Good luck and may the six watch over you
staff ele needs more dps, armour and hp
Good luck and may the six watch over you
No …
Ele needs more skills damage and less traits damage.
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.
We have lowest hp of all proffesions, low armour and low dps. ANet pls can you double our stats. Oh wait, we have accses to pretty many skills. Need to get aeay from a stun warrior? Blind him before he hits you. Or signet of air to break out of stun. Burning rettrat to make some istance. Make him stay there with eath 5 that immobilise him or a stone eall. Signet of earth good here to. Static field or frozen ground(that also incrrase his cooldowns). If up against powerful ranged opponents activate magnetic aura and see them get downed by their own projectiles. When you have them in place put down your aoes on them and see their hp getting lower and lower. Oh no, my hp almost at 0. Woth only one point in water you getting health each second when attuned to water. Put down your waterfields amd soon your at full heaalth again. Conditions oh no. Oh wait, having a heal skill that removes up to 8 conditions only 15s cd. Summon elementals to protect you even more, or arcane skills for more damage.
This is my tribute to elementalist.
The four elememts is not tools, they are living creatures in your soul.
I agree with you, we have so much utility/ability/potential it’s not even funny.
This is my tribute to elementalist.
and this is my opinion on your opinion
yeah, umm… sounds good on paper
but elementalist is like putting pennies in a quarter machine and then wondering why it isn’t working..
The problem is our diversity. If they add a slight amount of extra damage, Ele’s can stretch it for miles and create an insane nuking build. If they give us a slight amount of extra survivability, Ele’s again run with it for miles and create some invincible bunker. It’s a sticky situation, honestly.
IMO the class has unfortunately been balanced around the 15 water trait and evasive arcana trait. Oh well, at least ele is in a much better state than last patch.
The problem is our diversity. If they add a slight amount of extra damage, Ele’s can stretch it for miles and create an insane nuking build. If they give us a slight amount of extra survivability, Ele’s again run with it for miles and create some invincible bunker. It’s a sticky situation, honestly.
exactly like i said.
Our damage comes from traits…
Thus we can t really have a balanced allaround build.
We are either full dps, bunkers or useless. :|
Wondered why we got more build diversity last patch?
Stats were nerfed on profession/builds and put into runes/sigil.
That gave us a little push.
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.
So, with the new trait system, what is so bad with that our damage comes from traots?
Good luck and may the six watch over you
That if you try to go balanced you achieve no damage and no defense.
(mostly PvE and WWW).
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.