conjured weapons possible bug?

conjured weapons possible bug?

in Elementalist

Posted by: Coyote.7416

Coyote.7416

Ok,
I know the recent patch added extra stats onto the use of particular conjured weapons. For example, the ice bow adds condition damage and healing power. This is great, I like the fact that this might make these more viable. Now, I’m wondering: is it intentional that the versions that you pick up (not the ones automatically conjured in your hands) don’t provide these bonuses…even to the elementalist who casts them? I checked it out, and while the initial one I get puts me at about 290 healing….the one I pick up only left me at 170.

Do we think this is a bug or intentional?

conjured weapons possible bug?

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Posted by: Electro.4173

Electro.4173

Seems like a bug (or an oversight). The idea of the stat bonuses is supposed to be that the stat bonuses make up for the fact that having a conjured weapon “removes” your real weapon from your hands and thus removes the stats your weapon(s) give. So the bonuses are essentially simulated weapon stat bonuses.

That should mean that anyone holding the weapon should get the stats, because anyone holding the weapon loses out on their actual weapon bonuses.

conjured weapons possible bug?

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

Also, the timer in the icon for the buff for Frost Bow seems to be stuck at 1min. But it disappears together with the other icon when the charges are all consumed or the timer for the Bow ran out.

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”