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Posted by: CachoDm.4639

CachoDm.4639

Wanted to ask what build works best for elementalists in tpvp. Bunker or dps also a bubker with condio dmg?? And how would you build it also if myself or if me and my friend coording to play together

R48 Nooßlêss Multiclass Looking for a best friend.

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Posted by: Strife.2693

Strife.2693

If you have a good sync’, I think condition is the best, undefeatable in 1v1, with a support/healer you can easily keep a point.
If you want to play this build, I recommend you to play scepter/focus, take 3 more seconds of burning (fire signet) in fire traits and all signet traits in earth + Major trait 1 of air. Rune of undead or lich and the vita+condition jewel.
Use signet of fire when ready and bleed * 3 with earth, try to survive (anti projectile in earth and air + Obsidian skin) and control your ennemy (5 of water and air, 3 of earth and air).
Try to do combos like poison and chill with your mate, all your conditions must cover burning from dispell.

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Posted by: CachoDm.4639

CachoDm.4639

Thanks so much!!!
So I gotta do more conditions before fire?

R48 Nooßlêss Multiclass Looking for a best friend.

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Posted by: Strife.2693

Strife.2693

It’s just a comfort, because your burning will do most of dmgs, so you should prevent dispelling. Fire zone combo + 1 of earth = bleed *3 + burn * 3.
I forgot to speak about the right bar, every signet you use will give you fire aura so fury+swiftness via the trait 1 of air. (healing signet also)
For the ulti’ the most useful is the elem, because you can use your spells after casting, (fire=dps, water=frost combo zone+heal(frost combo zone + explosion like dragon tooth or phoenix = frozen aura), air=stun, earth=anti pve boss tank)the longblade does a lot of damages and helps you with burning, but you’re too fragile. Tornado is also a good choice to keep a point against many ennemies waiting for your mates to arrive.
For the weapons take 10% burning and 10% bleeding.
There’re my favorite traits :
Fire :
2 -> Burning lasts longer with signet of fire.
4 -> All signets grant fire aura when used
5 -> Comfort
Air :
1 -> All auras grant swiftness+fury, signet=fireaura=trait activated
Earth :
3 -> Comfort, while you’re shielded you can’t be interrupted.
5 -> Like air trait
12 -> I would say comfort, but I play with 4 signets so it’s useful.