s/f fresh air ?
Yes. If you don’t suck
and what is big couter to that ?
Death
and what is big couter to that ?
anything that looks ur way..
so s/f has way more survivability than s/d, still, u loose hp too quickly
playing w scepter mainhand needs really high amount of skill and awesome reflexes, and even then u will be death half the time
unlike d/d ele u cant carry ur team in spvp, u actually need to rely on them
etc.
Think of your role as that of a thief, but with less mobility. You can’t bunker at all and focus fire can end you once your few defensive skills are gone. Because of this, you need to think of what is best for your survival. If you’re dead, you contribute nothing and you don’t stay alive long enough for that death to be worth much. This means you need to pick your fights. Don’t try to engage a tankier spec 1v1 unless you have to. Your most impacting maneuvers will be heading to points that are being fought over already and finding either the squishiest target, or the one causing the most trouble and quickly taking them out while they’re focused on another teammate.
Once you get the rotations and interrupts down, killing squishies will basically be ingrained as a habit and you can do it in less than a second. But if another zerker targets you, you are gonna have a much harder time landing your entire burst since it occurs in such a short amount of time. One random dodge on their part can negate 90% of your damage.