power toughness vitality armors for ele?

power toughness vitality armors for ele?

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Posted by: xKonan.3689

xKonan.3689

is it good? and what traits can you suggest in it? and what accessories is better for this kind of build.

currently i am using 20/10/20/10/10 for traits.. is it good, and i am also searching lots of build over the internet and use their guide but having difficulty on maintaining their structure, i am hoping for a kind feedback for elementalist build that has potentially can owned WvW, i always read on map or team chat in WvW calling only for treb protection and wall protection, that’s not what an elementalist should do in WvW, because I really believe we are a powernukers and can owned WvWvW.

power toughness vitality armors for ele?

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

If you want to be a powernuker as you believe eles should be, then you’re better of Power Precision Crit Damage. Squishy as hell, but you get your nuke as a Staff on the backline. As for traits and all, just search this subforum for [Guides]. There are a lot of helpful threads you can check in here

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”

power toughness vitality armors for ele?

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Posted by: Bedstain.6735

Bedstain.6735

That AC gear is lovely. It’s power toughness vitality. My dmg is kittens however my survivability is godly. For me the only problem with AC gear is obtaining it. For me, running AC for two weeks to get it was utter crap, one because I loathe dungeons and two I was too lazy/ cheap to respec for dungeon survivability.

I suggest before you invest time and resources into glass cannon, run the WvW battlegrounds from spawn point to different landmarks. I suggest you even do it wit no gear on to get used to having very little armor. This will also teach you the maps. The glass cannons that do well are REALLY good at map awareness and choosing their battles.

Blackgate Elementalist….woohoo!
{{80 ele Soap 80 engi Flush}}

power toughness vitality armors for ele?

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Posted by: BioMasterZap.4350

BioMasterZap.4350

I’ve been playing Ele as my main character since pre-launch. I got two sets of armor and two sets of jewelry on it and I use a build much alike what you’re going for. I play with staff since I have yet to get hang of daggers.

I got a full set of CoF Exotic Berserker Armor and Ruby Ori Berserker Jewelry with Ascended Rings (working on back). I also got a set of Soldier’s Armor (which is name of the Power Main, Toughness and Vitality Minor stat combo) which is a mix of HotW Exotic and Rare (there is tradable Rare version). I also have a set of Emerald Jewelry, but I rarely use it unless I really need extra toughness (I planned to get Soldier’s trinkets but never did yet; going to decide if I still want after redoing math).
90% of the time I use my Soldier’s Armor with Ruby/Berserker Trinkets (with Berserker Staff). Berserker and Soldier both major in power, so the Power doesn’t drop between the two set (it does for me a bit since I still got a few parts rare of soldiers). The difference in Critical is surprising low. With full Berserker I get about 45% Chance compared to 35% of Soldier’s. The Damage does drop 12% though, but I am more concerned with triggering Criticals for Sigil (of Fire) than anything else. I still use Berserker when I don’t need to worry, but I find the Toughness and Vitality of the Soldier armor to be better in most situation. Just to note, I still haven’t decided on final mods for the armor (Berserker has Runes of Balefire still and Soldiers has the runes HotW comes with and Crest of the Soldier on Rare parts). I was planning to use full Ruby Orbs on Berserker, which would further up crit, and full Crest of the Soldier on Soldier, which would up vitality and toughness more.

As for my Traits, I use a very odd build. I run 20/20/10/10/10. It may not be the best, but it works for me. The main reason for the spread is because I like the boosts to all attunements while still having a focus on high damage. For Fire, I use Internal Fire and Pyromancer’s Alacrity since I use Fire the most and love to spam Lava Font and spike with Fireball. I do switch, but only if it is required (e.g. need heal or fighting a hard boss). For just running around orr or whatnot, pure Fire works for me.
For Air, I use Quick Glyphs and Inscription. This is because my Heal, 1 Utility (Glyph of Storms for extra AoE), and Elite are Glyphs. I use to run more, but the quicker heal is big thing I like. If you prefer signet, you may want earth for the Signet cooldown reducer instead.
For Earth, I use Earth’s Embrace. For Water, I use Cleansing Wave. For Arcana I use Elemental Attunement. So pretty Standard for those 3. I tried Blasting Staff before, but I found it lacking and would rather have 20 in Air.

So that is how I have my Ele set. It may not be the most pro set up, but I find it works great for me so I haven’t messed around with it much for now. I would suggest Soldier’s Armor for pretty much any kind of Elementalist (or Jewelry if you’d rather). It pairs great with Berserker Jewelry for damage and I bet it would pair as well with other combinations. If you do want to go full Berserker, you can always have two sets of armor like I do. Although, while I don’t WvW often, I have played there enough to know that you still want Toughness and Vitality there. Even trying to hide up on towers and Meteor Shower foes I still get hit far more often than I like.
I did once see a glass cannon build for WvW with daggers that could own people quickly by comboing instant cast skills. They also used a norn for Snow Leopard Form to stealth and quickly rush foe. I forget the exacts, but I’d expect they used full berserker armor and trinkets with 30/30/?/?/? trait build. But traits are easy to redo, the armor is the costly part. If you wanted to go for Full Berserker, I’d say go for it. You can always get a Soldier’s Armor set later and try Soldiers Armor and Berserker Trinkets like I have later.