obsidian flesh
On phone so f grammar. Not trolling either just want some input on this abilities 4 second duration. I believe it’s a bit too long and 3 seconds would be more appropriate. Thoughts, and input?
warrior stances and ranger signet would like to have a word with u
obsidian flesh and ranger signet prevents capt point contribution, warrior stances do not.
ah forgot mesmer distortion, 4 s either if 3 clones(prevents capt point contribution either tho
so conclusion- warrior op! jokes aside, why attack the ele about it? ele is by far the most squishy out of them, and only has long cooldowns. and this is one of the main reasons ppl take focus, earth 4 and earth 5
i guess there r more , too tired atm
where are your inputs and thoughts?
what about rangers protect me(6s), and signet of stone(6s), and warriors beserker stance (10s), two enduring pains (10s), and mesmer distortion(4s)?
what about the perma dodges, blocks, elixerS, renewed focus, stealth, teleports, blind spam and base armor/hp differences from classes?
every class has multiple forms of mitigating damage, and although OF is decent, just looking at the first list shows its not the best form of invul.
Obsidian flest duration and its ability to keep attacking is balanced by the cooldown and the overall squishiness of eles.
Why not take all invulns away from ele? How about we take their armor too? While we are at it, let’s remove scepter and focus from the game so d/d celestial is the only viable spec we got in pvp. Thoughts?
Why not take all invulns away from ele? How about we take their armor too? While we are at it, let’s remove scepter and focus from the game so d/d celestial is the only viable spec we got in pvp. Thoughts?
might as well also take away the elites since we’re not using them anyways.
Lots of ppl kitten sheesh
Lots of ppl kitten sheesh
Don’t be too hard with Ele’s. Let’s just say we’ve been through a lot over the last two years.