1v1 Necro as an Engineer
Condition Necro is probably the worst matchup for any Engi spec. You would need tons of condition removal first of all, but the bigger problem is they can laugh at most conditions you throw on them. HGH builds offer the best combo of condition removal and damage, but then the Necro just corrupts all the boons it gives which hurts a lot.
Necros don’t have a lot of escape/avoidance options, so that’s really the one thing you must take advantage of. After their 2 dodges they don’t really have a way to avoid damage assuming they don’t have much life force entering a fight with you.
Jade Quarry
Well wat about minion master necros? Seems like I get lock down or get knocked out on the ground half of the time
Is mm usually power or condition?
But if I had to guess on an effective build it would include rife, 30pts alchemy for auto response and thumper and rocket turret. I cant tell how he wohld react but I would start with dropping a supply crate on him. The quicker those turrets get on the field the longer they cause damage. Then quickly follow it up with net shot…jump shot then overcharge. keep the pressure up after by droping rocket and trying to get near him to drop and overcharge thumper
Option 2: Start with gearshield run toward him, unleash overcharge then drop ur crate on him
(edited by Penguin.5197)
Stability is engineer’s main weekness so a stunlock class like Necro has a very easy time of it.
Assuming you are condi spec (sPvP) Necro is also extremely good at shrugging off conditions.
Necro’s (although not you MM friend) will often corrupt your boons too, which is very powerful.
Good Necro’s basically hard counter Engineer currently.
Necro’s are however, going to be getting shaved down I believe. Additionally Engineers will gain access to another source of stability.
So we will have to wait and see how things go from there
(edited by Brew Pinch.5731)
MM necro is one of the hardest builds to face as an engineer. His elite minion is the one knocking you down—you’ll need to dodge it when it rushes at you to have much of a chance of beating him. The other minions will act as meat shields for him, so I’d suggest rifle over pistol because your attacks will pierce. Also putting conditions on a necro is very dangerous.
If you’re dueling over a node, you can beat him on your own terms, but if it’s an open field duel, he’ll kite you everywhere. Engineers have a hard time closing on a kiting necro, so you may need to use stealth (I’d recommend bomb 4 + jump shot) to get close to him, then land supply crate on him right before you come out of stealth. Follow with BoB and glue bomb immediately so he can’t dodge. As he’s on his back, follow up with rifle 1, 2, 3, and 4.
He still won’t be dead so you’ll need some other utilities—I’d go with toolkit throw wrench, then magnet, then prybar.
Your last utility slot could be rifle turret (if you prefer to deal a lot of damage using SD) or elixir C (very useful vs. necros). Honestly though, your best shot is to land your elite and then keep him chain cc’d until dead. He’s using his elite (minion), so don’t be afraid to use yours as an opener. Just make sure you hit.
dang….didnt know necros were hard counter to engi….no wonder my static build didnt work on him that well
You can see a little sample here, dueling conditions builds with engi, it’s always a tight fight. Playing HgH build.
He didnt even use Dark Path on you , which would of allowed him to be on top of you to lay down the real hurt. Wll played nonetheless!
The typical MM are Power build , but some like to offset it by going Condi. Your best bet is to use rifle to pierce , and just CC him to hell ..the OCS on Rifle will allow you to break the bind and knock down the Necro , and from the JS and BB you’ll easily kill his minions if played properly with sufficient accuracy on the two.
Far as utilities go , id bring a SB because they do insane damage from terror to finish you , i highly advise not going condi because some are known to carry plague signet to really dominate such opponent.
Personally, i find grenades, bombs, Flamethrower to be the most effective against MM Necros. They can’t really overload you with condis but they can CC you quite a bit with their minions. Blind from Bombs and fire bomb will take care of the extreme CC and minions respectively.
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Dueling it is a tough fight, but if I am just roaming around in WvW necro’s aren’t much of a problem because of their abysmal mobility. It is very easy to disengage and force the fight onto friendlier territory or avoid it altogether.
Gable Thorn – Elementalist
Shining in Darkness – Warrior – Mag
MM Necros are very powerful in 1v1s (but it ends there). If you can AOE the minions down, probably with bombs or grenades, as well as keep some CC going, an engineer should have a good chance. Kill the minions with AOE, CC the necro, and kite them, since most of them will be power builds.
Dodge the flesh golem charge, especially, and if hey are using an axe, a dodge willAlso, try to stay above 50% health, as a lot of them will likely have a trait to increase damage at 50% health.
I would imagine a power build would have better luck, as almost all Necros have strong condi removal regardless of spec.
You wanna beat an MM you say?
The trick is simple really, AI is dumb. Like really dumb. Like when you look into the eyes of these AI minions you could not possibly understand the level of stupidity looking back at you. They’re a breathtaking feat of raw idiocy. To punish this stupidity your going to use Pistol + Pistol, Bomb Kit, Tool Kit, and Elixir Gun. You’ll want to use Med Kit for your heal and Elixir X for your elite.
Now the necro itself is the main course, but the minions feed it health and will explode when they die, so ignoring them is not an option. You want to immobilize and cripple those little idiots with Glue Shot, Glue Bomb, Box of Nails (#2 on Tool Kit), and Elixir F (#2 on Elixir Gun). Using the trait Sitting Duck your immobilize will generate cripple (and vulnerability) allowing you to safely avoid the attacks of these stupid little creatures.
When it comes down to the Flesh Golem it has two insane weaknesses: blind and immobilize. So when you see it, hit it with a Static Shot first then use Magnet to pull the Necro to you, Glue Shot it, then Fumigate, then Smoke Bomb, Fire Bomb, Glue Bomb it before finally using Acid Bomb get away and watch it melt…don’t worry the minions are stupid and won’t dodge or block or walk out of the AoEs, so you can reliably do this every time, because the AI is mechanically majestically stupid.
Now the Necro isn’t going to want any of what your selling, but you’re going to show him who’s the real king of CC, and escape is not an option. The next step in your offensive is to activate Elixir X. Necromancers don’t have the privilege of disengagement, nor the speed to get away and probably already burnt out their condition removals and dodges when you pulled them into your bomb combo, so bring the pain. As a Rampager you want to stick them with skill #5 as soon as you enter the form. This way it’ll come off cool down right as the form is about to end so you can get it off again. As a Tornado spam #1 as you just follow them around knocking them on their face over and over.
Just play on the defensive after the form ends by waking backwards and Bombing as the idiot minions walk directly into them without so much as a consideration to an alternate route.
Note this is not how I do it personally, at least not any more, since I find my Static Discharge build to be more than adequate in melting a Necro and his minions.
thx brah helped alot i still cant beat him but im getting close…need to learn more of combo field and stuff
Condi necros will generally beat engis. MM necros are usually power and bomb kit will destroy them.
Stunned Girls Can’t Say No <Hawt>
Sadly condition necros with staff and dagger offhand SHOULD beat engineers 1v1. Not always the case but most likely going to happen.
Staff 4 (send conditions to foe) has no animation different than 2-5. Also it can be cast directly on engineer so only a lucky dodge will prevent it.
Dagger 4 has an animation but as an engineer with bombs/nades you will most likely not be able to see it amid all the particle spam.
Dagger 4 cannot be blinded either.
Sorry but condi necros aren’t a safe fight for engis 1v1.
Crysis, Lil Damage, Ovi, Jindavikk, Guard
Causing cancer all day.
Run in minions, sticky bomb, smoke bomb, fire bomb, confusion bomb, super elixir, run around in light field healing and destroying minions, 1v1 the necro once his army is down.
I main necro so I’ll offer you a little insight:
The main beef of his attacks will be that flesh golem (the hunk of meat with the party hat glued on it’s face). It has a charge skill that will blowout anyone in it’s way (which also gives it stability so don’t bother trying to knock it back). If you can blind this guy or even burn him down before the necro gives the charge command, it puts a big dent in the necro’s control. If he is a full MM then he only has one fear in death shroud (not counting the staff one which can easily be dodge through- btw dodging through their staff marks sets them off without you getting hit), so watch for it (panick-y necros usually hit DS then immediately fear, so you can usually avoid it if you’re smart, but a good necro saves it for an interrupt or hard CC at the right time).
As for the rest of the minions, don’t let the 2 wonder twins get around you because they blow up and it hurts, easy to dodge them though, they’re slow and hp is really low. AoE usually eats the minions up pretty easily except the flesh golem. If he has the ranged one (bone fiend) beware of it’s immobilize. I really can’t tell you how to avoid this other than kill the thing. It has pretty low toughness and hp. Doubt he’s runnign shadow fiend over flesh wurm, but if he is, that one dies easy too and poses little threat to anyone. It’s one of the necro’s worst minions currently. get rid of the minions and he will be alot easier to deal with. AoE is your friend here, as are blinds. Minions don’t have condi removal (staff #4 skill used to do it but it’s bugged with no fix being discussed for it so it might stay that way). Tool kit with the stun and pulls would be great too. Whenever I fight engis on my necro, the ones I usually avoid are the bombers and wrench toters. Rarely do the nades pose much of a threat, in fact I usually just retaliation up and let them kill themselves. So use all the tips everyone here has posted and you’ll see necros are actually really easy to deal with unless it’s a fear-lock one, but once the stability change comes to the elixer that won’t be a problem anymore
Lastly: necros biggest weakness is stuns/knockdowns. They have almost no stability, zero access to vigor so dodges are worthless, and only a few stunbreakers (of which a minion master has none at all), also their mobility over long distances is horrible they cannot disengage fights either. I saw you mention you used static build, yeah not really gonna work on necros too well. Bomb kit is a good counter for them as well as elixer gun (the leap can get you out of their way pretty easily and the poison spray will eat up minions better than trying FT because the MM can heal the minions, just not remove conditions from them and the poison will reduce the heals)
~Surrender fiend and you will get an easy death
~I could promise you the same…but it would be a lie…
against minion master all you need to do is perma snare the minions and stay out of their range – gg – minions are dumb ez matchup
also in general vs nec as condi eng if you dont dodge putrid mark youre probably kittened really hard