lingering elements + stone heart?

lingering elements + stone heart?

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Posted by: Quick Mouse.7635

Quick Mouse.7635

Does stone heart continue after you swap out of earth due to lingering elements? Or do you lose the passive immediately after swapping out of earth?

Tactical Fury [TF] – Late NA/early OCX driver (SoS)
Spirit of Faith [HOPE] – RIP

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Posted by: TomoHawkx.8139

TomoHawkx.8139

You lose the effect immediately

[Rain]
Gandara
S/F ele Channel

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Posted by: Nutshel.7264

Nutshel.7264

You lose the effect immediately

I did not test it(i don;t use the trait) but I assumed it would still work… what good is elemental lingering for then ? -.- srsly anet get a grip

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Posted by: NinjaBreadMan.8926

NinjaBreadMan.8926

I wouldnt take that crap even if stone heart worked in all attunements. 30 earth is just not power friendly. Condi ele is crap because we only have access to bleed and burning and is only good in dueling vs certain classes.

Maguuma: Good Fights
Incinerary: 80 Elementalist S/d Glass 0/30/0/20/20 D/d Bunker 0/20/0/20/30

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Posted by: MightyMicah.7451

MightyMicah.7451

I wouldnt take that crap even if stone heart worked in all attunements. 30 earth is just not power friendly. Condi ele is crap because we only have access to bleed and burning and is only good in dueling vs certain classes.

30 earth isn’t power friendly? Haha, good one.

This is that new sound. Ya’ll ain’t ready.

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Posted by: Treeoflife.4031

Treeoflife.4031

I wouldnt take that crap even if stone heart worked in all attunements. 30 earth is just not power friendly. Condi ele is crap because we only have access to bleed and burning and is only good in dueling vs certain classes.

30 earth isn’t power friendly? Haha, good one.

I have to agree. Since i put 30 (or 6) in Earth i dunno if i can go back.

Guild Leader of Rebel Dps [ReD]
~Glitch

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Posted by: Forgotten Legend.9281

Forgotten Legend.9281

6 earth can gain you: +10% damage within 600 range, +10% damage when endurance is full, +5% damage against bleeding targets, and 100% uptime of signet passive effects, even when you activate them.

i guess you’re right… not power friendly at all… nobody wants to do +25% damage with good positioning. pshaw!

– The Baconnaire

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Posted by: KrazyFlyinChicken.5936

KrazyFlyinChicken.5936

Lingering elements only affects the minor traits (first point into each tree). I do not think it has any other effect.

Fort Aspenwood – Elementalist
Character name: Azilyi

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Posted by: Arcturus.8109

Arcturus.8109

6 earth can gain you: +10% damage within 600 range, +10% damage when endurance is full, +5% damage against bleeding targets, and 100% uptime of signet passive effects, even when you activate them.

i guess you’re right… not power friendly at all… nobody wants to do +25% damage with good positioning. pshaw!

The only trait that might be really taken and useful here is +10% damage within 600 (if you dont want to take protection from auras) Others are pretty useless (ele with full endurance? Anyone wants to take +5% bleeding instead of rock solid? How often can you keep bleeding on target? Signets? Really, signets?) and take the same slots. And don’t forget that you receive non-power stats from traitline itself.

If stone heard worked with lingering elements that would make really nice earth/water bunker build, but now it is a joke.

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Posted by: TomoHawkx.8139

TomoHawkx.8139

If stone heard worked with lingering elements that would make really nice earth/water bunker build, but now it is a joke.

That would be extremely overpowered, only being vulnerable to crits for 5 seconds at a time (assuming you switch to earth the moment its cd is up) would be ridiculous and would force more people into the condi meta.

The whole point in this trait is to mitigate a large chunk of someone’s burst and make earth attunment more viable, not to be a bunker that’s immune to crits most of the time.

[Rain]
Gandara
S/F ele Channel