leveling a ele
I would have both a staff and a dagger/focus or dagger/dagger combo handy at all times.
Staff has the highest damage output, and does amazing aoe damage, but it requires mobs to stay in one place (and it’s crazy boring). For this reason it is best used in dungeons and big group events.
Dagger mainhand with a focus or dagger offhand has better burst and mobility than staff, which makes it more suited to traveling and completing hearts. Offhand dagger provides more mobility while focus provides more survivability, so the choice is up to you.
If you don’t like the dagger mainhand you can swap it out for a scepter. Scepter has great burst as well but almost no cleaving, which is not good for completing hearts or events.
For all of your gear you should go with Power/Precision, and once you get access to triple stat gear go for Berserker’s (Power/Precision/Ferocity). You should have plenty of survivability with this gear, but if you find yourself dieing too often feel free to swap in some Power/Toughness or Power/Vitality gear (Toughness will protect you better from direct damage while Vitality will protect you better from condition damage).
For your build you will want to end up with Fire/Air/Arcane (for solo) or Fire/Air/Water (for group content). I would take a look at this setup:
http://metabattle.com/wiki/Build:Elementalist_-_D/F
It was built for a level 80 character but you can easily adapt it to leveling. Just drop the Ice Bow and Fiery Greatsword. Replace the utility with Arcane Shield, Lightning Flash, Arcane Wave, or w/e else you like. Replace the elite with Glyph if Elementals.
Prismatic Science: Engi
Prismatic Dream: Mesmer
(edited by Prism.5649)
oke thx for the info