elementalist feed back.
Looks fine for pve
Bad Elementalist
Why are you so worried about conditions in PvE? Seems like overkill to me, especially since you also have 2 staff skills that can remove conditions.
i’m worried about WvW roaming.
i mainly plan on staying in air and water attunement. the staff gives me long range aoe control and the hammer gives me powerful close quarters spike damage.
since eles have a small health pool anyway i wanted multiple ways of removing conditions since in WvW now a days you mainly have to worry about condition damage thieves, warriors, engineers and necros.
all of these class builds have trouble dealing with spike damage, thus the hammer, but to prevent yourself from being killed from conditions i wanted to be able to remove lots of conditions no matter what attunement i happened to be in.