Zepher's Speed

Zepher's Speed

in Elementalist

Posted by: notebene.3190

notebene.3190

Is it still working? After my Elemental Attunement wears off switching to Air, I don’t feel like I’m moving 10% faster any more? Nor do I feel like I’m slowing down when I switch out of Air to something else? Granted, 10% isn’t much, but it seemed like I noticed it more?

Zepher's Speed

in Elementalist

Posted by: blackgoat.5172

blackgoat.5172

I can’t say if it’s working or not. But don’t you think with all the speed buffs in the game (your signet, swiftness etc.) “That Zephyr’s Speed”, Air IV “one with air” and the Arcana IX “windborne dagger” are wasted traits and that we could benefit from have other options instead?

Káge – 80 Thief / Asháman – 80 Elementalist
Project Mayhem A multigaming, PVx social guild on Dragonbrand
Dragonbrand Community Forums

Zepher's Speed

in Elementalist

Posted by: Dingle.2743

Dingle.2743

Speed buffs don’t stack in any way, if you have Signet of Air, Windborne Dagger, One with Air, or swiftness then Zephyr’s Speed doesn’t apply. Only the single biggest buff is applied.

I personally never spend long enough in Air for the swiftness to run out because I’m using staff, which only ever dips into Air until all skills are on cooldown at best (and one of those grants even more swiftness…)

Zepher's Speed

in Elementalist

Posted by: blackgoat.5172

blackgoat.5172

I realize they don’t stack that’s why I’m saying all those traits are wasted space. between the signet and/or swiftness you have no need for anything else. I think the class has other more pressing matters but maybe one day that can be addressed.

Káge – 80 Thief / Asháman – 80 Elementalist
Project Mayhem A multigaming, PVx social guild on Dragonbrand
Dragonbrand Community Forums

Zepher's Speed

in Elementalist

Posted by: notebene.3190

notebene.3190

Thanks folks.

Yeah, I know they don’t stack, and it wasn’t really a min/max question or comparing speed buffs and what is more effective than something else (good, bad or indifferent, I have 10 in air because I like the 20% damage increase on things below 33% health).

It was more just a question of whether by itself, that particular skill was even still working anymore, as it doesn’t seem to be giving me the little 10% boost.

Sometimes I’m super lazy and am content to just run along without having to time cycle my Glyph and Windborne (I’m a staff elementalist by nature). When I am feeling lazy, I still make sure I’m in air, and was wondering if I was at least getting my 10% anymore, that was all.

Doesn’t ‘feel’ like it, but might just be hard to tell at 10%.

Zepher's Speed

in Elementalist

Posted by: notebene.3190

notebene.3190

So try this. If you have Elemental Attunement, you can’t test moving ‘into’ air, because that’s cheating since we get the swiftness for a few seconds.

But after that fades, try running along attuned to air (if you have at least 5 points of air), in theory, moving along 10% faster, and then flip to water.

I sure don’t feel like I slowed down.

Zepher's Speed

in Elementalist

Posted by: PierPiero.9142

PierPiero.9142

the only reason to put 10 in air, if u are using signet , in my opinion is for Zephir Boon if u are using a signet aura build

Zepher's Speed

in Elementalist

Posted by: Minion of Vey.4398

Minion of Vey.4398

I actually posted in the suggestions forum asking for this trait to be replaced a while back. It’s basically the same as having a trait that says “placeholder: coming soon”.