(edited by OanSur.4590)
Zero precision ele?
Just focussing on stats:
-4% chance to deal 208% damage
-96% chance to deal 100% damage
=> 4% * 208% + 96% * 100% = 1.0432
So (without fury) you have a lousy 4% damage increase from your ferocity.
(edited by Ignavia.7420)
and how does that math affect arcane power and sigil of intelligence ?
Taking Arcane Power and Sigil of Intelligence into consideration:
-Sigil of Intelligence gives you 3 crits per 9 seconds
-Arcane Power gives you 1.25 crits per 9 seconds
-Arcane Retribution gives you 1 crit per 9 seconds
=> To sum it up, you get 5.25 free crits per 9 seconds. Considering that D/D is a very fast paced playstyle, the increase in overall damage is not that high. As far as I know, this is also the number of hits and not the number of skills that will crit, so a single AoE would use up all your free crits.
(edited by Ignavia.7420)
I don’t know about intelligence but the arcane buff procs even for attacks that miss. Arcane retribution won’t activate nearly as much as the maximum possible on paper. Ferocity in general is the weakest offensive stat.
A lot of these crits will be activating at random times which means it’s not any better then crits from precision.
It’s not worth giving up so many utility and trait slots for a build like that where most of the crits will not even be on-demand.