some builds i'm currently playing with

some builds i'm currently playing with

in Elementalist

Posted by: Xanctus The Dragonslayer.2318

Xanctus The Dragonslayer.2318

Currently playing/experimenting with the following builds in duels solely

Fresh Air Tempest

http://en.gw2skills.net/editor/?vFAQJArdnUMANOg9MAeOAcYilHATIAcA2gDngMwL0dymZ/sA-TJRMAB3/AAw9EAUcZAA2fAA

Marauder Arcane Staff Tempest

http://en.gw2skills.net/editor/?vFAQFAWnUMAFOgNOAeOAcYilNAb4BEAugF9gdQNwdvGYPsA-TJxOAB7WGo9LAAA7P46DAAA

Marauder Fresh Air Tempest

http://en.gw2skills.net/editor/?vFAQFAWnMMANYi9MAeOAcYilHAb4EkBehuT2M7nVIAcA2gA-TJRMABAs/QxlBs/BAs/FAAA

Fresh Air Destroyer Tempest

http://en.gw2skills.net/editor/?vFAQJArdnUMANOg9MAeOAcYilHAb4EkBehuT2M7nVIAcA2gA-TJR6gAAnAg2yA/PAAi9HAA

General Notes

>Since the lack of healing power and water makes it hard to keep your health above 90 percent espically against single target dps builds I’ve instead opted to use rune of air on most builds to deal lightning strike damage every 20 seconds. Personally it made it much easier for me to keep up the pressure and even if u are on the defensive u can still chip away a bit of health till u get your cooldowns in order

> I’ve ditched diamond skin altogether unless u fight against comp that is majority condi damage because again keeping that hp above 90 against competent players or players of equal skill level to yourself is a no go. the stone heart allows gives u more sustain. when u need it at the same time. the sigil of cleansing and purging in combination with cleansing fire work surprisingly well.

>ether renewal is a decent other option to deal with conditions. I’ve used ether renewal on marauder fresh air staff cause i prefer aftershock to deal with projectile damage if i need it in a moments notice. if u stay away far enough condition builds aside from the condi chronophantasma shatter are not gonna be a that hard to deal with. ofcourse aftershock is not mandatory and u could Always use arcane brilliance/glyph of elemental harmony as a heal skill and cleansing fire. this was more a personal choice and in no way mandatory.

>glyp of elemental harmony is the most balanced heal skill imo in terms of casting time and heals given, if u are playing any other build then a healer/bruiser role.

would love to hear your opinons

some builds i'm currently playing with

in Elementalist

Posted by: qbalrog.8017

qbalrog.8017

What seems to be working well, among those builds?

some builds i'm currently playing with

in Elementalist

Posted by: Xanctus The Dragonslayer.2318

Xanctus The Dragonslayer.2318

What seems to be working well, among those builds?

Generally speaking

> The added sustain damage u get inbetween bursts is a nice perk that compensates and I’d say is even better then the rune of the scholar option.

>The stone heart in combination with protection from elemental shielding, unstable conduit gives nice healing through elemental bastion.

>Overload Air and fire give access to AOE cleave if needed. works well on finishing of the downed.

all in all i’d say this build is not much different then the standard fresh air or staff builds the added benefit is increased AOE and increased survivability the auras also add a bit more to team by granting allies might, healing, lightning strike and protection bassically u have an increased presence in the teamfight.