WvW Scepter Focus Elementalist Build Guide
I saw your video without audio since I’m at work. So I don’t know what you said there.
But I always think that fresh air + tempest doesn’t work really well togheter. I mean, you are a glass cannon, how do you think to live in melee range for the time to full cast an air overload? You only have arcane shield for that, and 2 blind (air3 and arcane blast with traits).
And if you even use shield to cast air overload people can run away, wait you finish cast it, and jump back on you. I mean, that build is good in wvw only for oneshot people, and you can do it without tempest trait. I mean, if you want burst down people, take fire instead tempest is 10x better. Also water or earth would be a better choose instead tempest for a glass cannon. Tempest only cripple your build. Also take superspeed as minor trait, that help you to kite enemies and stay out of their range.
not really a fan of the fact that you run with basically 0 condi cleanse… i can understand the thought behind taking elemental surge but tbh that trait is just garbage you you lose way too much by taking arcane instead of earth.
runes are also questionable.
and arcane wave is better than arcane blast for elemental surge. wave is aoe, surge is only single target. wave can’t be reflected and can hit people in stealth.
if you want to run an instagib build tempest is not the way to go, but s/d with lightning rod.
(edited by Jekkt.6045)
not really a fan of the fact that you run with basically 0 condi cleanse… i can understand the thought behind taking elemental surge but tbh that trait is just garbage you you lose way too much by taking arcane instead of earth.
runes are also questionable.
and arcane wave is better than arcane blast for elemental surge. wave is aoe, surge is only single target. wave can’t be reflected and can hit people in stealth.
if you want to run an instagib build tempest is not the way to go, but s/d with lightning rod.
Taking Earth over Arcane at the cost of damage can be done if you need the condi cleanse but basically I use earth 4 / positioning / party cleanses to cover my kitten . This build is small groups of 5v5 – 10v10 ish and I havn’t had a problem with condis yet. Yeah I’ve played around with arcane wave but I don’t like the cooldown on it, I know the skill is superior but since this build is so fast paced I like the low cooldown skills to go with it. Also that is interesting, havn’t played with lightning rod that much in WvW. S/D only has 1 or 2 cc’s though doesn’kitten
I’ve been running Scepter/Warhorn recently and have been doing better than I expected.
Build:
Sc/Wh
Fire Sigil / Generosity Sigil
Marauders gear
Hoelbrak runes
Arcane: 2/2/1
Air: 1/3/3
Tempest: 3/3/2
Wash the Pain Away
Lightning Hammer
Eye of the Storm
Lightning Flash
Fiery Greatsword
The idea here is the damage stacking through the air traits that give you +20% dmg on disabled enemies, damage on disables, lots of boons, aura buffs. Tempest grandmaster can be swapped for 3 for survival.
Playstyle is centers around air. WH 4 is your bread and butter because it a) does damage and b) disables, thus buffing damage. So WH4 into WH5 and SC2 with an air overload, with the ensuing electric aura for crit is a HUGE burst and fight swing. Can very easily get someone to 25% from just your opening rotation.
The biggest thing that I’ve started enjoying is using the lightning hammer with this build. You get INSANE burst with hammer, plus added mobility and sheer awesomeness by smacking people with an electric hammer.
Not saying this is the best build, but to me it’s quite fun.
edit: I play on FA, which is currently in T2 which is a complete kitten show for roaming (EBG), so without stealth, my build basically focuses on killing people in 1v1’s before their blob finds me.
(edited by Grayclay.4579)
I’ve been running Scepter/Warhorn recently and have been doing better than I expected.
Build:
Sc/Wh
Fire Sigil / Generosity Sigil
Marauders gear
Hoelbrak runesArcane: 2/2/1
Air: 1/3/3
Tempest: 3/3/2Wash the Pain Away
Lightning Hammer
Eye of the Storm
Lightning Flash
Fiery GreatswordThe idea here is the damage stacking through the air traits that give you +20% dmg on disabled enemies, damage on disables, lots of boons, aura buffs. Tempest grandmaster can be swapped for 3 for survival.
Playstyle is centers around air. WH 4 is your bread and butter because it a) does damage and b) disables, thus buffing damage. So WH4 into WH5 and SC2 with an air overload, with the ensuing electric aura for crit is a HUGE burst and fight swing. Can very easily get someone to 25% from just your opening rotation.
The biggest thing that I’ve started enjoying is using the lightning hammer with this build. You get INSANE burst with hammer, plus added mobility and sheer awesomeness by smacking people with an electric hammer.
Not saying this is the best build, but to me it’s quite fun.
edit: I play on FA, which is currently in T2 which is a complete kitten show for roaming (EBG), so without stealth, my build basically focuses on killing people in 1v1’s before their blob finds me.
Similar to my build but with warhorn, I know air warhorn is really strong but I don’t like the other warhorn attunement skills and you lack Obs flesh / unblockable knockdowns. Haven’t tried out hammer, i’ll give it a try and yeah it looks hella fun. I’m also on FA, I roam with PRAE / CREW. 1v1 roaming rarely happens in EBG other than between SMC and Anz there are some duels. Try to roam in a 5-10 man group with this type of build
Add Earthshield to Lightning Rod and you have 4 Ccskills. Block, Invul, … for between your Bursts. And yes, Superspeed is very important too.
snip
Similar to my build but with warhorn, I know air warhorn is really strong but I don’t like the other warhorn attunement skills and you lack Obs flesh / unblockable knockdowns. Haven’t tried out hammer, i’ll give it a try and yeah it looks hella fun. I’m also on FA, I roam with PRAE / CREW. 1v1 roaming rarely happens in EBG other than between SMC and Anz there are some duels. Try to roam in a 5-10 man group with this type of build
Funny, I tried focus and really couldn’t find that much success with it. I don’t think I gave it enough time to actually learn, but the flavor of it just seemed weak (perception, not reality). I am a solo roamer at heart, but I love the setup because with Warhorn you still feel useful in group play with your double aoe heals and overloads. That gives me the opportunity to quickly join a fight, big or small, and still feel relevant without having to swap a bunch of skills.
Still wish this game had customizable and saveable builds though.