wipe the wall with one skill?
Were you upscaled? I smash level 80s for 4kish non crit and 5-6k crit. Upscales I do a crap load more to.
dont stand under big balls of fire from the sky? Its not like you couldnt see it coming…
Various other classes for figuring out how to kill em (thief, warrior, mesmer, etc…)
War is much more fun when you’re winning! – General Martok
no I’m 80 and it was not like I did not try to get away. the first couple of hits killed me, then I was hit while downed, I rallied and got killed again.
A build explanation or other comments telling me how to get those numbers would be nice.
ps.: mesmer here so no, I would not copy this :>
30 fire, 20 lightning, 20 arcana.
Fire traits- 10% fire damage, 30% chance to burn on crit., 15% faster recharge of weapon skills
Lightning traits- 20% more damage to foes less that 25% – 10% more damage from lightning
Arcana- Attunment you get X buffs, at 25% health you gain arcane shield
cantrips- Mist form, arcana blast, lightening teleport/fire signet for more % to crit.
Stack power, percision, crit damage. Eat crit damage/perc food.
I have 3400ish attack and 61% to crit. I also have a sigil that has a 30% chance to proc and AOE on crit.
Also, its easy to counter, find the robed guy/gal with his arm in the air standing perfectly still for what feels like an eternity… then plink him with a mosquito bite and watch him die…
There are builds where you can do a good amount of damage with one or two abilities but they require you to strip everything down to have massive amounts of power, crit chance and crit damage. There are some traits that will help (anything that does more damage). But most likely it was all stats.
Various other classes for figuring out how to kill em (thief, warrior, mesmer, etc…)
War is much more fun when you’re winning! – General Martok
Eicherjw so u’re running quite a max damage build correct? and u said that u’re hitting for 6k crits. Thanks for the details but those don’t explain those 8k+ hits :\
sure it does, if he uses runes that add more crit damage. I run runes of scholar, he could be running runes of divinity. 6-8k more damage for my build is just a rune runestone swaps away.
+5% more damage if target is burning, +5% damage on his staff. +fury/might stacks.
+10% for being attuned to fire
+5% if you’re burning (there are traits you can pick to cause burning)
If you just switched to Fire you prolly have a might on your with a 2nd stack for using a fire spell.
Increased power from fire (at 30)
Like +30% crit damage from air (at 30)
+20% damage to foes with < 25% health
60% chance to cause vulnerability on critical hits (each one increases damage done to target by 1%)
+20% damage to knocked down and stunned foes
Deal extra damage while your health is > 90% (from 10 pts in Water) – not sure on amount
With certain circumstances… I could see those damage numbers. However, with the above build, the elementalist would have about 12k hp and very little toughness/defense. So, quite literally, he would snap like a twig under any resistance.
Various other classes for figuring out how to kill em (thief, warrior, mesmer, etc…)
War is much more fun when you’re winning! – General Martok
^I have 12.5k and my combat thought is “kill them before they can kill me.”
thanks for the hints, guess I have to seperate wvw and spvp/tpvp :P
in wvw the numbers are crunshing you!