WvWvW S/D help
I was runing 0 0 20 30 20 cleric gear . After the patch I’m running 30 0 0 10 30. Not sure how the new spec will work . But old spec plays the same as DD you lose some burst but gain range.
20 Air, 20 Water, 30 Arcana: http://gw2skills.net/editor/?fEAQJArYhImkbzR4gjDAEFmciQhFOUeMTO2A;TIAjCmiA (copy-paste)
You can get Glyph cooldown instead of Bolt to the Heart. You can use Arcane Wave / Cleansing Fire over Armor of Earth if you like to.
This is how I prefer S/D since you need to play off the strengths of Air with S/D which is very strong (although slightly nerfed with the RtL change that doesn’t allow you to use spells during RtL).
http://www.youtube.com/user/IntigoGW2
Thanks guys, Mogar if you could, let me know how you like the new spec?
I would be intrigued to know how you manage to deal with the situational 1v1 situations. D/D has the mobility and dueling capabilities and Staff does have enough CC to escape. I actually switched to D/D from S/D because of that ( though I admit I switched during first month so I was probably pretty bad ).
Thanks guys, Mogar if you could, let me know how you like the new spec?
It’s freaking awesome! I played it all day in spvp and WvW. I still need to test it in tpvp and get into a few real good fights solo vs good players but so far vs bad players and avg players it’s just great. 20 stacks of might + chun earth x2 it’s insane burst. I run all cleric gear dropping water from 30 to 10 didn’t seem to hurt me much at all the only worry is my hit pts are way down may need to switch out some gear to get more vit.
I would be intrigued to know how you manage to deal with the situational 1v1 situations. D/D has the mobility and dueling capabilities and Staff does have enough CC to escape. I actually switched to D/D from S/D because of that ( though I admit I switched during first month so I was probably pretty bad ).
to be honest DD vs SD is awash . I always played ranged DPS so I can’t bring myself to melee. What it comes down to is with SD you can avoid other players melee attack better but you have no burst at all . It’s death by 1000 cuts. The upside is running bunker SD you are so tough to kill it give you more time to think rather than the crazy twitch play of the DD. I dueled some very good DD players and it’s a draw every time. The hardest part of playing SD is placing your aes. I’m trying the new build because it offers me burst without losing too much ‘toughness’.
I was thinking about taking your first pre patch build Mogar and dropping 10 in earth and putting it into arcane and picking up Ele Attunenment, Final shielding and EA, and in water going Soothing disruption, Cleansing wave and water and then earth embrace, primarily because I prefer to be tanky and hard to kill.
So two questions about that, would my damage suffer to much with it and would I be able to drop cleansing fire? If I understand everything on the tooltip I should have more then enough condition removal correct?
I was thinking about taking your first pre patch build Mogar and dropping 10 in earth and putting it into arcane and picking up Ele Attunenment, Final shielding and EA, and in water going Soothing disruption, Cleansing wave and water and then earth embrace, primarily because I prefer to be tanky and hard to kill.
So two questions about that, would my damage suffer to much with it and would I be able to drop cleansing fire? If I understand everything on the tooltip I should have more then enough condition removal correct?
I had Water V ,III ,XI, Earth I , III, Arcane V and VI.
You can get away without Cleansing water in 99% of the time but when you run into a good Necro you really do need it . I use the Signet of renew as heal I guess if you use the condition remove heal then you don’t need Cleansing water. I have tried 10 earth 30 30 build. What I found is that EA doesn’t add enough to justify lowering earth. Because with Earth 1 and in earth attument I’m rocking close to 2400 toughness with protection buff and a regen ticking you are more or less unkillable for the 8 seconds protection duration.
What I found is that EA doesn’t add enough to justify lowering earth.
You’re using it wrong. Water dodge is amazing (heal + 1 cleanse) and Earth dodge is a Blast Finisher + Cripple.
http://www.youtube.com/user/IntigoGW2
What I found is that EA doesn’t add enough to justify lowering earth.
You’re using it wrong. Water dodge is amazing (heal + 1 cleanse) and Earth dodge is a Blast Finisher + Cripple.
Na I’m not using it wrong, With bunker SD you don’t need the extra heal from water dodge and Earth Dodge is nice but Earth master trait also cripple and damage ppl.
Thanks for the info guys, you gave me a variety of builds to try/test out, I’ll mostly likely try a combination of all the builds you guys talked about and see which one fits more to my style.
Thanks again
I’m actually thinking of going back to S/D due to the ridiculous latency I’ve been having lately. Burning Speed, Fire Grasp, Drake’s Breath, Cone of Cold continuously missing. I can bunker like a mofo but can’t hit back. So bummed because there’s nothing I can do to improve my latency from Africa > Europe > US. 200ms is a good day but hitting 350+ I may as well just go wash the dishes or something.
Once proud member of Extraordinary Gentlemen [EXG]{DESO4LIFE}
With bunker SD you don’t need the extra heal from water dodge
Whaaat. You ALWAYS need heals. You can’t honestly claim you don’t “need” a heal as if any heal like that is ‘wasted’ then you are not fighting tough enough fights. 1v2, 1v3, 1v4 – branch out.
http://www.youtube.com/user/IntigoGW2
With bunker SD you don’t need the extra heal from water dodge
Whaaat. You ALWAYS need heals. You can’t honestly claim you don’t “need” a heal as if any heal like that is ‘wasted’ then you are not fighting tough enough fights. 1v2, 1v3, 1v4 – branch out.
Man I’m getting tired of arguing with you. Have you fought 1 v 4 before? I have lots. You can’t kill them faster than they can rez. If they are all total I mean total newbs they die in your ae anyway not going to hurt you. You get more heal with 30 arcane but I prefer passive toughness so I require less heal. In the end 5k damage reduced is the same as 5k extra healed except in one case you don’t have to lift a finger.
Man I’m getting tired of arguing with you. Have you fought 1 v 4 before?
Yes, I have.
And many, many times since then, some of which are probably on my channel.
http://www.youtube.com/user/IntigoGW2
Good fight I watched it. But it was really a 1 v 3 and the last guy came after you were done. Still very impressive fight never the less.
I don’t frap my fights but I have fought a few 1 v 4s what I found is that is they are not total newbs and try to rez downed players I simply can’t kill them faster than they can rez. That’s another topic I guess for another day.