passing on concerns to the devs

passing on concerns to the devs

in Elementalist

Posted by: zombyturtle.5980

zombyturtle.5980

Moderators have informed us that part of their role is to relay class issues to the development team in case they are overlooked.

I would like to request that a moderator informs a dev that immediate feedback and reconsideration is needed on the elementalist forums with regards to the changes to the evasive arcana trait.

I do not believe this infringes CoC as im not actually calling out devs, just requesting that info is passed along. If it does infringe I will delete the thread.

Thanks for your help

passing on concerns to the devs

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Posted by: Naurgalen.2374

Naurgalen.2374

At least tell them that we would LOVE to understand why they make this kind of radical changes instead of nerfing/balancing.

passing on concerns to the devs

in Elementalist

Posted by: Blaine Tog.8304

Blaine Tog.8304

I agree with the above posts. Whether I stay with this game at all hinges on whether we get some honest, forthright communication about this gutting of the Elementalist’s one good Grandmaster Trait, because I scraped an entire fun playstyle together around it, in spite of the profession’s overall lack of power.

I main Ele and Necro, though I have an alt of each profession at level 80.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.

passing on concerns to the devs

in Elementalist

Posted by: wevrs.5690

wevrs.5690

I agree with the above posts. Whether I stay with this game at all hinges on whether we get some honest, forthright communication about this gutting of the Elementalist’s one good Grandmaster Trait, because I scraped an entire fun playstyle together around it, in spite of the profession’s overall lack of power.

Ditto.

passing on concerns to the devs

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Posted by: Weapon X.5163

Weapon X.5163

I agree with the above posts. Whether I stay with this game at all hinges on whether we get some honest, forthright communication about this gutting of the Elementalist’s one good Grandmaster Trait, because I scraped an entire fun playstyle together around it, in spite of the profession’s overall lack of power.

I didnt even use this trait in the latest build i was using, but i’ve used it alot and can understand the reason’s for changing the broken part, which was the blast firing off when the internal CD was active. I dont understand why they removed the blast all together and even more why Dragons tooth was changed, and now not having a blast finisher either……so you have to try and get your enemy to stay in the combo field and try and get them to not dodge DT……seems legit.