warhorn + summon arcane sword

warhorn + summon arcane sword

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Posted by: Mightybird.6034

Mightybird.6034

Just a quick thought since we know they won’t scrap/throw away the work they put in already. What we really want is a zerk spec, similar to mobile thief play in pvp.

So what if equiping a warhorn off hand (nothing main hand) “summoned” an arcane weapon to dual wield turning warhorn into a psuedo-two hander? Similar to if a thief equips only one weapon mainhand and nothing off hand gets a unique 3rd skill (even tho no one does it, you can in fact do it, so the tech is in place.)

Perhaps it could summon an arcane sword? That lets one teleport on a short cooldown. You could even keep the 1-3 skills the same for each attunement, since its arcane based and not elemental (just give them super short cooldowns, maybe even no cooldowns?) So that would minimize the work the devs would need to do and maybe put this in the realm of possibility..

arcane sword-warhorn! who is with me?!

TLDR: Equiping warhorn offhand with out a main hand would ‘summon’ a sword of arcane energy and give you sword skills 1-3 effectively making warhorn 2h and giving us a viable zerk spec in pvp

For those who like warhorn as it is they could still use it for support and go dagger/warhorn and it’d stay the same as it is now.

Only problem would be sigils/AR in PvE. (would be missing one slot) Could simply give AA an inherent 5% dps increase and call it a day or just design it with PvP in mind and understand it’ll be a bit lacking in PvE meta.

(edited by Mightybird.6034)

warhorn + summon arcane sword

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Posted by: Mightybird.6034

Mightybird.6034

Con’t

Arcane Sword skills

Auto
130 range
targets 2
2x
Strike again, gain 10 endurance
Strike a Third time for a blast finisher

Arcane Step
teleport 900
second use
Arcane Retreat return to original location, block one attack (not sure if aegis or arcane shield for 1 sec kind of thing would make more sense here)

Arcane Maneuvers
Evade and Strike or perhaps gain distortion and strike, not sure which would be more befitting of an elemental asssasiny type. I could see this either like Heartseeker OR like larcencous strike.

CDs would have to be pretty short as we’d be competing with thieves. I could see it balanced in a way to have no CDs at all. Yes they are supposed to be very powerful – unlike what the elementalist normally has this would be his only # 1-3 attacks. I.E. Something different….

Skills 4 and 5 would always be the warhorn skills and you’d need to take the tempest line etc so keep that in mind.

The fact that you have the same 1-3 skills in all attunements means Overload works better with this! (less need to swap around to maximize all abilities) Its also an actual difference in play style change rather than more of the same.

(edited by Mightybird.6034)

warhorn + summon arcane sword

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Posted by: Mattmatt.4962

Mattmatt.4962

I love the idea, but your surggestion for Sword skill are bad imo.
Blast finisher on AA is insanely OP … well we dont have much field on WH, fire, and a very short water one (requiring to use AA1 and 2 before to blast it, since its skilled, it might be balanced), other spell are just identical to thief, thats why i dont like that.

Also, what about sigils ? Only one sigil ? Could justify strong sword skill due to the trade off.

Tempest seems made careful not to make ele better in any way, since that would be bad

It does the job well :-)

warhorn + summon arcane sword

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Posted by: Mightybird.6034

Mightybird.6034

Yeah hence why its so strong.

They are copies of thief skills as a suggestion so that there is some slight (SLIGHT lol) chance of devs actually doing this. If they only need to make one skill (the auto attack) then maybe we might still get sword…if the devs want to give us new skills I’m all for that as well.

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Posted by: Remedy.3429

Remedy.3429

While I don’t know about this idea, all I want is a viable burst spec.