Excelsior comrades!
Welcome to my elementalist guide :)
Last updated on 30/01/2014
- 1. Introduction
I am dedicated to this class. I have been playing it since the release of GW2 and I intend to carry on for as long as it keeps entertaining me. The core concepts of this class fascinate me, so much that I can not have anywhere near as much fun playing other professions. The elementalist is a clever approach to the mage type class, differentiating itself from traditional role-play games’ designs by allowing you to master all four elements in a martial art fashion. It is a lot of fun to play, but it is also quite demanding. Being a good elementalist is not easy.
In this guide I will give you guidelines on how to achieve more with your character. It is important to understand that all I am going to talk about is only the “tip of the iceberg”. What makes you a good player is your knowledge of the skills, combat mechanics, team play, and content. A strong build is just a bit of help allowing you to shine brighter.
Therefore you need to train. Think of the elementalist profession as a martial art: it requires a lot of practice and discipline, but it will make you move mountains if you have the patience to learn. My advice to the new elementalists here is to take a moment before reading on. How familiar are you with this class? I believe you should acquire experience on your own before reading any guide. It is important to experiment by yourself: know no limits, try everything, have no fears. This is because advice is more easily assimilated if you have started come to the same conclusions intuitively, and because guides tend to blow away the magic of discovering the game at your own pace.
Designing a build for your character is not a straightforward process. A build is a response to a purpose: it allows you to better perform in what you want to do. However builds also influence your game-play by giving you additional mechanics to work with. This is why it is important to understand that each build is specific to its owner. We all have different play-styles, different team mates, and we face varying challenges according to the content we choose to tackle. So never follow a guide like a dredge: be conscious of what kind of player you are and of what you want to achieve.
In order for you to understand my builds, you need to understand my play-style. I play for the challenge. I look for high-risk/high-rewards and I want to be as efficient as possible. This has lead me to play high level fractals and difficult dungeons, always with groups sharing my philosophy. Together with my team mates we try to perform as well as we can, because we take our satisfaction from making “beautiful play”. Now let’s take a look at what this means in practice :)
Retired elementalist theorycrafter
(edited by Zelyhn.8069)