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Posted by: Rastlan.1736

Rastlan.1736

hi i am just looking for a standard d/d ele build for solo roaming that has the capabilities too go 1vx

Thanks

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Posted by: Chesire.9043

Chesire.9043

I would actually like to see a couple ideas on this also, but involving scepter or even staff if at all possible.

(edited by Chesire.9043)

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Posted by: oZii.2864

oZii.2864

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}

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Posted by: subcrazy.1098

subcrazy.1098

I have a couple tho they are about a year old — I also have some s/d but there with 5 mans.

Solo D/D
http://www.youtube.com/watch?v=cG5NbU2XA0Y
http://www.youtube.com/watch?v=hai5Te77hHo
http://www.youtube.com/watch?v=NWHKkMzLP8A

S/D not solo might be a couple solo fights in the videos tho.(these ones are about 4-5months old)
http://www.youtube.com/watch?v=blWXu9_cTd4
http://www.youtube.com/watch?v=CTUoZufndgk

LavaFluxx – Ele
Ankle Bitër – Necro – Paxa
Necro and Ele small man videos:Necro/Ele Videos

(edited by subcrazy.1098)

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Posted by: Viking Jorun.5413

Viking Jorun.5413

Look up Excala on YouTube — VERY good D/D ele roamer. Typically chases zergs.

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Posted by: Chesire.9043

Chesire.9043

I played d/d closer towards release and loved it but since ele was so popular then I dropped it (I don’t like bandwagons). However since being away from the game since September and finding no hope in any decent Necro changes, I’ve decided that if I came back to the game ele would be my next experiment.

That being said, as far as WvW, how do you’d feel S/D builds are fairing these days as a solo roamer and/or camp flipper?

I’m sure staff or dagger would be better at camps since they both have good AE fields, but I’m not sure I could play staff effectively if I got ganked by another player. I’d rather not go back to d/d I’d at all possible simply because of it’s popularity. That leaves me with S/D and I’ve seen some really bursty s/d videos but mainly just from PvP.

Would s/d be kitten against the popular wvw builds of classes like Wars and Thieves?

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Don’t let any of those 1vx videos misguide you. Against 2 or more good players by yourself it is impossible to win no matter what build you use.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

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Posted by: Proof.3047

Proof.3047

Don’t let any of those 1vx videos misguide you. Against 2 or more good players by yourself it is impossible to win no matter what build you use.

No.

Elementalists are in a decent state right now. Not the best roamers, but definitely not the worst. I’ve gone 1v2/1v3 and have been victorious. And with the next major patch, I am quite excited.

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Posted by: Graendall.4765

Graendall.4765

I played d/d closer towards release and loved it but since ele was so popular then I dropped it (I don’t like bandwagons). However since being away from the game since September and finding no hope in any decent Necro changes, I’ve decided that if I came back to the game ele would be my next experiment.

That being said, as far as WvW, how do you’d feel S/D builds are fairing these days as a solo roamer and/or camp flipper?

I’m sure staff or dagger would be better at camps since they both have good AE fields, but I’m not sure I could play staff effectively if I got ganked by another player. I’d rather not go back to d/d I’d at all possible simply because of it’s popularity. That leaves me with S/D and I’ve seen some really bursty s/d videos but mainly just from PvP.

Would s/d be kitten against the popular wvw builds of classes like Wars and Thieves?

Hmm…you don’t take camps with your weapons.You take them with Fiery Greatsword.Corner pull the mobs,use 4,3,5…mobs are dead,cap the camp.

D/D in WvW is in the same place as it was when Excala showed the devs what god-mode is and it got nerfed a lot.That doesn’t mean the gameplay is not spectacular anymore or that you cannot outlast 2 or 3 enemies.

Yes against very good players you are gonna have a hard time.Specialy thieves.And they tend to run in duos in WvW nowadays.

The good thing with WvW you can play the classic bunker spec 0/10/0/30/30 and go full celestial gear (with divinity and or Boon Duration) and cavalier and trinkets for devastating attacks while retaining a lot of armor.Yesterday i crited a poor thief for 8k firegrab and he was not full berserker.

Another nice build that bypasses a lot of conditions is 0/0/20/20/30 with melandru runes preferably.

Finaly keep in mind that the rune changes and the crit dmg nerf is going to cripple Elementalists offensive capabilities so i would advise to wait a little before spending money and mats to make new armor and trinkets.Personaly i will be going back to either Knights or PVT set for solo roaming.

About S/D there are 2 builds that are effective in WvW for solo combat.
0/30/0/10/30
0/20/20/0/30
Might be more,not playing a lot of S/D the last months.

Zancrow The Red-Elementalist of [ObV]Oblivion-Hardcore WvW guild
http://oblivion-guild.shivtr.com/
Server-Piken Square

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Posted by: Przemek Pro.1309

Przemek Pro.1309

im using same build for s/d and d/d because i feel better as s/d without 20 or 30 in air, it depends what u like

“We stopped checking for monsters under our beds when we realized they were inside us”
Prnn [dF]
Driven By Fury

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Don’t let any of those 1vx videos misguide you. Against 2 or more good players by yourself it is impossible to win no matter what build you use.

No.

Elementalists are in a decent state right now. Not the best roamers, but definitely not the worst. I’ve gone 1v2/1v3 and have been victorious. And with the next major patch, I am quite excited.

I solo roam with the Ele so I know they are way above than just decent within this area. Of course you can even 1v5 and still be victorious but those opponents were just terrible to have gotten defeated when they have the advantage. Most solo roamers in WvW are bad players . My point once again is if you encounter 2 good players, you just won’t win against them because only one of them will give you a lot of trouble……doubling that and will result in your easy defeat.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

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Posted by: Przemek Pro.1309

Przemek Pro.1309

U sometimes cant win vs 1 good player so all fights 1vX is 1vNOOBS

“We stopped checking for monsters under our beds when we realized they were inside us”
Prnn [dF]
Driven By Fury

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Posted by: Lobsters.3869

Lobsters.3869

Problem with ele is that our toughness/vitality scale poorly.

All our builds that can use them cant get enough of them to put us on toe-to-toe with some classes.

Meaning, if your pwning them, they obviously suck or aren’t built for what your doing to them.

To whit:

I’ve done some initial attacks on warriors where 5k barely moves their health bar. Meanwhile, as soon as they engage with me, 1/4-1/3 of my bar is gone. Combine with the idea that that you have a limited window to kite them before they’re just right ontop of you for the duration and you have a situation where ur trumped.

I’ve engaged necromancers and pulled off combos wherein I’m dealing 33k damage to them in the space of my healthbar which is 11.800 health. That’s almost a full 3 to 1 difference and it still wasn’t enough.

I’ve gotten lucky afew times with mesmers and actually downed them before I was downed. The problem with that is that they have more health and usually I die first.

The pro attack scenario for an elementalist is ideally not to be in first. IE: Your able to damage/CC while not targeted. It only takes afew seconds for an elementalist to make themselves a huge target.

Then there are the bonus features:

Ele can and will crit and kill 5 players instantly given the right combination/crits

Ele can and will outrun any players chasing them given the right combination/cooldowns

Ele can be support and tag team to high heaven and actually heal things

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Posted by: Fuzzion.2504

Fuzzion.2504

It depends on your enemy and luck. 1v1 is easy 90% of the time. 1v2 is 50%. 1v3 is 10% and 1v4 is usally zero chance when playing a classic DnD. Not a full bunker but a hybrid one.

Enemies are getting better by the day so if u find a noob pve grp, dont feel too proud.

I have a kill death ratio of 9.2 to 1 and do mostly roaming.

Fuzzionx [SF]
Guest member of [LOVE]
JQ official Prime Minister

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Posted by: Graendall.4765

Graendall.4765

Actualy if you manage to down 5 noobs you should feel very proud lol.
You have won vs impossible odds!A victory is a victory.
Today i was roaming with a really good thief and we had some amazing fights.We killed many players and we were outnumbered in almost every fight.
So if you have a buddy that plays a fast class like yours and knows his ways in and out you will love roaming even more.

Zancrow The Red-Elementalist of [ObV]Oblivion-Hardcore WvW guild
http://oblivion-guild.shivtr.com/
Server-Piken Square

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Posted by: gpassucc.5961

gpassucc.5961

http://gw2skills.net/editor/?fEAQJAoYhMmkbwx5wjDAkHuYCLiCPUekzM2A-jkCBYOBkEBkIAIVtIaslhRr6KslXBR1ATpiIq2noIa1SBExyI-w

This is what I use to roam, it’s a pretty standard d/d build. I like the cavalier set for the extra toughness while still maintaining decent crit damage. I also use the assassin weapons/gems to help get my crit over 30% and use food/oil to get my power up to a decent amount. Of course this can all be circumvented by just using celestial gear but I haven’t had the time to put a set of that together unfortunately.

At least in my opinion 30 arcane and at least 20 water is the makings of a solid d/d build. If you want more defensive you can use:

http://gw2skills.net/editor/?fEAQJAoYhMmkbwx5wjDAEFuYyQRIjUekzM2A-jkCBYOBkEBkIAIVtIaslhRr6KslXBR1ATpiIq2noIa1SBExyI-w

I will also use this with staff in zergs since the stability on switching to earth is invaluable there.

In my opinion toughness/healing power is far more valuable than straight vitality. I run with ~14-15k health even in zergs and I feel fine since I can basically heal to full just from swapping to water and dodging once with a nice amount of healing power.

[EG] – SoR – Persies Sunreaver (war),
Persiës Sunreaver (ele), Persiës (ranger),
Gromphe Baenre (necro), Përsies (guard)

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Posted by: scerevisiae.1972

scerevisiae.1972

Don’t let any of those 1vx videos misguide you. Against 2 or more good players by yourself it is impossible to win no matter what build you use.

No.

Elementalists are in a decent state right now. Not the best roamers, but definitely not the worst. I’ve gone 1v2/1v3 and have been victorious. And with the next major patch, I am quite excited.

Video or it’s not true.

IMO Eles are the worst roamers. Biggest issue is (lack of) mobility/escape.

downed state is bad for PVP

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Posted by: oZii.2864

oZii.2864

Worst roamers out of the 8 classes really? Serious?

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}

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Posted by: Viking Jorun.5413

Viking Jorun.5413

He’s clearly delusional.

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Posted by: Mbelch.9028

Mbelch.9028

Eles are top three roamers. Don’t let anybody fool you. If you’re good enough, solo roaming is fun and 2-5 roaming is sensational.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

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Posted by: Fuzzion.2504

Fuzzion.2504

There are many old videos of 1v3 so be careful what you watch.

Eles are not the worst roamers. Infact DnD eles have the most fun cause we duo,trio 5man,zerg,gvg at any time with anyone.

Anet wanted us to be the jack of all trades, and so we are. The jack of all trades and master of none. This is also why any build must be balanced.

DnD ele + (Insert any class) = roaming fun

Fuzzionx [SF]
Guest member of [LOVE]
JQ official Prime Minister

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Posted by: Mbelch.9028

Mbelch.9028

Agreed. Well said there, Fuzzionx.

I still 1v3 on a regular basis, obviously against people less skilled. And yes I have to run against larger numbers, and I almost never don’t escape.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

Video or it’s not true.

IMO Eles are the worst roamers. Biggest issue is (lack of) mobility/escape.

Your opinion would i am afraid be wrong. The have the mobility for it. Sure the damage isn’t the best unless more zerker but they have some great skills to both slow down and escape enemies.

In my opinion Guardian and Necro are the worst. Not because they are weak, but because they are easily escaped and have little to no chance chasing you should you decide to run.

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Posted by: aspirine.6852

aspirine.6852

Look up Excala on YouTube — VERY good D/D ele roamer. Typically chases zergs.

Geez come on, that is probably the best d/d ele around. And yeah his movies are great, feels awesome to play as d/d ele.

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Posted by: oZii.2864

oZii.2864

Video or it’s not true.

IMO Eles are the worst roamers. Biggest issue is (lack of) mobility/escape.

Your opinion would i am afraid be wrong. The have the mobility for it. Sure the damage isn’t the best unless more zerker but they have some great skills to both slow down and escape enemies.

In my opinion Guardian and Necro are the worst. Not because they are weak, but because they are easily escaped and have little to no chance chasing you should you decide to run.

Ding Ding Totally agree. The only classes I don’t have are Ranger and Engi you can see that Engi has good mobility if they want. Ranger also.

Without a doubt a guard or necro. I would almost say the necro is slightly better at roaming then the guardian unless you like relying on critters to get away which a guard definitely has to do then you have to run GS and/or Sword recommended with Judge’s while the necro can slow the attackers down easily then pop a 30 second swiftness. I run 100% chill duration on my necro while still having Traveler runes and when you can perma chil people the +25% movement speed from travelers really shines in combat.

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}

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Posted by: scerevisiae.1972

scerevisiae.1972

He’s clearly delusional.

It’s cute some of you guys still think of Ele as an apex predator, but it’s not. I played a roaming D/D exclusively in its glory day but now I have little-no trouble with them on any of my other classes – the rotation is very predictable, the moves are all very telegraphed, and worst of all, they’re slow and very weak vs CC.

downed state is bad for PVP

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Posted by: oZii.2864

oZii.2864

He’s clearly delusional.

It’s cute some of you guys still think of Ele as an apex predator, but it’s not. I played a roaming D/D exclusively in its glory day but now I have little-no trouble with them on any of my other classes – the rotation is very predictable, the moves are all very telegraphed, and worst of all, they’re slow and very weak vs CC.

So when you use to play it you got by on the fact that people didn’t know the rotation and the telegraphed moves? Is there a such thing as more then 1 apex predator in roaming or is there only a apex depending on the professions involved. Like you know any D/D Ele vs any Guardian build is most definitely in the Ele’s favor therefore Apex?

This is basically what we have been saying all along D/D Ele wasn’t a Apex predator it was just that people didn’t know how to fight it. Victim of the Nerf it now cause it’s easier then learning crowd.

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}

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Posted by: scerevisiae.1972

scerevisiae.1972

I wouldn’t disagree with that assessment. People weren’t great at fighting D/D’s but more importantly, they didn’t have the condi and boon removal they do now.

Add in the mobility (RTL and flash) and healing (SoR, CW) nerfs and D/D took a massive hit as a WVW roaming class while eg: warrs turned into the speedy gonzales abrams tanks with CC/melee dmg/ranged dmg/condi removal out the kitten like they are now.

My rabid/condi S/Sh+LB is basically an unstoppable killing machine when roaming and IMO is stronger and more mobile than my D/D ever was.

downed state is bad for PVP

(edited by scerevisiae.1972)

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Posted by: oZii.2864

oZii.2864

I wouldn’t disagree with that assessment. People weren’t great at fighting D/D’s but more importantly, they didn’t have the condi and boon removal they do now.

Add in the mobility (RTL and flash) and healing (SoR, CW) nerfs and D/D took a massive hit as a WVW roaming class while eg: warrs turned into the speedy gonzales abrams tanks with CC/melee dmg/ranged dmg/condi removal out the kitten like they are now.

My rabid/condi S/Sh+LB is basically an unstoppable killing machine when roaming and IMO is stronger and more mobile than my D/D ever was.

SOR’s only “Nerf” in WvW was the bug fix that came when confusion change happened because it would heal 4 times when you dodged to in earth but you would also get punished by confusion 4 times also. CW was never nerfed in WvW I am not sure why people think this.

Rabid S/S + LB is lame build imo it’s so face roll you don’t need to worry about dodging especially if your running it super lame with shout heals in full apothecary. It still is weak to a P/D perp thief and I wreck S/S LB condi with my phantasm S/S Staff mesmer no PU.

S/S + LB is basically like a PU condi mesmer it’s a dueling build that you can ignore. Noobs get hit by the flurry, stand in the fire from combustive shot. The real threat is Impale and Pindown which is about to get a nerf making it even easier to dodge. As long as you wipe the impale and/or pindown if you get hit by it then it can’t kill anything that doesn’t want to die.

It will wreck about any Ele build in a duel but the ele can also chose to not die and tie. It just takes advantage of sustain and that it can do it’s damage from range with conditions which is just a weakness of S/D and even more a D/D. Same reason a necro is a hard fight for Ele ranged condition pressure.

Not saying I can beat it on my D/D Ele I can’t because it’s a good counter but I can not die also. It is also predictable if combustive shot is laid down then the warrior will want to leap through it for fire aura. Followed by flurry if it is up. Somewhere in there is impale which is sometimes hard to see coming. Try to bait dodges to setup pindown.

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}

(edited by oZii.2864)

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Posted by: scerevisiae.1972

scerevisiae.1972

Rabid S/S + LB is lame build imo it’s so face roll you don’t need to worry about dodging especially if your running it super lame with shout heals in full apothecary. It still is weak to a P/D perp thief and I wreck S/S LB condi with my phantasm S/S Staff mesmer no PU.

Actually it’s even cheesier than that — i run it with O/H shield and (2) physical utilities for the interrupts + perplexity runes + confusion on interrupt trait + sigil of tormenting. Nothing gets away from it over short distances and it can apply 8+ confusion stacks per interrupt + plenty of covering conditions. I don’t really have trouble with PUs with that setup (but then, i play a PU myself as well, so…).

Like i was saying before though, my warr is more mobile and more deadly than my D/D ever was before the nerfs.

downed state is bad for PVP

(edited by scerevisiae.1972)