ve lived through many of out numbered fights with this build.
the earth trait converts toughness to condi, undead runes toughness to condi and then obviously your foods and oils will play a condi % too. its a very fun support pressure build.
EDIT, i also what to state, theres sigil of purity in this build for 60% chance cleanse condi on hit, that is only a back up if you fall under 75% health to midigate condi damage to support faster heal up so condis can no longer effect you.
(edited by Zippidy.1045)